Player Matchup

Medusa
Medusa
DrCheddar57
Medusa
Level 46
God Stats
1W - 0L
1,813 SR
Queue Stats
16W - 10L
1,632 Elo+
Party 2
Set
Set
KJF1ames
Set
Level 47
God Stats
5W - 10L
1,300 SR
Queue Stats
153W - 132L
1,528 Elo+
Party 3
Mercury
Mercury
RR-PhantomNoble
Mercury
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 102L
1,450 Elo+
Party 3
Sobek
Sobek
TanklessPerson
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,497 Elo+
Party 2
Hel
Hel
burninginferno84
Hel
Level 100
God Stats
28W - 38L
1,400 SR
Queue Stats
338W - 347L
1,426 Elo+
Party 3
Team Averages
Level 96
1,503 SR
1,507 Elo+

VS

Team Averages
Level 83
1,591 SR
1,464 Elo+
Loki
Loki
MyStinkyToe
Loki
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 64L
1,557 Elo+
Solo
Anubis
Anubis
RPGodSlayer
Anubis
Level 84
God Stats
9W - 6L
1,587 SR
Queue Stats
114W - 115L
1,398 Elo+
Solo
Neith
Neith
UnLivingGhost
Neith
Level 69
God Stats
7W - 2L
1,809 SR
Queue Stats
262W - 257L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
controlfreak460
Nu Wa
Level 97
God Stats
20W - 21L
1,461 SR
Queue Stats
621W - 601L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
epicfight69
Ne Zha
Level 38
God Stats
4W - 7L
1,596 SR
Queue Stats
51W - 56L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 0 / 2
6,793
523
5,784
8,101
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 1 / 1
7,601
585
6,204
12,661
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 7 / 4
6,565
505
2,580
12,144
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 1 / 3
7,699
592
3,528
9,414
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 0
7,160
551
8,451
12,384
3,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 1
8,351
642
10,900
12,687
4,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
12
4 / 1 / 0
7,916
609
7,026
9,431
4,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 0
7,087
545
6,148
5,903
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 4
7,099
546
8,115
6,469
4,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
12
1 / 4 / 2
6,922
532
5,046
10,880
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
11
Kills
13
13
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
2
2
W
5
1
1
5.5
L
7
4
1
1.88
L
Anubis
4
1
0
4
W
0
7
4
0.29
W
3
1
3
4.5
L
1
0
0
1
W
2
4
0
0.5
L
0
2
4
1
L
Ne Zha
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,547
Damage
37,235
54,704
Taken
45,370
24,274
Mitigated
19,295
16,576
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,784
1,932
0
1,768
8,101
3,271
495
1,838
6,263
0
54,231
W
6,204
2,949
0
2,967
12,661
6,041
0
689
11,972
0
49,253
L
10,900
2,805
0
2,675
12,687
4,665
955
675
12,012
0
57,378
L
Anubis
7,026
286
0
5,385
9,431
4,554
919
6,844
2,587
53,541
0
W
2,580
1,423
0
1,130
12,144
3,709
0
390
11,754
0
29,688
W
3,528
235
0
4,558
9,414
7,923
0
4,892
4,522
26,764
0
L
6,148
1,097
0
3,080
5,903
2,036
359
624
5,279
0
51,625
W
8,451
0
427
5,726
12,384
3,330
0
7,332
5,052
65,448
0
L
8,115
4,423
216
2,057
6,469
4,240
184
3,198
3,271
27,386
0
L
Ne Zha
5,046
1,301
0
1,332
10,880
3,800
0
638
10,242
0
48,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
37,375
345
Minions Killed
369
0
Camps Cleared
0
1,349,226
Distance Traveled
1,291,770
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,793
523
84
6
0
258,021
0
W
Set
7,601
585
66
5
0
281,000
0
L
Loki
8,351
642
76
6
0
237,577
3
L
Anubis
7,916
609
95
7
0
222,193
4
W
Mercury
6,565
505
51
4
0
271,138
0
W
Sobek
7,699
592
33
3
0
278,789
2
L
Neith
7,087
545
91
7
0
279,033
3
W
Hel
7,160
551
111
9
0
260,278
0
L
Nu Wa
7,099
546
26
2
0
270,321
0
L
Ne Zha
6,922
532
81
6
0
282,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role