Player Matchup

Achilles
Achilles
DEATHWITHINUx_x
Achilles
Level 103
God Stats
16W - 11L
1,518 SR
Queue Stats
433W - 444L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
catmanx22
Jormungandr
Level 97
God Stats
22W - 14L
1,619 SR
Queue Stats
284W - 243L
1,525 Elo+
Solo
Martichoras
Martichoras
lifebloodtoichor
Martichoras
Level 109
God Stats
2W - 0L
1,607 SR
Queue Stats
19W - 14L
1,579 Elo+
Party 2
Olorun
Olorun
misterpanda1688
Olorun
Level 49
God Stats
2W - 0L
1,452 SR
Queue Stats
126W - 157L
1,425 Elo+
Party 1
Thor
Thor
uLearn
Thor
Level 62
God Stats
3W - 0L
1,747 SR
Queue Stats
12W - 12L
1,532 Elo+
Party 2
Team Averages
Level 84
1,589 SR
1,506 Elo+

VS

Team Averages
Level 80
1,541 SR
1,517 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bobjeffwe
Neith
Level 79
God Stats
3W - 5L
1,589 SR
Queue Stats
388W - 380L
1,518 Elo+
Solo
Bastet
Bastet
JulianChelsey
Bastet
Level 92
God Stats
13W - 16L
1,603 SR
Queue Stats
166W - 133L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Vitter T
Sun Wukong
Level 88
God Stats
203W - 180L
1,513 SR
Queue Stats
531W - 511L
1,477 Elo+
Solo
Ares
Ares
p1ayer500
Ares
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 1 / 1
7,030
541
3,558
9,176
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
catmanx22
Jormungandr
14
0 / 0 / 0
8,185
630
7,227
10,680
10,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
lifebloodtoichor
Martichoras
15
4 / 0 / 7
8,999
692
9,709
7,265
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 5 / 2
6,243
480
4,367
8,392
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
uLearn
Thor
15
8 / 2 / 2
8,953
689
8,585
11,339
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 5 / 1
6,402
492
4,232
9,051
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Bobjeffwe
Neith
11
1 / 2 / 4
6,895
530
7,186
7,934
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
5 / 2 / 2
8,333
641
7,025
11,603
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Vitter T
Sun Wukong
13
0 / 0 / 0
7,255
558
5,289
11,995
8,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Ares
10
2 / 4 / 3
6,669
513
4,332
13,061
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
8
8
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
1
0.1
L
Neith
Bobjeffwe
Neith
1
2
4
1.5
W
Achilles
1
1
1
1.5
L
5
2
2
3
L
Sun Wukong
Vitter T
Sun Wukong
0
0
0
0
W
Jormungandr
catmanx22
Jormungandr
0
0
0
0
W
Martichoras
lifebloodtoichor
Martichoras
4
0
7
7.5
W
0
5
2
0.2
L
Ares
2
4
3
0.88
W
Thor
uLearn
Thor
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,446
Damage
28,064
46,852
Taken
53,644
29,370
Mitigated
31,629
16,508
Healing
15,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,232
325
157
1,804
9,051
3,975
0
0
9,051
43,634
0
L
Neith
Bobjeffwe
Neith
7,186
2,145
0
1,485
7,934
3,614
545
1,473
6,461
0
52,600
W
Achilles
3,558
1,002
246
3,014
9,176
7,363
92
1,475
7,701
0
32,333
L
7,025
1,684
0
4,660
11,603
4,463
0
854
10,749
0
70,745
L
Sun Wukong
Vitter T
Sun Wukong
5,289
1,195
11
4,804
11,995
8,355
0
6,515
5,480
0
66,936
W
Jormungandr
catmanx22
Jormungandr
7,227
2,903
0
2,652
10,680
10,049
80
0
10,680
69,411
358
W
Martichoras
lifebloodtoichor
Martichoras
9,709
3,284
0
2,556
7,265
3,382
332
3,529
3,736
0
71,216
W
4,367
1,577
270
1,651
8,392
3,643
1,024
1,096
7,296
44,852
0
L
Ares
4,332
353
0
2,467
13,061
11,222
351
2,394
10,667
18,866
0
W
Thor
uLearn
Thor
8,585
2,077
0
6,119
11,339
4,933
0
2,464
8,875
0
78,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,410
Gold Earned
35,554
461
Minions Killed
409
0
Camps Cleared
0
1,348,546
Distance Traveled
1,274,425
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,402
492
75
6
0
207,123
0
L
Neith
6,895
530
86
7
0
249,273
0
W
Achilles
7,030
541
42
3
0
273,125
0
L
Bastet
8,333
641
115
9
0
307,886
0
L
Sun Wukong
7,255
558
109
8
0
267,950
0
W
Jormungandr
8,185
630
123
9
0
221,322
1
W
Martichoras
8,999
692
115
9
0
289,021
2
W
Olorun
6,243
480
73
6
0
245,756
2
L
Ares
6,669
513
24
2
0
242,193
0
W
Thor
8,953
689
108
8
0
319,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role