Player Matchup

Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond II
Zotni
Geb
Diamond II
Level 106
God Stats
135W - 169L
1,582 SR
Queue Stats
796W - 975L
2,448 MMR
Party 1
Scylla
Scylla
Platinum II
tiagoxz
Scylla
Platinum II
Level 145
God Stats
7W - 14L
1,625 SR
Queue Stats
103W - 120L
2,071 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,569 SR
2,006 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,552 SR
1,962 MMR
Izanami
Izanami
Platinum III
Dexhr
Izanami
Platinum III
Level 121
God Stats
9W - 14L
1,435 SR
Queue Stats
727W - 802L
1,805 MMR
Party 2
Maui
Maui
Platinum III
Fayearch
Maui
Platinum III
Level 128
God Stats
6W - 6L
1,505 SR
Queue Stats
102W - 96L
1,810 MMR
Party 2
Nu Wa
Nu Wa
Diamond IV
Gvnhr
Nu Wa
Diamond IV
Level 104
God Stats
13W - 10L
1,717 SR
Queue Stats
52W - 54L
2,271 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 1 / 2
10,205
850
14,354
9,398
3,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Zotni
Geb
12
1 / 0 / 5
9,139
762
11,013
12,778
13,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
tiagoxz
Scylla
12
1 / 2 / 4
9,597
800
5,531
6,913
3,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Morgan Le FayCharonThothBacchusKuzenbo

VS

Bans
AchillesMartichorasDiscordiaRamaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dexhr
Izanami
11
0 / 2 / 2
8,473
706
7,877
11,111
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
12
1 / 1 / 2
8,770
731
4,725
13,957
13,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Gvnhr
Nu Wa
12
2 / 4 / 1
9,284
774
7,280
11,454
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
3
3
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
2
6
L
Izanami
Dexhr
Izanami
0
2
2
0.5
L
Maui
1
1
2
2
L
Nu Wa
Gvnhr
Nu Wa
2
4
1
0.63
W
Geb
Zotni
Geb
1
0
5
3.5
W
Scylla
tiagoxz
Scylla
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,898
Damage
19,882
29,089
Taken
36,522
19,646
Mitigated
22,620
6,602
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,354
8,706
0
3,081
9,398
3,621
2,490
3,030
6,066
0
60,634
L
Izanami
Dexhr
Izanami
7,877
3,317
0
1,977
11,111
4,538
0
4,870
5,735
0
45,084
L
Maui
4,725
685
0
812
13,957
13,627
104
5,718
7,146
14,526
252
L
Nu Wa
Gvnhr
Nu Wa
7,280
1,554
0
745
11,454
4,455
334
3,988
7,227
30,368
0
W
Geb
Zotni
Geb
11,013
616
0
1,707
12,778
13,015
170
3,807
8,084
22,671
395
W
Scylla
tiagoxz
Scylla
5,531
505
0
1,814
6,913
3,010
550
3,706
2,693
42,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
26,527
159
Minions Killed
136
0
Camps Cleared
0
724,541
Distance Traveled
678,395
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,205
850
76
6
0
238,027
3
L
Izanami
8,473
706
61
5
0
209,027
0
L
Maui
8,770
731
25
2
0
242,412
0
L
Nu Wa
9,284
774
50
4
0
226,956
6
W
Geb
9,139
762
14
1
0
259,649
1
W
Scylla
9,597
800
69
6
0
226,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role