Player Matchup

Chang'e
Chang'e
Bearguin
Chang'e
Level 86
God Stats
0W - 3L
1,285 SR
Queue Stats
36W - 54L
1,362 Elo+
Solo
Osiris
Osiris
IIYmir
Osiris
Level 39
God Stats
0W - 2L
1,275 SR
Queue Stats
186W - 204L
1,407 Elo+
Party 1
Sol
Sol
RossoOFF
Sol
Level 25
God Stats
1W - 1L
1,768 SR
Queue Stats
35W - 34L
1,424 Elo+
Solo
Loki
Loki
Snowy-kxr
Loki
Level 54
God Stats
4W - 2L
1,450 SR
Queue Stats
173W - 188L
1,408 Elo+
Party 1
Janus
Janus
lJaREDl5310
Janus
Level 87
God Stats
2W - 2L
1,209 SR
Queue Stats
109W - 141L
1,351 Elo+
Solo
Team Averages
Level 58
1,397 SR
1,391 Elo+

VS

Team Averages
Level 93
1,486 SR
1,397 Elo+
Ravana
Ravana
Darkshadow54832
Ravana
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 65L
1,311 Elo+
Solo
Terra
Terra
IVIetalcandy
Terra
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
225W - 237L
1,366 Elo+
Solo
Arachne
Arachne
Marrglaar
Arachne
Level 147
God Stats
2W - 4L
1,407 SR
Queue Stats
222W - 259L
1,447 Elo+
Solo
Yu Huang
Yu Huang
McS_mokerson
Yu Huang
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 193L
1,433 Elo+
Party 2
Zeus
Zeus
jsehar
Zeus
Level 74
God Stats
7W - 4L
1,522 SR
Queue Stats
227W - 207L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bearguin
Chang'e
19
3 / 5 / 4
9,584
599
5,064
12,312
5,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
IIYmir
Osiris
5
0 / 0 / 0
6,959
435
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
0 / 3 / 6
9,167
573
17,072
12,279
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
5
0 / 0 / 0
6,908
432
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 4 / 6
9,878
617
15,119
10,185
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,417
651
3,827
13,580
9,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 4
9,932
621
741
10,895
8,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Marrglaar
Arachne
20
3 / 1 / 6
11,590
724
10,616
16,170
16,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
McS_mokerson
Yu Huang
20
2 / 1 / 5
11,558
722
9,863
13,315
6,733
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
jsehar
Zeus
20
4 / 1 / 4
12,326
770
6,869
8,878
3,776
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
7
Kills
12
12
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bearguin
Chang'e
3
5
4
1
W
2
6
3
0.58
L
Osiris
IIYmir
Osiris
0
0
0
0
W
1
2
4
1.5
W
Arachne
Marrglaar
Arachne
3
1
6
6
W
Yu Huang
McS_mokerson
Yu Huang
2
1
5
4.5
L
0
3
6
1
L
Loki
0
0
0
0
W
Zeus
jsehar
Zeus
4
1
4
6
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,255
Damage
31,916
34,776
Taken
62,838
15,794
Mitigated
45,334
9,215
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bearguin
Chang'e
5,064
931
1,913
1,735
12,312
5,428
0
5,612
6,538
20,445
0
W
3,827
365
123
697
13,580
9,897
180
8,348
5,076
428
6,561
L
Osiris
IIYmir
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
741
104
3,863
1,879
10,895
8,900
167
6,947
3,824
2,498
0
W
Arachne
Marrglaar
Arachne
10,616
8,387
1,110
3,807
16,170
16,028
1,348
9,145
6,685
0
23,331
W
Yu Huang
McS_mokerson
Yu Huang
9,863
681
1,380
2,983
13,315
6,733
3,279
6,281
6,896
46,652
0
L
17,072
2,869
644
3,798
12,279
5,592
0
6,829
5,384
43,777
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
jsehar
Zeus
6,869
702
394
1,496
8,878
3,776
1,581
5,672
3,102
38,136
0
L
15,119
755
354
771
10,185
4,774
0
5,289
4,780
44,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,496
Gold Earned
55,823
149
Minions Killed
179
0
Camps Cleared
0
735,030
Distance Traveled
1,244,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,584
599
30
2
0
209,625
0
W
Ravana
10,417
651
12
1
0
237,268
0
L
Osiris
6,959
435
0
0
0
24,242
0
W
Terra
9,932
621
4
0
0
149,704
0
W
Arachne
11,590
724
28
2
0
315,978
0
W
Yu Huang
11,558
722
73
5
0
281,972
0
L
Sol
9,167
573
67
4
0
261,773
0
L
Loki
6,908
432
0
0
0
2,234
0
W
Zeus
12,326
770
62
4
0
259,879
0
L
Janus
9,878
617
52
3
0
237,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role