Player Matchup

Xbalanque
Xbalanque
Arvak1
Xbalanque
Level 109
God Stats
1W - 1L
1,702 SR
Queue Stats
81W - 61L
1,443 Elo+
Solo
Athena
Athena
BigThicc1
Athena
Level 80
God Stats
16W - 18L
1,501 SR
Queue Stats
138W - 141L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
ChasinSkylin
Ao Kuang
Level 141
God Stats
1W - 0L
1,105 SR
Queue Stats
12W - 6L
1,671 Elo+
Party 1
Shiva
Shiva
Mojo In Ybor
Shiva
Level 102
God Stats
10W - 4L
1,578 SR
Queue Stats
10W - 5L
1,580 Elo+
Party 1
Merlin
Merlin
shmertin
Merlin
Level 158
God Stats
1W - 1L
1,757 SR
Queue Stats
32W - 31L
1,517 Elo+
Solo
Team Averages
Level 118
1,529 SR
1,537 Elo+

VS

Team Averages
Level 108
1,591 SR
1,437 Elo+
Jing Wei
Jing Wei
BocchiTheBox
Jing Wei
Level 106
God Stats
123W - 77L
1,668 SR
Queue Stats
195W - 178L
1,566 Elo+
Party 3
Sol
Sol
PaleRaeven
Sol
Level 149
God Stats
1W - 1L
1,557 SR
Queue Stats
19W - 37L
1,339 Elo+
Party 2
Chang'e
Chang'e
RainyMemories
Chang'e
Level 85
God Stats
82W - 58L
1,585 SR
Queue Stats
239W - 219L
1,469 Elo+
Party 3
Amaterasu
Amaterasu
SuriHime
Amaterasu
Level 68
God Stats
22W - 15L
1,691 SR
Queue Stats
422W - 390L
1,500 Elo+
Solo
Skadi
Skadi
x Minazuki x394
Skadi
Level 133
God Stats
4W - 5L
1,454 SR
Queue Stats
14W - 34L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arvak1
Xbalanque
11
0 / 1 / 3
5,800
829
4,475
4,875
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
BigThicc1
Athena
13
1 / 0 / 6
6,495
928
3,204
4,945
2,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
ChasinSkylin
Ao Kuang
11
3 / 3 / 4
5,898
843
7,544
9,265
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 6
6,378
911
8,943
8,609
6,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
shmertin
Merlin
13
3 / 0 / 4
6,300
900
5,338
4,026
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BocchiTheBox
Jing Wei
12
0 / 2 / 3
5,899
843
3,889
8,436
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
5,231
747
7,554
7,714
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chang'e
11
3 / 1 / 0
6,035
862
3,526
4,396
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SuriHime
Amaterasu
12
1 / 4 / 2
5,780
826
3,190
8,867
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 0
5,139
734
1,616
4,483
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
11
Kills
4
4
Deaths
11
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Arvak1
Xbalanque
0
1
3
1.5
W
Athena
BigThicc1
Athena
1
0
6
4
L
Jing Wei
BocchiTheBox
Jing Wei
0
2
3
0.75
W
Ao Kuang
ChasinSkylin
Ao Kuang
3
3
4
1.67
W
4
0
6
7
L
0
2
0
0
L
Chang'e
3
1
0
3
L
Amaterasu
SuriHime
Amaterasu
1
4
2
0.5
W
Merlin
shmertin
Merlin
3
0
4
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,504
Damage
19,775
31,720
Taken
33,896
17,465
Mitigated
15,309
8,570
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Arvak1
Xbalanque
4,475
2,029
0
0
4,875
1,810
295
1,930
2,845
0
20,451
W
Athena
BigThicc1
Athena
3,204
1,289
1,190
957
4,945
2,714
0
1,994
2,799
13,850
101
L
Jing Wei
BocchiTheBox
Jing Wei
3,889
3,208
0
627
8,436
3,567
140
4,969
3,222
0
22,101
W
Ao Kuang
ChasinSkylin
Ao Kuang
7,544
2,235
0
2,567
9,265
4,353
31
1,822
7,155
12,306
0
W
8,943
2,019
28
3,258
8,609
6,807
24
3,300
5,060
0
17,846
L
7,554
3,220
0
2,163
7,714
2,485
0
2,662
4,800
16,477
0
L
Chang'e
3,526
186
200
1,098
4,396
1,372
0
1,808
2,363
12,920
0
L
Amaterasu
SuriHime
Amaterasu
3,190
1,005
0
594
8,867
6,393
0
3,666
4,534
0
12,398
W
Merlin
shmertin
Merlin
5,338
91
0
570
4,026
1,781
697
1,650
2,350
24,499
0
L
1,616
437
0
250
4,483
1,492
0
2,247
2,073
0
8,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
28,084
159
Minions Killed
134
0
Camps Cleared
0
834,115
Distance Traveled
714,273
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,800
829
42
6
0
152,892
0
W
Athena
6,495
928
24
3
0
177,375
0
L
Jing Wei
5,899
843
42
6
0
153,428
0
W
Ao Kuang
5,898
843
12
2
0
171,927
0
W
Shiva
6,378
911
26
4
0
180,983
0
L
Sol
5,231
747
26
4
0
139,725
0
L
Chang'e
6,035
862
25
4
0
131,020
0
L
Amaterasu
5,780
826
25
4
0
164,551
2
W
Merlin
6,300
900
55
8
0
150,938
0
L
Skadi
5,139
734
16
2
0
125,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role