Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Luch01408Fer
Eset
Level 107
God Stats
1W - 3L
1,339 SR
Queue Stats
292W - 290L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
N0TCR4ZU00
Sun Wukong
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 170L
1,444 Elo+
Solo
Ix Chel
Ix Chel
oNemesis
Ix Chel
Level 162
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,333 Elo+
Party 2
Team Averages
Level 126
1,468 SR
1,457 Elo+

VS

Team Averages
Level 99
1,498 SR
1,502 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DragonBBZ
Chang'e
Level 120
God Stats
2W - 2L
1,583 SR
Queue Stats
318W - 319L
1,522 Elo+
Party 1
Olorun
Olorun
GUSQUEE
Olorun
Level 80
God Stats
15W - 9L
1,602 SR
Queue Stats
118W - 111L
1,494 Elo+
Solo
Hercules
Hercules
SyIl
Hercules
Level 65
God Stats
2W - 1L
1,267 SR
Queue Stats
223W - 222L
1,521 Elo+
Solo
Agni
Agni
zMacroz-_-
Agni
Level 82
God Stats
4W - 2L
1,538 SR
Queue Stats
205W - 291L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 2 / 2
5,074
564
2,686
6,665
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
 
Hun Batz
10
0 / 0 / 0
5,033
559
2,589
4,497
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 4
5,272
586
3,037
6,521
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
N0TCR4ZU00
Sun Wukong
1
0 / 0 / 0
3,225
358
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
oNemesis
Ix Chel
9
5 / 4 / 0
5,317
591
5,931
6,035
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
3 / 1 / 4
5,994
666
2,534
6,421
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
DragonBBZ
Chang'e
10
4 / 1 / 1
5,944
660
3,486
7,839
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
GUSQUEE
Olorun
10
1 / 0 / 1
5,923
658
4,455
5,373
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
SyIl
Hercules
9
0 / 0 / 0
5,691
632
1,970
4,832
4,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 4 / 3
5,237
582
3,033
6,263
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
9
9
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
2
0.5
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Thor
 
Thor
3
1
4
5
W
Chang'e
DragonBBZ
Chang'e
4
1
1
4.5
W
Olorun
GUSQUEE
Olorun
1
0
1
1.5
L
1
3
4
1
L
Sun Wukong
N0TCR4ZU00
Sun Wukong
0
0
0
0
W
Hercules
SyIl
Hercules
0
0
0
0
L
Ix Chel
oNemesis
Ix Chel
5
4
0
1.25
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,243
Damage
15,478
23,718
Taken
30,728
10,276
Mitigated
14,982
5,918
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,686
1,868
0
2,398
6,665
2,530
0
4,175
2,490
0
35,979
L
Hun Batz
 
Hun Batz
2,589
831
0
817
4,497
1,544
0
0
4,288
0
31,389
W
Thor
 
Thor
2,534
546
0
1,375
6,421
4,163
0
2,489
3,932
0
14,886
W
Chang'e
DragonBBZ
Chang'e
3,486
279
1,086
5,525
7,839
2,548
0
1,783
6,056
41,169
0
W
Olorun
GUSQUEE
Olorun
4,455
1,482
60
2,590
5,373
1,951
427
530
4,843
46,369
0
L
3,037
680
0
1,959
6,521
3,889
6
2,837
3,684
17,842
0
L
Sun Wukong
N0TCR4ZU00
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
SyIl
Hercules
1,970
1,285
0
2,732
4,832
4,130
0
125
4,707
0
34,689
L
Ix Chel
oNemesis
Ix Chel
5,931
728
170
574
6,035
2,313
0
3,962
2,073
26,277
0
W
3,033
311
0
863
6,263
2,190
0
4,041
2,222
25,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,921
Gold Earned
28,789
175
Minions Killed
284
0
Camps Cleared
0
744,581
Distance Traveled
919,834
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,074
564
59
7
0
176,414
0
L
Hun Batz
5,033
559
46
5
0
206,009
2
W
Thor
5,994
666
13
1
0
195,761
0
W
Chang'e
5,944
660
69
8
0
200,068
0
W
Olorun
5,923
658
82
9
0
178,963
2
L
Eset
5,272
586
21
2
0
181,741
1
L
Sun Wukong
3,225
358
0
0
0
2,475
0
W
Hercules
5,691
632
70
8
0
174,518
0
L
Ix Chel
5,317
591
49
5
0
177,942
0
W
Agni
5,237
582
50
6
0
170,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role