Player Matchup

Anubis
Anubis
ErickWhite93
Anubis
Level 65
God Stats
124W - 105L
1,599 SR
Queue Stats
194W - 173L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
Leorojo210
Erlang Shen
Level 35
God Stats
4W - 6L
1,282 SR
Queue Stats
23W - 38L
1,317 Elo+
Solo
Nu Wa
Nu Wa
Marfola34
Nu Wa
Level 50
God Stats
5W - 3L
1,712 SR
Queue Stats
82W - 110L
1,406 Elo+
Party 3
Medusa
Medusa
chocolateboyben
Medusa
Level 29
God Stats
5W - 1L
1,545 SR
Queue Stats
81W - 79L
1,448 Elo+
Party 2
Achilles
Achilles
gegeroro
Achilles
Level 48
God Stats
5W - 0L
1,549 SR
Queue Stats
52W - 77L
1,427 Elo+
Party 3
Team Averages
Level 45
1,537 SR
1,422 Elo+

VS

Team Averages
Level 35
1,463 SR
1,373 Elo+
Olorun
Olorun
Capt2LeeNgan
Olorun
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,297 Elo+
Solo
Da Ji
Da Ji
LvYeti
Da Ji
Level 65
God Stats
5W - 11L
1,351 SR
Queue Stats
39W - 66L
1,368 Elo+
Party 1
Artemis
Artemis
ShogunSteel
Artemis
Level 27
God Stats
6W - 10L
1,448 SR
Queue Stats
27W - 47L
1,375 Elo+
Party 1
Athena
Athena
bearlovesyeti
Athena
Level 31
God Stats
1W - 5L
1,260 SR
Queue Stats
13W - 30L
1,307 Elo+
Party 1
Surtr
Surtr
coolninja516
Surtr
Level 5
God Stats
2W - 2L
1,759 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 2 / 6
8,479
565
12,960
10,276
4,881
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Leorojo210
Erlang Shen
14
3 / 3 / 5
8,311
554
5,882
15,456
8,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Marfola34
Nu Wa
14
5 / 2 / 5
9,221
615
12,475
7,156
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 5
8,106
540
7,166
9,967
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
gegeroro
Achilles
14
5 / 1 / 3
8,776
585
10,851
12,572
11,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 3 / 3
6,420
428
2,783
11,057
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
LvYeti
Da Ji
13
7 / 6 / 2
8,075
538
11,053
16,447
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
ShogunSteel
Artemis
12
1 / 2 / 2
7,630
509
4,786
11,420
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 2
6,279
419
1,708
14,113
7,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 4 / 0
6,407
427
5,429
13,569
9,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
21
Kills
9
9
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
3
3
0.5
W
Anubis
6
2
6
4.5
W
Erlang Shen
Leorojo210
Erlang Shen
3
3
5
1.83
L
Da Ji
LvYeti
Da Ji
7
6
2
1.33
W
Nu Wa
Marfola34
Nu Wa
5
2
5
3.75
L
Artemis
ShogunSteel
Artemis
1
2
2
1
L
0
6
2
0.17
W
2
1
5
4.5
L
1
4
0
0.25
W
Achilles
gegeroro
Achilles
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,334
Damage
25,759
55,427
Taken
66,606
31,217
Mitigated
29,276
13,379
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,783
1,104
90
3,068
11,057
3,182
0
6,428
4,629
49,327
0
W
Anubis
12,960
593
0
3,875
10,276
4,881
389
912
9,364
71,920
0
W
Erlang Shen
Leorojo210
Erlang Shen
5,882
3,537
0
4,408
15,456
8,297
349
774
14,682
0
63,464
L
Da Ji
LvYeti
Da Ji
11,053
2,179
0
640
16,447
5,699
0
6,383
10,064
0
48,719
W
Nu Wa
Marfola34
Nu Wa
12,475
5,596
0
2,434
7,156
2,558
1,737
1,259
5,897
71,319
0
L
Artemis
ShogunSteel
Artemis
4,786
1,554
0
1,499
11,420
3,204
0
4,862
6,558
0
42,675
L
1,708
608
895
2,079
14,113
7,297
0
7,489
6,624
13,731
0
W
7,166
2,350
0
1,952
9,967
3,864
913
529
9,438
0
55,297
L
5,429
2,940
0
4,283
13,569
9,894
36
273
13,296
329
36,813
W
Achilles
gegeroro
Achilles
10,851
2,323
0
710
12,572
11,617
0
1,173
11,399
0
61,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,893
Gold Earned
34,811
432
Minions Killed
296
0
Camps Cleared
0
1,389,034
Distance Traveled
1,338,505
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,420
428
80
5
0
246,978
0
W
Anubis
8,479
565
96
6
0
285,205
0
W
Erlang Shen
8,311
554
91
6
0
272,290
0
L
Da Ji
8,075
538
63
4
0
266,617
0
W
Nu Wa
9,221
615
80
5
0
257,594
0
L
Artemis
7,630
509
72
5
0
286,677
0
L
Athena
6,279
419
23
2
0
258,727
8
W
Medusa
8,106
540
84
6
0
278,231
0
L
Surtr
6,407
427
58
4
0
279,506
0
W
Achilles
8,776
585
81
5
0
295,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role