Player Matchup

Ganesha
Ganesha
CanadianChnk
Ganesha
Level 67
God Stats
1W - 0L
1,298 SR
Queue Stats
39W - 42L
1,487 Elo+
Party 1
Freya
Freya
Macloven611
Freya
Level 147
God Stats
39W - 57L
1,464 SR
Queue Stats
607W - 585L
1,537 Elo+
Solo
Fenrir
Fenrir
MeatPlopper
Fenrir
Level 109
God Stats
17W - 8L
1,535 SR
Queue Stats
140W - 121L
1,494 Elo+
Party 1
Surtr
Surtr
dadgooglehistory
Surtr
Level 66
God Stats
3W - 4L
1,723 SR
Queue Stats
61W - 59L
1,485 Elo+
Solo
Martichoras
Martichoras
reddragonman87
Martichoras
Level 177
God Stats
4W - 1L
1,316 SR
Queue Stats
201W - 222L
1,500 Elo+
Solo
Team Averages
Level 113
1,467 SR
1,501 Elo+

VS

Team Averages
Level 114
1,569 SR
1,529 Elo+
Izanami
Izanami
Atrak16
Izanami
Level 128
God Stats
44W - 30L
1,658 SR
Queue Stats
760W - 745L
1,544 Elo+
Party 2
Achilles
Achilles
Emorrii
Achilles
Level 128
God Stats
20W - 17L
1,530 SR
Queue Stats
854W - 807L
1,563 Elo+
Party 2
Ra
Ra
SomeWiseCub
Ra
Level 149
God Stats
0W - 2L
1,595 SR
Queue Stats
36W - 41L
1,517 Elo+
Solo
Thanatos
Thanatos
WillowWhips
Thanatos
Level 84
God Stats
0W - 3L
1,421 SR
Queue Stats
30W - 22L
1,541 Elo+
Solo
Atlas
Atlas
xXDoomCowXx
Atlas
Level 79
God Stats
8W - 4L
1,639 SR
Queue Stats
82W - 72L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CanadianChnk
Ganesha
10
0 / 0 / 13
6,545
595
4,216
8,566
7,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
8 / 0 / 5
7,284
662
9,440
7,120
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
11
5 / 1 / 4
6,644
604
5,270
10,176
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 2
6,972
634
5,226
11,977
10,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Martichoras
reddragonman87
Martichoras
10
0 / 0 / 1
5,725
520
2,418
5,831
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atrak16
Izanami
11
0 / 0 / 0
6,307
573
2,567
4,011
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Emorrii
Achilles
12
2 / 1 / 0
6,790
617
8,801
11,504
9,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 0
5,695
518
6,691
8,921
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WillowWhips
Thanatos
9
1 / 6 / 0
5,532
503
3,746
11,550
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
5,396
491
3,597
7,569
5,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
3
3
Deaths
16
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Atrak16
Izanami
0
0
0
0
W
Ganesha
CanadianChnk
Ganesha
0
0
13
6.5
L
Achilles
Emorrii
Achilles
2
1
0
2
W
8
0
5
10.5
W
Fenrir
5
1
4
7
L
0
6
0
0
L
Thanatos
WillowWhips
Thanatos
1
6
0
0.17
W
3
2
2
2
W
Martichoras
reddragonman87
Martichoras
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,570
Damage
25,402
43,670
Taken
43,555
27,969
Mitigated
23,931
14,342
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Atrak16
Izanami
2,567
1,900
0
1,759
4,011
1,352
483
278
3,733
0
54,447
W
Ganesha
CanadianChnk
Ganesha
4,216
399
0
2,168
8,566
7,249
0
3,391
5,076
18,181
0
L
Achilles
Emorrii
Achilles
8,801
1,266
0
3,316
11,504
9,952
0
1,373
10,131
0
53,927
W
9,440
3,336
84
4,412
7,120
3,092
351
3,249
3,871
50,680
0
W
Fenrir
5,270
1,798
0
3,613
10,176
4,395
0
2,640
7,467
0
49,134
L
6,691
604
456
1,851
8,921
3,284
0
4,138
4,783
55,910
0
L
Thanatos
WillowWhips
Thanatos
3,746
586
0
3,964
11,550
3,931
0
4,816
6,734
0
31,062
W
5,226
1,526
0
2,800
11,977
10,988
0
190
11,787
513
46,847
W
Martichoras
reddragonman87
Martichoras
2,418
555
0
1,265
5,831
2,245
0
650
5,181
0
41,905
L
3,597
1,249
129
1,097
7,569
5,412
0
3,223
4,346
13,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
29,720
329
Minions Killed
350
0
Camps Cleared
0
1,114,798
Distance Traveled
1,071,817
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,307
573
105
10
0
192,134
0
W
Ganesha
6,545
595
0
0
0
226,428
0
L
Achilles
6,790
617
91
8
0
220,931
0
W
Freya
7,284
662
80
7
0
196,421
3
W
Fenrir
6,644
604
77
7
0
265,125
2
L
Ra
5,695
518
92
8
0
214,101
3
L
Thanatos
5,532
503
40
4
0
215,482
0
W
Surtr
6,972
634
86
8
0
216,738
2
W
Martichoras
5,725
520
86
8
0
210,086
4
L
Atlas
5,396
491
22
2
0
229,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role