Player Matchup

Arachne
Arachne
 
Arachne
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CallMeStatik
Izanami
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 4
Fafnir
Fafnir
KingVik
Fafnir
Level 57
God Stats
3W - 1L
1,469 SR
Queue Stats
56W - 49L
1,502 Elo+
Party 4
Anubis
Anubis
MCHOODINI
Anubis
Level 86
God Stats
14W - 9L
1,645 SR
Queue Stats
223W - 222L
1,515 Elo+
Party 2
Pele
Pele
pleasejimmy
Pele
Level 86
God Stats
2W - 0L
1,303 SR
Queue Stats
157W - 118L
1,558 Elo+
Party 2
Team Averages
Level 57
1,483 SR
1,515 Elo+

VS

Team Averages
Level 35
1,602 SR
1,530 Elo+
Arachne
Arachne
Brandiito
Arachne
Level 69
God Stats
3W - 3L
1,724 SR
Queue Stats
44W - 37L
1,512 Elo+
Party 1
Yemoja
Yemoja
Khiianna
Yemoja
Level 66
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hel
Hel
KouvarisTUPrince
Hel
Level 8
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
VicesFresh
Artemis
Level 28
God Stats
3W - 3L
1,540 SR
Queue Stats
46W - 31L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
WhosF8
Sun Wukong
Level 6
God Stats
2W - 1L
1,735 SR
Queue Stats
5W - 4L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 3 / 8
9,506
679
14,208
13,484
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
CallMeStatik
Izanami
13
3 / 2 / 3
8,150
582
4,108
7,208
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
KingVik
Fafnir
13
3 / 3 / 9
8,886
635
4,321
12,086
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
MCHOODINI
Anubis
14
4 / 2 / 3
9,491
678
8,952
6,606
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
12 / 0 / 7
10,079
720
19,392
10,149
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brandiito
Arachne
11
3 / 7 / 3
7,054
504
10,379
17,497
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Khiianna
Yemoja
6
0 / 5 / 1
5,125
366
1,449
9,254
3,733
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 8 / 1
6,425
459
3,177
14,863
5,499
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
VicesFresh
Artemis
13
3 / 4 / 1
7,129
509
4,707
9,855
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
WhosF8
Sun Wukong
11
0 / 4 / 2
6,141
439
4,192
15,741
8,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
28
Kills
7
10
Deaths
28
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
3
8
3.33
L
Arachne
Brandiito
Arachne
3
7
3
0.64
W
Izanami
CallMeStatik
Izanami
3
2
3
2.25
L
Yemoja
Khiianna
Yemoja
0
5
1
0.1
W
Fafnir
KingVik
Fafnir
3
3
9
2.5
L
1
8
1
0.19
W
Anubis
MCHOODINI
Anubis
4
2
3
2.75
L
Artemis
VicesFresh
Artemis
3
4
1
0.88
L
Sun Wukong
WhosF8
Sun Wukong
0
4
2
0.25
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,981
Damage
23,904
49,533
Taken
67,210
28,903
Mitigated
27,394
13,536
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,208
11,541
0
1,717
13,484
5,510
0
994
12,490
0
82,221
L
Arachne
Brandiito
Arachne
10,379
6,569
0
2,946
17,497
5,960
0
1,753
15,668
0
41,583
W
Izanami
CallMeStatik
Izanami
4,108
2,859
0
1,616
7,208
2,651
3,846
518
6,690
0
62,913
L
Yemoja
Khiianna
Yemoja
1,449
724
773
220
9,254
3,733
0
1,267
7,933
11,453
0
W
Fafnir
KingVik
Fafnir
4,321
840
0
3,277
12,086
12,667
492
1,188
10,898
20,380
0
L
3,177
376
529
1,390
14,863
5,499
52
1,386
13,437
27,117
0
W
Anubis
MCHOODINI
Anubis
8,952
213
0
2,012
6,606
3,414
925
560
6,046
59,918
0
L
Artemis
VicesFresh
Artemis
4,707
1,766
0
844
9,855
3,469
0
1,674
8,181
0
38,153
L
Sun Wukong
WhosF8
Sun Wukong
4,192
550
0
2,484
15,741
8,733
0
6,631
8,718
0
37,710
W
19,392
6,427
0
4,914
10,149
4,661
477
2,630
7,519
0
81,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,112
Gold Earned
31,874
494
Minions Killed
262
0
Camps Cleared
0
1,415,016
Distance Traveled
1,154,977
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,506
679
117
8
0
307,892
0
L
Arachne
7,054
504
62
4
0
252,531
0
W
Izanami
8,150
582
119
9
0
251,326
2
L
Yemoja
5,125
366
25
2
0
166,102
0
W
Fafnir
8,886
635
24
2
0
267,984
2
L
Hel
6,425
459
51
4
0
231,021
0
W
Anubis
9,491
678
119
9
0
281,516
2
L
Artemis
7,129
509
69
5
0
223,018
0
L
Sun Wukong
6,141
439
55
4
0
282,305
0
W
Pele
10,079
720
115
8
0
306,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role