Player Matchup

Bacchus
Bacchus
Cryingkroco
Bacchus
Level 18
God Stats
2W - 2L
1,590 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
JohnnyBigJewels
Danzaburou
Level 128
God Stats
2W - 2L
1,590 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 2
King Arthur
King Arthur
RimGreaser
King Arthur
Level 117
God Stats
59W - 47L
1,675 SR
Queue Stats
591W - 548L
1,543 Elo+
Solo
Janus
Janus
Slaughter512
Janus
Level 157
God Stats
7W - 14L
1,352 SR
Queue Stats
83W - 79L
1,462 Elo+
Solo
Awilix
Awilix
Turcios_azael13
Awilix
Level 84
God Stats
2W - 4L
1,392 SR
Queue Stats
43W - 53L
1,402 Elo+
Solo
Team Averages
Level 101
1,520 SR
1,492 Elo+

VS

Team Averages
Level 132
1,481 SR
1,430 Elo+
Gilgamesh
Gilgamesh
BOOMERANG-PR
Gilgamesh
Level 154
God Stats
25W - 19L
1,454 SR
Queue Stats
327W - 339L
1,418 Elo+
Solo
Cernunnos
Cernunnos
JupiterzBolt
Cernunnos
Level 122
God Stats
5W - 6L
1,448 SR
Queue Stats
504W - 471L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
Viloreo
Cthulhu
Level 158
God Stats
21W - 21L
1,487 SR
Queue Stats
676W - 710L
1,446 Elo+
Solo
Arachne
Arachne
guyverg2
Arachne
Level 121
God Stats
15W - 9L
1,590 SR
Queue Stats
506W - 485L
1,385 Elo+
Party 1
Ix Chel
Ix Chel
rolis888
Ix Chel
Level 106
God Stats
4W - 4L
1,424 SR
Queue Stats
207W - 197L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cryingkroco
Bacchus
8
2 / 0 / 1
4,979
498
1,618
4,492
3,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
JohnnyBigJewels
Danzaburou
8
1 / 2 / 2
4,971
497
4,573
6,750
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
RimGreaser
King Arthur
10
2 / 2 / 0
5,951
595
5,159
9,497
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 0
4,997
500
2,966
5,495
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

4
0 / 0 / 0
4,081
408
100
1,142
298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOOMERANG-PR
Gilgamesh
10
1 / 0 / 1
5,864
586
3,674
8,277
4,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
JupiterzBolt
Cernunnos
8
2 / 3 / 0
5,300
530
1,689
6,354
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Viloreo
Cthulhu
9
0 / 0 / 2
5,645
565
4,079
4,906
4,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
guyverg2
Arachne
9
1 / 2 / 0
5,352
535
2,750
8,602
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
rolis888
Ix Chel
12
3 / 0 / 0
6,677
668
3,684
5,416
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
7
7
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BOOMERANG-PR
Gilgamesh
1
0
1
1.5
L
Bacchus
Cryingkroco
Bacchus
2
0
1
2.5
L
Danzaburou
JohnnyBigJewels
Danzaburou
1
2
2
1
W
Cernunnos
JupiterzBolt
Cernunnos
2
3
0
0.67
L
King Arthur
RimGreaser
King Arthur
2
2
0
1
L
0
3
0
0
L
0
0
0
0
W
Cthulhu
Viloreo
Cthulhu
0
0
2
1
W
Arachne
guyverg2
Arachne
1
2
0
0.5
W
Ix Chel
rolis888
Ix Chel
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,416
Damage
15,876
27,376
Taken
33,555
13,800
Mitigated
15,569
6,015
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BOOMERANG-PR
Gilgamesh
3,674
1,308
0
3,087
8,277
4,696
0
772
7,505
0
33,897
L
Bacchus
Cryingkroco
Bacchus
1,618
368
209
936
4,492
3,718
0
1,213
3,279
9,679
0
L
Danzaburou
JohnnyBigJewels
Danzaburou
4,573
2,245
0
2,569
6,750
2,385
0
2,515
4,235
0
30,380
W
Cernunnos
JupiterzBolt
Cernunnos
1,689
920
0
1,895
6,354
2,084
321
527
5,827
0
22,858
L
King Arthur
RimGreaser
King Arthur
5,159
528
0
1,478
9,497
5,410
0
351
8,713
0
45,735
L
2,966
186
0
670
5,495
1,989
0
3,337
1,911
39,810
0
L
100
0
0
153
1,142
298
0
99
1,007
0
9,716
W
Cthulhu
Viloreo
Cthulhu
4,079
535
0
726
4,906
4,108
389
995
3,911
29,713
0
W
Arachne
guyverg2
Arachne
2,750
1,963
0
1,440
8,602
2,871
431
340
8,262
0
30,838
W
Ix Chel
rolis888
Ix Chel
3,684
512
50
1,688
5,416
1,810
274
1,950
3,466
46,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,979
Gold Earned
28,838
230
Minions Killed
272
0
Camps Cleared
0
806,400
Distance Traveled
992,268
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,864
586
52
5
0
215,474
0
L
Bacchus
4,979
498
19
2
0
198,357
0
L
Danzaburou
4,971
497
53
5
0
176,766
0
W
Cernunnos
5,300
530
37
4
0
163,716
0
L
King Arthur
5,951
595
77
8
0
180,579
0
L
Janus
4,997
500
62
6
0
180,776
2
L
Awilix
4,081
408
19
2
0
69,922
0
W
Cthulhu
5,645
565
55
6
0
206,061
0
W
Arachne
5,352
535
46
5
0
219,660
0
W
Ix Chel
6,677
668
82
8
0
187,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role