Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChoclateThuna
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,358 SR
Queue Stats
9W - 18L
1,379 Elo+
Solo
Merlin
Merlin
DerkwingDuck
Merlin
Level 17
God Stats
6W - 7L
1,536 SR
Queue Stats
7W - 11L
1,495 Elo+
Solo
Ix Chel
Ix Chel
NyxRâven
Ix Chel
Level 18
God Stats
1W - 7L
1,500 SR
Queue Stats
31W - 84L
1,249 Elo+
Party 1
Arachne
Arachne
Slwkidsatply
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,366 Elo+
Solo
Cerberus
Cerberus
Stringer87
Cerberus
Level 18
God Stats
0W - 5L
1,132 SR
Queue Stats
5W - 23L
1,191 Elo+
Party 1
Team Averages
Level 29
1,405 SR
1,336 Elo+

VS

Team Averages
Level 39
1,477 SR
1,297 Elo+
Hercules
Hercules
JustSt000p
Hercules
Level 9
God Stats
3W - 1L
1,082 SR
Queue Stats
3W - 3L
1,185 Elo+
Party 2
Izanami
Izanami
N0plxy
Izanami
Level 85
God Stats
9W - 11L
1,600 SR
Queue Stats
13W - 13L
1,455 Elo+
Party 2
Zeus
Zeus
Nykkolass
Zeus
Level 21
God Stats
1W - 3L
1,539 SR
Queue Stats
2W - 5L
1,044 Elo+
Party 2
Thanatos
Thanatos
eYilk
Thanatos
Level 66
God Stats
1W - 0L
1,513 SR
Queue Stats
10W - 9L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
winterkitty111
Nu Wa
Level 15
God Stats
4W - 3L
1,649 SR
Queue Stats
14W - 15L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChoclateThuna
Ah Muzen Cab
14
1 / 5 / 0
8,192
630
6,754
11,869
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
15
1 / 2 / 1
8,688
668
6,568
8,825
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
NyxRâven
Ix Chel
14
0 / 5 / 0
7,901
608
3,951
8,388
2,382
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Slwkidsatply
Arachne
13
1 / 6 / 1
7,794
600
8,495
18,990
14,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Stringer87
Cerberus
14
1 / 7 / 1
8,178
629
5,534
19,401
16,151
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JustSt000p
Hercules
15
2 / 1 / 11
8,892
684
6,528
9,848
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
N0plxy
Izanami
17
5 / 0 / 8
10,087
776
11,372
7,716
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
6 / 1 / 9
9,955
766
14,688
8,092
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
eYilk
Thanatos
17
8 / 1 / 7
10,035
772
14,083
14,800
6,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 1 / 12
10,548
811
10,474
4,608
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
4
Kills
25
25
Deaths
4
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ChoclateThuna
Ah Muzen Cab
1
5
0
0.2
L
Merlin
1
2
1
0.75
W
Hercules
JustSt000p
Hercules
2
1
11
7.5
W
Izanami
N0plxy
Izanami
5
0
8
9
W
Zeus
6
1
9
10.5
L
Ix Chel
NyxRâven
Ix Chel
0
5
0
0
L
Arachne
Slwkidsatply
Arachne
1
6
1
0.25
L
Cerberus
Stringer87
Cerberus
1
7
1
0.21
W
Thanatos
eYilk
Thanatos
8
1
7
11.5
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,302
Damage
57,145
67,473
Taken
45,064
40,662
Mitigated
20,508
8,587
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ChoclateThuna
Ah Muzen Cab
6,754
1,630
0
650
11,869
4,095
354
4,838
6,957
0
24,433
L
Merlin
6,568
564
0
500
8,825
3,306
308
3,623
5,062
37,744
0
W
Hercules
JustSt000p
Hercules
6,528
991
0
1,529
9,848
5,180
61
3,463
4,840
0
12,793
W
Izanami
N0plxy
Izanami
11,372
6,215
0
350
7,716
3,521
3,782
3,911
3,805
0
40,395
W
Zeus
14,688
1,421
0
2,296
8,092
3,027
423
1,353
6,513
42,928
0
L
Ix Chel
NyxRâven
Ix Chel
3,951
300
453
259
8,388
2,382
0
5,034
3,002
23,865
0
L
Arachne
Slwkidsatply
Arachne
8,495
4,620
0
4,523
18,990
14,728
0
6,237
12,473
0
13,197
L
Cerberus
Stringer87
Cerberus
5,534
472
0
2,202
19,401
16,151
74
4,670
14,107
25,799
0
W
Thanatos
eYilk
Thanatos
14,083
4,234
0
9,095
14,800
6,955
393
4,307
10,493
0
42,174
W
10,474
2,709
0
1,039
4,608
1,825
2,318
3,019
1,589
41,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,753
Gold Earned
49,517
217
Minions Killed
329
0
Camps Cleared
0
1,150,453
Distance Traveled
1,296,588
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,192
630
45
3
0
246,341
0
L
Merlin
8,688
668
63
5
0
241,536
0
W
Hercules
8,892
684
25
2
0
268,566
0
W
Izanami
10,087
776
91
7
0
244,672
0
W
Zeus
9,955
766
79
6
0
266,049
0
L
Ix Chel
7,901
608
42
3
0
186,935
2
L
Arachne
7,794
600
5
0
0
252,075
0
L
Cerberus
8,178
629
62
5
0
223,566
0
W
Thanatos
10,035
772
61
5
0
302,281
0
W
Nu Wa
10,548
811
73
6
0
215,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role