Player Matchup

Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
DocThiccestBoy
Apollo
Silver II
Level 47
God Stats
0W - 1L
1,983 SR
Queue Stats
17W - 5L
1,538 MMR
Solo
Zeus
Zeus
Gold II
Fufox17
Zeus
Gold II
Level 182
God Stats
235W - 161L
1,567 SR
Queue Stats
400W - 386L
1,539 MMR
Solo
Medusa
Medusa
Gold IV
Lil-Chief-GV
Medusa
Gold IV
Level 143
God Stats
26W - 33L
1,530 SR
Queue Stats
205W - 221L
1,543 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
St3llarBurst
Zhong Kui
Gold III
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,534 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,616 SR
1,531 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,478 SR
1,525 MMR
Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
 
Athena
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
Fannaa
Anubis
Gold III
Level 129
God Stats
2W - 1L
1,616 SR
Queue Stats
103W - 104L
1,497 MMR
Party 1
Lancelot
Lancelot
Gold III
JovanLightgrip
Lancelot
Gold III
Level 156
God Stats
44W - 49L
1,521 SR
Queue Stats
320W - 329L
1,544 MMR
Solo
Raijin
Raijin
Gold I
Stewartia
Raijin
Gold I
Level 128
God Stats
1W - 2L
1,255 SR
Queue Stats
227W - 224L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 2 / 0
3,667
458
1,601
3,253
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 2 / 0
5,011
626
2,842
6,452
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Fufox17
Zeus
8
0 / 0 / 0
4,424
553
2,090
2,061
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
9
3 / 4 / 0
5,397
675
2,904
7,633
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
St3llarBurst
Zhong Kui
9
1 / 2 / 2
5,074
634
2,458
4,699
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AgniAchillesCharon

VS

Bans
ChernobogPeleAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
2 / 2 / 1
5,241
655
3,421
4,232
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
8
1 / 0 / 3
4,963
620
1,045
2,716
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Fannaa
Anubis
9
1 / 2 / 2
5,115
639
4,764
5,125
2,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
9
3 / 1 / 2
5,227
653
2,594
5,818
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Stewartia
Raijin
9
3 / 0 / 1
5,553
694
3,911
3,603
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
10
10
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
W
Xbalanque
 
Xbalanque
2
2
1
1.25
W
Athena
 
Athena
1
0
3
2.5
L
1
2
0
0.5
W
Anubis
Fannaa
Anubis
1
2
2
1
L
Zeus
Fufox17
Zeus
0
0
0
0
W
Lancelot
3
1
2
4
L
Medusa
3
4
0
0.75
L
Zhong Kui
St3llarBurst
Zhong Kui
1
2
2
1
W
Raijin
Stewartia
Raijin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,895
Damage
15,735
24,098
Taken
21,494
8,434
Mitigated
9,159
7,370
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,601
1,191
0
866
3,253
933
0
1,785
1,338
0
12,856
W
Xbalanque
 
Xbalanque
3,421
2,214
0
1,372
4,232
1,477
0
399
3,833
0
34,156
W
Athena
 
Athena
1,045
380
0
1,170
2,716
1,630
9
337
2,379
13,038
0
L
2,842
2,069
0
1,920
6,452
1,971
0
514
5,938
0
33,741
W
Anubis
Fannaa
Anubis
4,764
199
0
1,839
5,125
2,533
0
1,489
3,636
33,072
0
L
Zeus
Fufox17
Zeus
2,090
555
0
500
2,061
601
0
931
992
26,273
0
W
Lancelot
2,594
1,018
0
557
5,818
2,339
0
559
5,259
0
31,109
L
Medusa
2,904
1,480
0
2,431
7,633
1,830
0
4,736
2,813
0
30,486
L
Zhong Kui
St3llarBurst
Zhong Kui
2,458
345
0
1,653
4,699
3,099
0
1,378
3,297
25,734
7,190
W
Raijin
Stewartia
Raijin
3,911
448
0
1,237
3,603
1,180
0
1,718
1,885
33,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,573
Gold Earned
26,099
263
Minions Killed
248
0
Camps Cleared
0
669,958
Distance Traveled
772,764
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,667
458
22
3
0
92,644
0
W
Xbalanque
5,241
655
62
8
0
134,185
0
W
Athena
4,963
620
19
2
0
166,182
0
L
Apollo
5,011
626
71
9
0
146,037
0
W
Anubis
5,115
639
48
6
0
131,664
0
L
Zeus
4,424
553
57
7
0
122,335
0
W
Lancelot
5,227
653
47
6
0
175,776
2
L
Medusa
5,397
675
45
6
0
147,145
0
L
Zhong Kui
5,074
634
68
9
0
161,797
0
W
Raijin
5,553
694
72
9
0
164,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role