Player Matchup

Mercury
Mercury
Silver II
David---Crssft
Mercury
Silver II
Level 113
God Stats
3W - 2L
1,585 SR
Queue Stats
46W - 69L
1,196 MMR
Solo
Kukulkan
Kukulkan
Gold V
Druskii400
Kukulkan
Gold V
Level 174
God Stats
40W - 23L
1,571 SR
Queue Stats
479W - 490L
1,217 MMR
Solo
Ares
Ares
Gold V
KingHelfo
Ares
Gold V
Level 128
God Stats
1W - 1L
1,906 SR
Queue Stats
206W - 213L
1,308 MMR
Party 1
Izanami
Izanami
Silver III
Richard Chifg
Izanami
Silver III
Level 157
God Stats
0W - 1L
1,285 SR
Queue Stats
153W - 153L
832 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
Rxvera sLays
Sun Wukong
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 63L
1,101 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,569 SR
1,131 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 160
1,478 SR
1,181 MMR
Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
AmericanSmeagol
Fenrir
Silver II
Level 157
God Stats
21W - 24L
1,458 SR
Queue Stats
199W - 208L
1,036 MMR
Solo
Xbalanque
Xbalanque
Silver I
Grimm23
Xbalanque
Silver I
Level 108
God Stats
107W - 91L
1,567 SR
Queue Stats
285W - 312L
1,124 MMR
Solo
Chaac
Chaac
Silver I
HarleyRidingAg
Chaac
Silver I
Level 231
God Stats
17W - 11L
1,596 SR
Queue Stats
658W - 679L
1,124 MMR
Solo
Janus
Janus
Silver II
iSilent Wero
Janus
Silver II
Level 101
God Stats
7W - 10L
1,271 SR
Queue Stats
89W - 111L
1,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,352
535
2,006
6,576
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Druskii400
Kukulkan
8
0 / 2 / 0
4,807
481
2,024
3,467
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
6
0 / 5 / 0
4,561
456
3,798
11,127
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
8
0 / 1 / 0
4,685
469
3,787
6,452
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Rxvera sLays
Sun Wukong
10
0 / 0 / 0
5,717
572
4,392
8,082
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArachneChernobogCernunnosThanatos

VS

Bans
KaliSurtrMulanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 0 / 4
5,893
589
3,092
6,384
4,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 0 / 4
6,515
652
6,509
9,015
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Grimm23
Xbalanque
9
2 / 0 / 0
5,541
554
5,712
5,510
1,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
6,209
621
4,847
8,021
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 2
7,216
722
3,719
3,962
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
4
3
W
4
0
4
6
L
0
2
0
0
L
Kukulkan
Druskii400
Kukulkan
0
2
0
0
W
Xbalanque
Grimm23
Xbalanque
2
0
0
2
W
0
0
0
0
L
Ares
0
5
0
0
L
Izanami
0
1
0
0
L
Sun Wukong
Rxvera sLays
Sun Wukong
0
0
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,007
Damage
23,879
35,704
Taken
32,892
15,750
Mitigated
15,781
9,891
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,092
1,062
0
2,334
6,384
4,056
64
1,102
5,282
13,057
0
W
6,509
2,768
0
2,838
9,015
3,476
0
2,357
6,658
0
37,647
L
2,006
1,172
0
1,228
6,576
2,047
0
521
5,997
0
41,345
L
Kukulkan
Druskii400
Kukulkan
2,024
615
0
840
3,467
1,210
0
1,325
2,048
26,258
0
W
Xbalanque
Grimm23
Xbalanque
5,712
2,076
0
3,056
5,510
1,729
1,227
1,189
4,321
0
41,936
W
4,847
206
0
3,664
8,021
5,013
0
0
8,021
0
50,136
L
Ares
3,798
522
0
2,010
11,127
5,659
0
3,481
7,572
14,142
0
L
Izanami
3,787
2,793
0
2,446
6,452
2,051
0
1,258
5,194
0
35,676
L
Sun Wukong
Rxvera sLays
Sun Wukong
4,392
796
0
3,367
8,082
4,783
0
0
8,082
0
43,865
W
3,719
421
0
877
3,962
1,507
174
1,174
2,788
55,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
31,374
274
Minions Killed
304
0
Camps Cleared
0
1,016,789
Distance Traveled
1,054,656
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,893
589
17
2
0
219,534
3
W
Fenrir
6,515
652
49
5
0
248,828
0
L
Mercury
5,352
535
67
7
0
231,835
3
L
Kukulkan
4,807
481
50
5
0
166,874
0
W
Xbalanque
5,541
554
60
6
0
194,369
3
W
Chaac
6,209
621
78
8
0
194,546
2
L
Ares
4,561
456
11
1
0
203,288
0
L
Izanami
4,685
469
66
7
0
202,928
0
L
Sun Wukong
5,717
572
80
8
0
211,864
2
W
Janus
7,216
722
100
10
0
197,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role