Player Matchup

Freya
Freya
DayZed DemiZe
Freya
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 13L
1,388 Elo+
Party 1
Izanami
Izanami
PatThePatriot
Izanami
Level 101
God Stats
3W - 2L
1,312 SR
Queue Stats
66W - 59L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
WesWilkins22
Cthulhu
Level 22
God Stats
14W - 12L
1,543 SR
Queue Stats
56W - 52L
1,307 Elo+
Party 1
Team Averages
Level 51
1,452 SR
1,334 Elo+

VS

Team Averages
Level 66
1,432 SR
1,365 Elo+
Hachiman
Hachiman
GrimmyHD31469
Hachiman
Level 63
God Stats
34W - 44L
1,426 SR
Queue Stats
309W - 331L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Itspacotaco00
Cthulhu
Level 67
God Stats
34W - 34L
1,370 SR
Queue Stats
138W - 146L
1,381 Elo+
Solo
Chang'e
Chang'e
TTV_KilerHoplita
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 1
9,772
752
8,057
10,702
4,092
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
13
2 / 1 / 3
9,660
743
5,931
7,463
2,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
WesWilkins22
Cthulhu
12
0 / 3 / 7
9,264
713
8,693
11,602
8,194
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GrimmyHD31469
Hachiman
12
4 / 1 / 3
10,090
776
10,558
8,799
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
11
1 / 3 / 5
9,168
705
8,265
10,975
7,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 3
9,140
703
4,112
10,808
4,097
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
7
Kills
7
7
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
L
Hachiman
GrimmyHD31469
Hachiman
4
1
3
5.5
L
Cthulhu
1
3
5
1.17
W
Izanami
2
1
3
3.5
L
2
3
3
1.17
W
Cthulhu
WesWilkins22
Cthulhu
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,681
Damage
22,935
29,767
Taken
30,582
15,152
Mitigated
14,786
8,675
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,057
2,771
0
3,176
10,702
4,092
282
5,703
4,999
27,893
0
L
Hachiman
GrimmyHD31469
Hachiman
10,558
5,752
0
3,077
8,799
3,632
1,194
6,390
2,409
0
48,532
L
Cthulhu
8,265
274
290
0
10,975
7,057
155
4,121
6,854
19,907
0
W
Izanami
5,931
4,774
0
1,909
7,463
2,866
1,495
3,035
4,428
0
38,624
L
4,112
441
570
3,397
10,808
4,097
155
7,387
3,421
33,689
0
W
Cthulhu
WesWilkins22
Cthulhu
8,693
380
275
3,315
11,602
8,194
198
4,405
7,197
23,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,696
Gold Earned
28,398
126
Minions Killed
128
0
Camps Cleared
0
685,066
Distance Traveled
692,670
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,772
752
33
3
0
219,445
2
L
Hachiman
10,090
776
67
5
0
228,537
0
L
Cthulhu
9,168
705
20
2
0
251,064
0
W
Izanami
9,660
743
71
5
0
204,558
3
L
Chang'e
9,140
703
41
3
0
213,069
5
W
Cthulhu
9,264
713
22
2
0
261,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role