Player Matchup

Sol
Sol
Platinum V
ItsHimBigHead
Sol
Platinum V
Level 139
God Stats
2W - 2L
1,587 SR
Queue Stats
474W - 434L
1,700 MMR
Party 1
Kukulkan
Kukulkan
Gold I
Mr Cle3avag3
Kukulkan
Gold I
Level 61
God Stats
26W - 15L
1,690 SR
Queue Stats
35W - 31L
1,675 MMR
Party 1
Ne Zha
Ne Zha
Gold I
UrSistersFav
Ne Zha
Gold I
Level 118
God Stats
69W - 37L
1,725 SR
Queue Stats
316W - 286L
1,617 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,668 SR
1,664 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,730 SR
1,635 MMR
Sobek
Sobek
Gold II
Luis-593xD
Sobek
Gold II
Level 129
God Stats
4W - 3L
1,872 SR
Queue Stats
53W - 59L
1,633 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
SebasVM0121
Ah Muzen Cab
Gold III
Level 124
God Stats
3W - 4L
1,566 SR
Queue Stats
39W - 44L
1,644 MMR
Solo
Poseidon
Poseidon
Gold III
Ssanty24
Poseidon
Gold III
Level 106
God Stats
1W - 1L
1,753 SR
Queue Stats
29W - 35L
1,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 8
11,763
840
13,585
9,577
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Mr Cle3avag3
Kukulkan
15
6 / 0 / 10
11,688
835
20,684
8,835
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
13
4 / 2 / 10
10,636
760
12,351
13,357
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CharonAresOdinAtlasAchilles

VS

Bans
BacchusDiscordiaSurtrScyllaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 4 / 1
8,854
632
6,062
21,285
28,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
SebasVM0121
Ah Muzen Cab
12
1 / 7 / 0
9,116
651
6,268
16,144
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
Ssanty24
Poseidon
12
1 / 7 / 0
9,255
661
7,501
14,456
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
2
2
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
Sobek
0
4
1
0.13
W
Kukulkan
Mr Cle3avag3
Kukulkan
6
0
10
11
L
Ah Muzen Cab
SebasVM0121
Ah Muzen Cab
1
7
0
0.14
L
Poseidon
Ssanty24
Poseidon
1
7
0
0.14
W
Ne Zha
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,620
Damage
19,831
31,769
Taken
51,885
19,554
Mitigated
41,371
8,780
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,585
2,753
0
6,580
9,577
4,202
1,188
5,669
3,908
45,189
1,336
L
Sobek
6,062
315
0
6,386
21,285
28,757
0
14,185
6,676
19,631
166
W
Kukulkan
Mr Cle3avag3
Kukulkan
20,684
1,311
0
732
8,835
3,965
36
4,201
4,634
61,821
0
L
Ah Muzen Cab
SebasVM0121
Ah Muzen Cab
6,268
2,516
0
1,282
16,144
6,985
90
10,006
5,682
0
38,627
L
Poseidon
Ssanty24
Poseidon
7,501
648
0
1,240
14,456
5,629
0
10,149
4,138
35,756
0
W
Ne Zha
12,351
3,167
0
1,468
13,357
11,387
221
4,340
9,017
0
39,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
27,225
185
Minions Killed
142
0
Camps Cleared
0
816,838
Distance Traveled
717,867
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,763
840
63
5
0
276,961
0
L
Sobek
8,854
632
23
2
0
268,227
4
W
Kukulkan
11,688
835
86
6
0
287,545
2
L
Ah Muzen Cab
9,116
651
60
4
0
226,437
0
L
Poseidon
9,255
661
59
4
0
223,203
0
W
Ne Zha
10,636
760
36
3
0
252,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role