Player Matchup

Raijin
Raijin
 
Raijin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HoldThatYoppa-_-
King Arthur
Level 64
God Stats
4W - 3L
1,677 SR
Queue Stats
99W - 66L
1,574 Elo+
Solo
Zhong Kui
Zhong Kui
NastyNorm3875
Zhong Kui
Level 127
God Stats
31W - 13L
1,719 SR
Queue Stats
149W - 139L
1,574 Elo+
Party 3
Bastet
Bastet
Thethirdtoma
Bastet
Level 81
God Stats
9W - 8L
1,526 SR
Queue Stats
61W - 50L
1,573 Elo+
Party 3
Neith
Neith
where69
Neith
Level 124
God Stats
7W - 2L
1,666 SR
Queue Stats
483W - 431L
1,497 Elo+
Solo
Team Averages
Level 88
1,618 SR
1,544 Elo+

VS

Team Averages
Level 135
1,533 SR
1,497 Elo+
Thor
Thor
BlazinSartos
Thor
Level 155
God Stats
13W - 14L
1,508 SR
Queue Stats
453W - 423L
1,449 Elo+
Party 1
Mulan
Mulan
Erickson115
Mulan
Level 128
God Stats
129W - 152L
1,475 SR
Queue Stats
536W - 506L
1,467 Elo+
Party 1
Fafnir
Fafnir
MehLuhDee
Fafnir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 197L
1,485 Elo+
Party 2
Ix Chel
Ix Chel
PandOni
Ix Chel
Level 126
God Stats
4W - 4L
1,600 SR
Queue Stats
32W - 33L
1,534 Elo+
Party 2
Medusa
Medusa
desert_punk98
Medusa
Level 119
God Stats
25W - 25L
1,580 SR
Queue Stats
246W - 220L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
5 / 0 / 6
6,915
692
10,298
6,705
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
HoldThatYoppa-_-
King Arthur
12
5 / 0 / 1
7,088
709
4,364
7,222
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
NastyNorm3875
Zhong Kui
10
5 / 1 / 3
6,186
619
5,475
5,283
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
9
2 / 0 / 7
5,598
560
4,374
7,328
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
where69
Neith
11
1 / 0 / 2
6,209
621
4,392
4,203
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,269
527
3,305
8,103
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 7 / 0
4,742
474
4,085
10,486
5,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
MehLuhDee
Fafnir
7
0 / 3 / 1
4,896
490
3,233
10,714
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
PandOni
Ix Chel
8
0 / 5 / 1
4,766
477
2,874
6,534
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,841
484
2,889
6,054
2,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
18
Kills
1
1
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
6
8
L
1
3
0
0.33
L
0
7
0
0
W
King Arthur
HoldThatYoppa-_-
King Arthur
5
0
1
5.5
L
Fafnir
MehLuhDee
Fafnir
0
3
1
0.17
W
Zhong Kui
NastyNorm3875
Zhong Kui
5
1
3
6.5
L
Ix Chel
PandOni
Ix Chel
0
5
1
0.1
W
Bastet
2
0
7
5.5
L
0
0
0
0
W
Neith
where69
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,903
Damage
16,386
30,741
Taken
41,891
16,982
Mitigated
22,140
8,046
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,298
721
0
1,647
6,705
2,435
432
2,061
4,604
55,403
0
L
3,305
491
0
840
8,103
2,905
0
1,996
6,107
0
35,101
L
4,085
520
0
1,918
10,486
5,788
0
2,596
7,890
0
24,449
W
King Arthur
HoldThatYoppa-_-
King Arthur
4,364
865
0
750
7,222
6,091
0
0
6,926
1,525
40,493
L
Fafnir
MehLuhDee
Fafnir
3,233
1,055
0
2,088
10,714
9,229
0
5,339
5,375
12,141
0
W
Zhong Kui
NastyNorm3875
Zhong Kui
5,475
1,936
0
2,194
5,283
3,877
623
1,700
3,542
29,018
4,765
L
Ix Chel
PandOni
Ix Chel
2,874
173
476
902
6,534
2,134
0
3,949
2,585
28,578
0
W
Bastet
4,374
1,202
0
2,065
7,328
2,465
8
1,503
5,746
0
28,875
L
2,889
1,199
0
1,957
6,054
2,084
0
1,854
4,200
0
33,098
W
Neith
where69
Neith
4,392
2,244
0
1,390
4,203
2,114
156
842
3,361
0
47,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
24,514
346
Minions Killed
246
0
Camps Cleared
0
1,012,755
Distance Traveled
936,909
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,915
692
93
9
0
187,655
0
L
Thor
5,269
527
59
6
0
215,383
0
L
Mulan
4,742
474
48
5
0
171,063
0
W
King Arthur
7,088
709
72
7
0
224,313
1
L
Fafnir
4,896
490
24
2
0
203,485
0
W
Zhong Kui
6,186
619
54
5
0
171,022
0
L
Ix Chel
4,766
477
60
6
0
156,805
0
W
Bastet
5,598
560
46
5
0
236,319
0
L
Medusa
4,841
484
55
6
0
190,173
2
W
Neith
6,209
621
81
8
0
193,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role