Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Deso Dopp
Artemis
Level 103
God Stats
10W - 13L
1,484 SR
Queue Stats
465W - 559L
1,384 Elo+
Party 2
Amaterasu
Amaterasu
Praetorian ND
Amaterasu
Level 172
God Stats
14W - 30L
1,215 SR
Queue Stats
337W - 472L
1,395 Elo+
Party 2
Kuzenbo
Kuzenbo
SpaceSquad1378
Kuzenbo
Level 77
God Stats
1W - 3L
1,542 SR
Queue Stats
115W - 171L
1,396 Elo+
Party 2
Anubis
Anubis
TSGH Ez
Anubis
Level 106
God Stats
18W - 19L
1,482 SR
Queue Stats
436W - 522L
1,409 Elo+
Party 2
Team Averages
Level 122
1,445 SR
1,417 Elo+

VS

Team Averages
Level 98
1,464 SR
1,510 Elo+
Hera
Hera
BlitzGD
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 122L
1,537 Elo+
Party 1
Geb
Geb
MetalBurrito357
Geb
Level 52
God Stats
7W - 8L
1,283 SR
Queue Stats
15W - 13L
1,207 Elo+
Party 1
Rama
Rama
MrSilverHD
Rama
Level 122
God Stats
12W - 15L
1,519 SR
Queue Stats
114W - 110L
1,539 Elo+
Party 3
Ah Puch
Ah Puch
SköIl
Ah Puch
Level 121
God Stats
4W - 5L
1,509 SR
Queue Stats
458W - 397L
1,534 Elo+
Party 1
Serqet
Serqet
lAmaral
Serqet
Level 89
God Stats
4W - 4L
1,512 SR
Queue Stats
21W - 16L
1,735 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
3
1 / 0 / 0
3,704
463
843
1,497
388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
Deso Dopp
Artemis
8
0 / 0 / 0
4,590
574
2,225
1,562
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Praetorian ND
Amaterasu
8
0 / 2 / 0
4,458
557
1,193
6,659
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
0 / 1 / 1
4,374
547
1,883
4,528
2,858
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
TSGH Ez
Anubis
10
1 / 1 / 0
5,171
646
1,471
3,860
1,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BlitzGD
Hera
8
1 / 1 / 0
4,827
603
1,379
2,812
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 2
4,937
617
798
4,108
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,733
592
1,103
4,641
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
SköIl
Ah Puch
10
3 / 0 / 0
6,124
766
3,778
3,144
1,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
lAmaral
Serqet
8
0 / 0 / 2
4,789
599
1,982
4,791
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
0
0
1
W
Hera
BlitzGD
Hera
1
1
0
1
L
Artemis
Deso Dopp
Artemis
0
0
0
0
W
0
0
2
1
W
0
1
0
0
L
Amaterasu
Praetorian ND
Amaterasu
0
2
0
0
W
Ah Puch
SköIl
Ah Puch
3
0
0
3
L
0
1
1
0.5
L
Anubis
TSGH Ez
Anubis
1
1
0
1
W
Serqet
lAmaral
Serqet
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,615
Damage
9,040
18,106
Taken
19,496
9,600
Mitigated
7,320
6,322
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
843
498
0
859
1,497
388
0
62
1,435
0
4,958
W
Hera
BlitzGD
Hera
1,379
370
0
480
2,812
703
0
1,001
1,811
28,473
0
L
Artemis
Deso Dopp
Artemis
2,225
172
0
120
1,562
514
0
107
1,455
0
31,049
W
798
78
0
1,453
4,108
2,197
168
948
3,160
10,101
0
W
1,103
1,012
0
2,334
4,641
1,463
0
651
3,990
0
34,304
L
Amaterasu
Praetorian ND
Amaterasu
1,193
574
0
2,752
6,659
4,282
0
3,012
3,647
0
25,430
W
Ah Puch
SköIl
Ah Puch
3,778
593
0
1,867
3,144
1,438
301
284
2,860
41,937
0
L
1,883
822
0
1,175
4,528
2,858
0
1,395
3,133
12,379
0
L
Anubis
TSGH Ez
Anubis
1,471
0
0
1,416
3,860
1,558
0
1,379
2,231
36,078
0
W
Serqet
lAmaral
Serqet
1,982
537
0
3,110
4,791
1,519
271
470
4,321
0
22,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,297
Gold Earned
25,410
197
Minions Killed
258
0
Camps Cleared
0
648,909
Distance Traveled
792,076
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,704
463
9
1
0
48,606
0
W
Hera
4,827
603
49
6
0
147,376
4
L
Artemis
4,590
574
53
7
0
149,602
0
W
Geb
4,937
617
11
1
0
181,849
0
W
Rama
4,733
592
77
10
0
129,822
1
L
Amaterasu
4,458
557
51
6
0
142,879
0
W
Ah Puch
6,124
766
75
9
0
155,224
0
L
Kuzenbo
4,374
547
21
3
0
150,376
0
L
Anubis
5,171
646
63
8
0
157,446
2
W
Serqet
4,789
599
46
6
0
177,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role