Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ChillTrouble
Ra
Level 260
God Stats
9W - 10L
1,535 SR
Queue Stats
819W - 770L
1,467 Elo+
Solo
Hachiman
Hachiman
LEGENDARYxxBR
Hachiman
Level 126
God Stats
5W - 6L
1,426 SR
Queue Stats
60W - 70L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
lv USOPP vl
Sylvanus
Level 139
God Stats
9W - 6L
1,446 SR
Queue Stats
69W - 72L
1,443 Elo+
Party 1
Team Averages
Level 154
1,482 SR
1,465 Elo+

VS

Team Averages
Level 169
1,461 SR
1,487 Elo+
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
IllegalHugs92
Jormungandr
Level 184
God Stats
194W - 205L
1,533 SR
Queue Stats
686W - 648L
1,494 Elo+
Solo
Agni
Agni
JulioCardin
Agni
Level 146
God Stats
2W - 3L
1,363 SR
Queue Stats
614W - 621L
1,417 Elo+
Solo
Artemis
Artemis
KCBri
Artemis
Level 213
God Stats
3W - 4L
1,406 SR
Queue Stats
541W - 509L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
10 / 0 / 2
7,631
763
5,175
9,900
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
 
Ah Puch
10
1 / 1 / 2
6,418
642
4,453
7,073
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 6
6,955
696
3,591
5,239
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
LEGENDARYxxBR
Hachiman
11
1 / 0 / 3
6,165
617
3,934
4,974
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
lv USOPP vl
Sylvanus
9
2 / 0 / 4
6,284
628
4,396
7,837
4,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 4 / 0
5,156
516
3,734
8,560
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
7
0 / 4 / 0
4,492
449
2,491
10,669
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
IllegalHugs92
Jormungandr
6
0 / 2 / 0
4,601
460
2,409
3,974
2,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 4 / 0
4,645
465
2,765
5,347
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
KCBri
Artemis
9
0 / 1 / 0
5,020
502
5,165
5,824
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
15
Kills
1
1
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
0
2
11
W
Ah Puch
 
Ah Puch
1
1
2
2
L
Mercury
 
Mercury
1
4
0
0.25
L
Kumbhakarna
 
Kumbhakarna
0
4
0
0
W
1
0
6
4
L
Jormungandr
IllegalHugs92
Jormungandr
0
2
0
0
L
0
4
0
0
L
Artemis
KCBri
Artemis
0
1
0
0
W
Hachiman
LEGENDARYxxBR
Hachiman
1
0
3
2.5
W
Sylvanus
lv USOPP vl
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,549
Damage
16,564
35,023
Taken
34,374
15,578
Mitigated
16,328
17,936
Healing
3,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,175
1,936
0
1,761
9,900
4,379
413
1,945
7,955
0
51,403
W
Ah Puch
 
Ah Puch
4,453
375
0
4,257
7,073
2,678
307
3,057
4,016
40,154
0
L
Mercury
 
Mercury
3,734
2,103
0
580
8,560
2,780
0
3,208
5,262
0
30,655
L
Kumbhakarna
 
Kumbhakarna
2,491
286
0
1,727
10,669
7,114
0
3,307
7,063
11,719
0
W
3,591
207
1,223
2,988
5,239
2,335
66
1,499
3,740
62,694
0
L
Jormungandr
IllegalHugs92
Jormungandr
2,409
1,316
0
108
3,974
2,932
0
1,742
2,232
18,902
0
L
2,765
741
0
500
5,347
1,579
0
1,965
3,359
24,640
0
L
Artemis
KCBri
Artemis
5,165
1,223
0
785
5,824
1,923
0
1,734
4,018
0
34,934
W
Hachiman
LEGENDARYxxBR
Hachiman
3,934
2,044
0
1,497
4,974
1,620
494
447
4,527
0
41,953
W
Sylvanus
lv USOPP vl
Sylvanus
4,396
1,347
2,786
3,424
7,837
4,566
506
717
7,120
17,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,453
Gold Earned
23,914
349
Minions Killed
212
0
Camps Cleared
0
1,052,828
Distance Traveled
891,818
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,631
763
73
7
0
261,539
0
W
Ah Puch
6,418
642
66
7
0
209,711
2
L
Mercury
5,156
516
56
6
0
242,236
0
L
Kumbhakarna
4,492
449
9
1
0
199,065
5
W
Ra
6,955
696
118
12
0
232,444
2
L
Jormungandr
4,601
460
45
5
0
107,356
0
L
Agni
4,645
465
41
4
0
153,539
0
L
Artemis
5,020
502
61
6
0
189,622
0
W
Hachiman
6,165
617
77
8
0
171,839
0
W
Sylvanus
6,284
628
15
2
0
177,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role