Player Matchup

Izanami
Izanami
DirtyCorgi
Izanami
Level 102
God Stats
6W - 8L
1,559 SR
Queue Stats
290W - 297L
1,506 Elo+
Party 1
Arachne
Arachne
FuhckYew
Arachne
Level 99
God Stats
70W - 34L
1,687 SR
Queue Stats
230W - 214L
1,512 Elo+
Party 1
Geb
Geb
Lutzsack
Geb
Level 21
God Stats
14W - 10L
1,952 SR
Queue Stats
34W - 38L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
PowderyPolecat
Ah Puch
Level 122
God Stats
21W - 17L
1,580 SR
Queue Stats
196W - 177L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
jackofsnipers
Gilgamesh
Level 104
God Stats
14W - 4L
1,793 SR
Queue Stats
212W - 215L
1,526 Elo+
Party 1
Team Averages
Level 90
1,714 SR
1,515 Elo+

VS

Team Averages
Level 83
1,504 SR
1,497 Elo+
Cu Chulainn
Cu Chulainn
AnimatedOAk
Cu Chulainn
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 50L
1,518 Elo+
Solo
Bacchus
Bacchus
Beylivolk
Bacchus
Level 35
God Stats
8W - 4L
1,597 SR
Queue Stats
56W - 54L
1,434 Elo+
Party 2
Cliodhna
Cliodhna
Mohawkcian
Cliodhna
Level 93
God Stats
203W - 139L
1,580 SR
Queue Stats
310W - 289L
1,493 Elo+
Party 2
Scylla
Scylla
kingofthings2
Scylla
Level 106
God Stats
106W - 107L
1,532 SR
Queue Stats
463W - 441L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
yeyozambie22
Zhong Kui
Level 115
God Stats
2W - 1L
1,311 SR
Queue Stats
258W - 257L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtyCorgi
Izanami
11
0 / 0 / 0
6,208
517
3,046
5,780
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
FuhckYew
Arachne
13
5 / 2 / 3
7,617
635
4,848
8,485
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,850
488
1,760
9,246
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 2
7,438
620
7,894
5,981
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
jackofsnipers
Gilgamesh
11
0 / 3 / 1
6,081
507
4,439
12,110
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnimatedOAk
Cu Chulainn
13
2 / 2 / 1
7,665
639
8,158
11,837
10,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Beylivolk
Bacchus
9
1 / 2 / 2
6,378
532
2,647
7,530
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Mohawkcian
Cliodhna
12
3 / 1 / 1
7,122
594
3,753
6,664
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 2
7,237
603
3,461
6,407
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
yeyozambie22
Zhong Kui
12
1 / 1 / 1
6,813
568
5,207
6,615
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
10
Kills
9
9
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AnimatedOAk
Cu Chulainn
2
2
1
1.25
W
Bacchus
Beylivolk
Bacchus
1
2
2
1
L
Izanami
DirtyCorgi
Izanami
0
0
0
0
L
Arachne
FuhckYew
Arachne
5
2
3
3.25
L
0
3
2
0.33
W
Cliodhna
Mohawkcian
Cliodhna
3
1
1
3.5
L
5
1
2
6
L
Gilgamesh
jackofsnipers
Gilgamesh
0
3
1
0.17
W
2
4
2
0.75
W
Zhong Kui
yeyozambie22
Zhong Kui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
23,226
41,602
Taken
39,053
21,466
Mitigated
28,454
9,692
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AnimatedOAk
Cu Chulainn
8,158
1,735
0
1,445
11,837
10,515
0
0
11,207
10,669
51,903
W
Bacchus
Beylivolk
Bacchus
2,647
347
0
2,406
7,530
6,834
338
2,472
5,058
15,450
0
L
Izanami
DirtyCorgi
Izanami
3,046
1,988
0
1,755
5,780
2,251
543
2,599
3,181
0
52,723
L
Arachne
FuhckYew
Arachne
4,848
3,767
0
2,276
8,485
3,290
204
1,504
6,981
0
42,786
L
1,760
125
0
645
9,246
6,282
25
4,113
5,133
17,948
0
W
Cliodhna
Mohawkcian
Cliodhna
3,753
490
0
2,609
6,664
3,256
0
1,746
4,873
0
48,761
L
7,894
764
0
1,983
5,981
2,227
0
2,849
3,132
49,510
0
L
Gilgamesh
jackofsnipers
Gilgamesh
4,439
1,278
0
3,033
12,110
7,416
0
1,375
10,735
0
36,348
W
3,461
321
0
1,217
6,407
2,415
54
3,809
2,598
47,386
0
W
Zhong Kui
yeyozambie22
Zhong Kui
5,207
863
0
2,738
6,615
5,434
880
1,627
4,988
45,568
7,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,194
Gold Earned
35,215
316
Minions Killed
396
0
Camps Cleared
0
1,343,626
Distance Traveled
1,309,065
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,665
639
99
8
0
239,403
0
W
Bacchus
6,378
532
20
2
0
258,346
0
L
Izanami
6,208
517
89
7
0
245,054
0
L
Arachne
7,617
635
70
6
0
348,982
0
L
Geb
5,850
488
21
2
0
258,161
0
W
Cliodhna
7,122
594
93
8
0
328,592
0
L
Ah Puch
7,438
620
81
7
0
213,536
6
L
Gilgamesh
6,081
507
55
5
0
277,893
0
W
Scylla
7,237
603
98
8
0
246,343
1
W
Zhong Kui
6,813
568
86
7
0
236,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role