Player Matchup

Xbalanque
Xbalanque
HaruDraigon
Xbalanque
Level 49
God Stats
2W - 3L
1,299 SR
Queue Stats
133W - 155L
1,389 Elo+
Party 1
Bellona
Bellona
IVIetalcandy
Bellona
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
225W - 237L
1,381 Elo+
Solo
Khepri
Khepri
MustangBetty
Khepri
Level 140
God Stats
5W - 1L
1,603 SR
Queue Stats
669W - 691L
1,393 Elo+
Solo
Kali
Kali
TheGoddessAva
Kali
Level 106
God Stats
1W - 1L
1,258 SR
Queue Stats
238W - 244L
1,428 Elo+
Solo
Thor
Thor
bOnGx rIpZx
Thor
Level 148
God Stats
2W - 1L
1,818 SR
Queue Stats
167W - 172L
1,444 Elo+
Party 1
Team Averages
Level 114
1,496 SR
1,407 Elo+

VS

Team Averages
Level 103
1,533 SR
1,410 Elo+
Merlin
Merlin
Ceee_x23
Merlin
Level 89
God Stats
4W - 4L
1,458 SR
Queue Stats
228W - 227L
1,411 Elo+
Solo
Artemis
Artemis
GallarLuis6408
Artemis
Level 104
God Stats
7W - 3L
1,799 SR
Queue Stats
270W - 275L
1,437 Elo+
Solo
Rama
Rama
Smeagarr
Rama
Level 69
God Stats
2W - 5L
1,469 SR
Queue Stats
371W - 399L
1,396 Elo+
Party 2
Nu Wa
Nu Wa
Xiobaidin
Nu Wa
Level 122
God Stats
12W - 16L
1,439 SR
Queue Stats
1,047W - 1,118L
1,375 Elo+
Party 2
Lancelot
Lancelot
joe2990
Lancelot
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 166L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HaruDraigon
Xbalanque
20
7 / 3 / 9
11,924
917
16,937
15,115
12,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
IVIetalcandy
Bellona
18
6 / 3 / 5
10,774
829
6,077
12,643
10,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
18
0 / 2 / 11
10,997
846
3,983
12,642
16,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 4 / 9
11,334
872
7,455
12,477
6,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 3 / 9
9,413
724
5,364
12,650
6,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ceee_x23
Merlin
18
3 / 4 / 10
10,563
813
16,478
11,516
5,528
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 9
9,227
710
10,544
11,383
4,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
17
2 / 5 / 11
9,669
744
8,348
11,377
4,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Xiobaidin
Nu Wa
18
10 / 4 / 4
10,960
843
17,919
11,813
4,918
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
joe2990
Lancelot
2
0 / 0 / 0
3,928
302
0
0
0

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
49
18
Kills
15
15
Deaths
18
43
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ceee_x23
Merlin
3
4
10
2
L
0
5
9
0.9
W
Xbalanque
HaruDraigon
Xbalanque
7
3
9
3.83
W
Bellona
IVIetalcandy
Bellona
6
3
5
2.83
W
Khepri
0
2
11
2.75
L
Rama
2
5
11
1.5
W
4
4
9
2.13
L
Nu Wa
Xiobaidin
Nu Wa
10
4
4
3
W
1
3
9
1.83
L
Lancelot
joe2990
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,816
Damage
53,289
65,527
Taken
46,089
52,773
Mitigated
20,192
21,020
Healing
10,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ceee_x23
Merlin
16,478
1,791
1,457
2,985
11,516
5,528
451
1,566
9,950
32,858
0
L
10,544
2,897
1,245
1,855
11,383
4,935
1,560
545
10,838
0
20,881
W
Xbalanque
HaruDraigon
Xbalanque
16,937
7,745
0
1,717
15,115
12,797
3,594
8,084
7,031
0
43,834
W
Bellona
IVIetalcandy
Bellona
6,077
569
956
3,497
12,643
10,217
1,314
5,455
7,188
0
23,139
W
Khepri
3,983
512
1,448
2,873
12,642
16,648
1,030
7,247
5,395
14,577
0
L
Rama
8,348
5,782
45
163
11,377
4,811
1,009
743
10,634
0
16,931
W
7,455
3,462
648
5,465
12,477
6,489
594
6,915
5,562
0
21,581
L
Nu Wa
Xiobaidin
Nu Wa
17,919
7,972
706
1,980
11,813
4,918
1,262
1,129
10,684
33,301
0
W
5,364
408
1,634
2,782
12,650
6,622
360
6,696
5,954
0
19,457
L
Lancelot
joe2990
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,442
Gold Earned
44,347
165
Minions Killed
118
0
Camps Cleared
0
1,026,520
Distance Traveled
703,531
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,563
813
45
3
0
192,323
0
L
Artemis
9,227
710
21
2
0
160,127
0
W
Xbalanque
11,924
917
62
5
0
221,778
5
W
Bellona
10,774
829
32
2
0
204,160
0
W
Khepri
10,997
846
19
1
0
226,668
0
L
Rama
9,669
744
24
2
0
192,568
0
W
Kali
11,334
872
25
2
0
146,591
0
L
Nu Wa
10,960
843
28
2
0
158,513
0
W
Thor
9,413
724
27
2
0
227,323
5
L
Lancelot
3,928
302
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role