Player Matchup

Hachiman
Hachiman
CRIMSONRAIDER82
Hachiman
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,252 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CRIMSONSUN911
Cu Chulainn
Level 125
God Stats
1W - 1L
1,740 SR
Queue Stats
58W - 52L
1,453 Elo+
Party 2
Raijin
Raijin
CrimsonCrusad3r
Raijin
Level 126
God Stats
14W - 7L
1,748 SR
Queue Stats
71W - 59L
1,480 Elo+
Party 2
Fenrir
Fenrir
LikeToySoldiers
Fenrir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 355L
1,426 Elo+
Party 3
Ymir
Ymir
ScarabScare
Ymir
Level 18
God Stats
2W - 3L
1,495 SR
Queue Stats
20W - 27L
1,393 Elo+
Party 3
Team Averages
Level 90
1,597 SR
1,401 Elo+

VS

Team Averages
Level 131
1,401 SR
1,460 Elo+
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Betiwis
Bastet
Level 108
God Stats
3W - 7L
1,206 SR
Queue Stats
207W - 244L
1,403 Elo+
Party 1
Ah Puch
Ah Puch
Camuscamil
Ah Puch
Level 152
God Stats
9W - 15L
1,326 SR
Queue Stats
31W - 44L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
OnlyOnadaneva
Sun Wukong
Level 127
God Stats
1W - 0L
1,574 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Warrior11138
Xbalanque
Level 127
God Stats
8W - 5L
1,398 SR
Queue Stats
258W - 293L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 3 / 1
6,948
695
3,733
7,325
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
CRIMSONSUN911
Cu Chulainn
14
2 / 2 / 1
7,551
755
8,331
9,186
7,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 0 / 1
7,353
735
4,972
6,993
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,291
429
0
0
0
12
0 / 1 / 0
6,244
624
697
6,895
3,397
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 0 / 2
7,290
729
6,430
6,176
2,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Betiwis
Bastet
13
0 / 1 / 3
7,213
721
4,820
5,398
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Camuscamil
Ah Puch
15
2 / 0 / 2
7,924
792
6,668
7,284
3,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OnlyOnadaneva
Sun Wukong
14
2 / 2 / 2
7,586
759
6,852
8,724
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Warrior11138
Xbalanque
15
2 / 0 / 1
8,038
804
1,463
3,177
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
6
6
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
2
1
W
Bastet
Betiwis
Bastet
0
1
3
1.5
L
Hachiman
0
3
1
0.17
L
Cu Chulainn
CRIMSONSUN911
Cu Chulainn
2
2
1
1.25
W
Ah Puch
Camuscamil
Ah Puch
2
0
2
3
L
1
0
1
1.5
L
0
0
0
0
W
Sun Wukong
OnlyOnadaneva
Sun Wukong
2
2
2
1.5
L
0
1
0
0
W
Xbalanque
Warrior11138
Xbalanque
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,733
Damage
26,233
30,399
Taken
30,759
17,488
Mitigated
15,720
3,243
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,430
287
0
242
6,176
2,509
365
2,901
3,275
31,181
0
W
Bastet
Betiwis
Bastet
4,820
968
0
796
5,398
2,375
40
1,206
4,192
0
18,399
L
Hachiman
3,733
2,214
0
1,206
7,325
3,300
0
3,941
3,384
0
18,673
L
Cu Chulainn
CRIMSONSUN911
Cu Chulainn
8,331
770
0
418
9,186
7,886
0
3,227
5,959
33
32,222
W
Ah Puch
Camuscamil
Ah Puch
6,668
0
200
2,125
7,284
3,206
1,416
644
6,640
33,354
0
L
4,972
548
0
1,363
6,993
2,905
0
3,187
3,806
28,597
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
OnlyOnadaneva
Sun Wukong
6,852
640
0
1,876
8,724
6,213
63
717
8,007
0
22,454
L
697
197
0
256
6,895
3,397
0
2,743
4,152
4,573
0
W
Xbalanque
Warrior11138
Xbalanque
1,463
137
0
1,357
3,177
1,417
1,754
214
2,963
0
28,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,387
Gold Earned
38,051
181
Minions Killed
240
0
Camps Cleared
0
729,627
Distance Traveled
1,031,333
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,290
729
51
5
0
210,342
0
W
Bastet
7,213
721
33
3
0
231,628
6
L
Hachiman
6,948
695
35
4
0
183,203
0
L
Cu Chulainn
7,551
755
63
6
0
209,370
0
W
Ah Puch
7,924
792
58
6
0
184,102
0
L
Raijin
7,353
735
69
7
0
202,590
0
L
Fenrir
4,291
429
0
0
0
0
0
W
Sun Wukong
7,586
759
40
4
0
242,471
0
L
Ymir
6,244
624
14
1
0
134,464
0
W
Xbalanque
8,038
804
58
6
0
162,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role