Player Matchup

Ra
Ra
TheJerkMerc
Ra
Level 37
God Stats
1W - 2L
1,474 SR
Queue Stats
73W - 60L
1,642 Elo+
Party 1
Anhur
Anhur
iamjaxon
Anhur
Level 104
God Stats
7W - 8L
1,451 SR
Queue Stats
150W - 134L
1,612 Elo+
Party 1
Ymir
Ymir
imdonny
Ymir
Level 12
God Stats
6W - 7L
1,490 SR
Queue Stats
6W - 8L
1,424 Elo+
Party 1
Team Averages
Level 51
1,472 SR
1,559 Elo+

VS

Team Averages
Level 63
1,595 SR
1,492 Elo+
Amaterasu
Amaterasu
JBtheGREEN14
Amaterasu
Level 78
God Stats
2W - 2L
1,642 SR
Queue Stats
87W - 77L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
Muiryu
Ao Kuang
Level 44
God Stats
25W - 30L
1,567 SR
Queue Stats
451W - 449L
1,504 Elo+
Solo
Hou Yi
Hou Yi
ProfessorJanus
Hou Yi
Level 66
God Stats
22W - 22L
1,578 SR
Queue Stats
144W - 155L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
9,665
805
11,531
9,154
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
iamjaxon
Anhur
10
2 / 7 / 3
9,259
772
13,929
13,929
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
imdonny
Ymir
11
0 / 4 / 3
8,458
705
1,522
13,154
14,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JBtheGREEN14
Amaterasu
15
2 / 2 / 11
11,017
918
7,909
14,749
10,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Muiryu
Ao Kuang
13
8 / 2 / 4
10,776
898
10,939
15,173
9,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 2 / 9
10,201
850
14,577
8,860
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
14
14
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
JBtheGREEN14
Amaterasu
2
2
11
3.75
W
Ao Kuang
Muiryu
Ao Kuang
8
2
4
5
W
4
2
9
4.25
L
4
3
0
1.33
L
Anhur
iamjaxon
Anhur
2
7
3
0.5
L
Ymir
imdonny
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,982
Damage
33,425
36,237
Taken
38,782
24,415
Mitigated
22,939
6,882
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
JBtheGREEN14
Amaterasu
7,909
2,306
321
8,036
14,749
10,664
1,012
3,705
10,509
0
60,767
W
Ao Kuang
Muiryu
Ao Kuang
10,939
2,822
0
6,437
15,173
9,262
1,054
5,298
9,393
30,693
0
W
14,577
6,754
0
873
8,860
3,013
0
3,312
5,306
0
42,479
L
11,531
548
1,654
3,139
9,154
4,222
31
2,783
6,371
50,525
0
L
Anhur
iamjaxon
Anhur
13,929
10,250
0
2,009
13,929
5,829
0
4,576
9,353
0
29,037
L
Ymir
imdonny
Ymir
1,522
70
0
80
13,154
14,364
0
3,675
9,479
5,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
31,994
118
Minions Killed
168
0
Camps Cleared
0
629,510
Distance Traveled
722,236
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,017
918
93
8
0
284,889
0
W
Ao Kuang
10,776
898
28
2
0
221,411
2
W
Hou Yi
10,201
850
47
4
0
215,936
0
L
Ra
9,665
805
76
6
0
233,978
0
L
Anhur
9,259
772
33
3
0
179,260
0
L
Ymir
8,458
705
9
1
0
216,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role