Player Matchup

Vulcan
Vulcan
BillionaireBatts
Vulcan
Level 139
God Stats
2W - 1L
1,864 SR
Queue Stats
44W - 38L
1,531 Elo+
Solo
Mercury
Mercury
NINOx52
Mercury
Level 197
God Stats
21W - 22L
1,501 SR
Queue Stats
592W - 488L
1,586 Elo+
Solo
Skadi
Skadi
ThePlaidCanadian
Skadi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 125L
1,581 Elo+
Party 1
King Arthur
King Arthur
lord_Spooky78
King Arthur
Level 154
God Stats
87W - 77L
1,557 SR
Queue Stats
340W - 287L
1,525 Elo+
Solo
Sol
Sol
maLForced
Sol
Level 152
God Stats
18W - 12L
1,621 SR
Queue Stats
172W - 135L
1,574 Elo+
Party 1
Team Averages
Level 160
1,609 SR
1,560 Elo+

VS

Team Averages
Level 144
1,451 SR
1,560 Elo+
Ravana
Ravana
PastelCoffeee
Ravana
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,557 Elo+
Party 2
Nox
Nox
SpecterX5
Nox
Level 165
God Stats
1W - 0L
1,272 SR
Queue Stats
54W - 58L
1,585 Elo+
Party 2
Ares
Ares
Straines
Ares
Level 132
God Stats
3W - 5L
1,249 SR
Queue Stats
533W - 454L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
X3nthur
Sun Wukong
Level 171
God Stats
2W - 0L
1,736 SR
Queue Stats
19W - 21L
1,538 Elo+
Party 2
Anhur
Anhur
kuhknucklehead
Anhur
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 73L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,690
569
5,475
6,119
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
NINOx52
Mercury
10
1 / 2 / 2
5,913
591
2,158
6,450
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 1
4,983
498
2,946
6,878
3,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

King Arthur
lord_Spooky78
King Arthur
11
1 / 0 / 0
6,382
638
5,666
7,554
6,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 1
5,022
502
5,588
5,704
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,176
618
4,430
5,451
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 5
5,669
567
2,934
4,792
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
9
2 / 0 / 6
6,176
618
3,970
8,195
5,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
X3nthur
Sun Wukong
10
1 / 0 / 0
6,053
605
4,027
8,245
6,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 1 / 2
6,273
627
4,748
8,000
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
12
12
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Mercury
NINOx52
Mercury
1
2
2
1
W
4
2
2
2.5
W
1
1
5
3.5
W
Ares
2
0
6
5
L
0
2
1
0.25
W
Sun Wukong
X3nthur
Sun Wukong
1
0
0
1
W
4
1
2
5
L
King Arthur
lord_Spooky78
King Arthur
1
0
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
20,109
32,705
Taken
34,683
16,313
Mitigated
19,246
6,406
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,475
1,701
0
735
6,119
2,267
0
3,184
2,823
29,762
0
L
Mercury
NINOx52
Mercury
2,158
1,002
0
835
6,450
2,229
0
830
5,536
0
42,984
W
4,430
1,529
0
538
5,451
2,097
314
1,470
3,947
0
37,686
W
2,934
246
0
1,624
4,792
1,711
344
2,347
2,445
29,778
0
W
Ares
3,970
497
0
2,026
8,195
5,651
0
4,246
3,757
23,270
0
L
2,946
852
0
1,449
6,878
3,717
0
1,273
5,565
0
14,316
W
Sun Wukong
X3nthur
Sun Wukong
4,027
1,113
0
1,722
8,245
6,627
0
513
7,692
0
45,103
W
4,748
2,454
0
3,900
8,000
3,160
0
2,668
5,068
0
45,875
L
King Arthur
lord_Spooky78
King Arthur
5,666
782
0
2,075
7,554
6,927
0
0
7,554
1,521
45,660
L
5,588
2,056
0
1,312
5,704
1,173
952
1,347
4,323
36,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
30,347
274
Minions Killed
315
0
Camps Cleared
0
974,924
Distance Traveled
1,036,201
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,690
569
59
6
0
185,904
1
L
Mercury
5,913
591
67
7
0
205,938
0
W
Ravana
6,176
618
54
5
0
231,549
0
W
Nox
5,669
567
64
6
0
196,163
0
W
Ares
6,176
618
33
3
0
220,436
2
L
Skadi
4,983
498
14
1
0
193,106
1
W
Sun Wukong
6,053
605
87
9
0
209,292
0
W
Anhur
6,273
627
77
8
0
178,761
0
L
King Arthur
6,382
638
70
7
0
206,490
0
L
Sol
5,022
502
64
6
0
183,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role