Player Matchup

Chaac
Chaac
Kapony27297
Chaac
Level 26
God Stats
2W - 0L
1,703 SR
Queue Stats
13W - 13L
1,545 Elo+
Party 2
Janus
Janus
Pimbus
Janus
Level 27
God Stats
12W - 11L
1,617 SR
Queue Stats
95W - 74L
1,536 Elo+
Party 3
Geb
Geb
Zombiegringo
Geb
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 23L
1,502 Elo+
Party 2
Chernobog
Chernobog
lalosui
Chernobog
Level 69
God Stats
8W - 7L
1,661 SR
Queue Stats
64W - 59L
1,481 Elo+
Party 3
Artemis
Artemis
qtFaye
Artemis
Level 16
God Stats
6W - 11L
1,265 SR
Queue Stats
20W - 22L
1,436 Elo+
Party 3
Team Averages
Level 48
1,549 SR
1,500 Elo+

VS

Team Averages
Level 54
1,380 SR
1,430 Elo+
Athena
Athena
IIIHearts
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
JingerWei
Artemis
Level 38
God Stats
1W - 2L
1,224 SR
Queue Stats
21W - 28L
1,251 Elo+
Solo
Scylla
Scylla
MalkovaMars
Scylla
Level 105
God Stats
0W - 1L
1,486 SR
Queue Stats
70W - 59L
1,505 Elo+
Party 1
Susano
Susano
WeLuckedOut
Susano
Level 37
God Stats
0W - 1L
1,203 SR
Queue Stats
2W - 2L
1,524 Elo+
Party 1
Merlin
Merlin
walkrrlol
Merlin
Level 64
God Stats
1W - 2L
1,488 SR
Queue Stats
34W - 44L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
7,531
753
7,229
7,077
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Pimbus
Janus
15
4 / 0 / 8
8,121
812
10,590
4,586
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 9
7,666
767
4,549
6,636
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
lalosui
Chernobog
15
5 / 1 / 8
8,433
843
8,179
9,882
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
qtFaye
Artemis
13
1 / 0 / 6
7,169
717
3,319
4,603
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IIIHearts
Athena
12
0 / 5 / 1
6,540
654
4,240
11,641
9,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
JingerWei
Artemis
14
0 / 1 / 0
7,404
740
3,359
3,625
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
1 / 4 / 0
6,667
667
7,080
7,553
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
11
0 / 4 / 0
6,155
616
4,034
9,434
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
walkrrlol
Merlin
12
0 / 1 / 0
6,284
628
5,177
6,582
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
15
Kills
1
1
Deaths
15
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
IIIHearts
Athena
0
5
1
0.1
L
Artemis
JingerWei
Artemis
0
1
0
0
W
4
0
8
8
L
Scylla
1
4
0
0.25
W
Janus
Pimbus
Janus
4
0
8
8
L
Susano
0
4
0
0
W
1
0
9
5.5
W
Chernobog
lalosui
Chernobog
5
1
8
9
W
Artemis
qtFaye
Artemis
1
0
6
4
L
Merlin
walkrrlol
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,866
Damage
23,890
32,784
Taken
38,835
20,743
Mitigated
20,163
6,282
Healing
1,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
IIIHearts
Athena
4,240
786
0
525
11,641
9,680
115
2,824
8,481
13,206
0
L
Artemis
JingerWei
Artemis
3,359
1,150
0
475
3,625
1,452
0
1,450
2,020
0
29,517
W
7,229
851
0
1,483
7,077
7,028
255
3,444
3,477
0
17,039
L
Scylla
7,080
523
0
723
7,553
2,992
0
4,118
3,195
13,291
0
W
Janus
Pimbus
Janus
10,590
244
0
257
4,586
2,098
854
2,470
2,116
38,894
0
L
Susano
4,034
541
0
0
9,434
3,718
0
3,353
5,820
0
10,278
W
4,549
438
0
2,380
6,636
5,049
0
2,809
3,733
11,642
0
W
Chernobog
lalosui
Chernobog
8,179
5,806
0
1,215
9,882
4,701
142
3,954
5,711
0
32,014
W
Artemis
qtFaye
Artemis
3,319
1,165
0
947
4,603
1,867
0
3,309
1,250
0
14,821
L
Merlin
walkrrlol
Merlin
5,177
483
0
0
6,582
2,321
0
2,716
3,437
18,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
33,050
201
Minions Killed
162
0
Camps Cleared
0
1,146,303
Distance Traveled
971,107
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,540
654
25
3
0
202,749
0
L
Artemis
7,404
740
74
7
0
197,482
0
W
Chaac
7,531
753
23
2
0
245,718
0
L
Scylla
6,667
667
21
2
0
180,532
0
W
Janus
8,121
812
83
8
0
238,960
0
L
Susano
6,155
616
15
2
0
198,079
0
W
Geb
7,666
767
15
2
0
217,987
2
W
Chernobog
8,433
843
55
6
0
229,195
0
W
Artemis
7,169
717
25
3
0
214,443
0
L
Merlin
6,284
628
27
3
0
192,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role