Player Matchup

Aphrodite
Aphrodite
Bearynice1
Aphrodite
Level 49
God Stats
22W - 27L
1,449 SR
Queue Stats
47W - 63L
1,374 Elo+
Party 4
Tyr
Tyr
DeathsListener
Tyr
Level 151
God Stats
2W - 4L
1,372 SR
Queue Stats
37W - 50L
1,445 Elo+
Party 2
Charybdis
Charybdis
Melonball030
Charybdis
Level 23
God Stats
2W - 10L
1,205 SR
Queue Stats
15W - 27L
1,397 Elo+
Party 2
Nemesis
Nemesis
RileyTimes
Nemesis
Level 3
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
xdvck
Ah Puch
Level 85
God Stats
2W - 1L
1,753 SR
Queue Stats
116W - 127L
1,363 Elo+
Party 4
Team Averages
Level 62
1,454 SR
1,416 Elo+

VS

Team Averages
Level 25
1,495 SR
1,463 Elo+
Mercury
Mercury
AlexaBooty
Mercury
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
BABACYN
Hou Yi
Level 65
God Stats
14W - 12L
1,478 SR
Queue Stats
251W - 269L
1,489 Elo+
Party 1
Ymir
Ymir
GODxYMIR
Ymir
Level 27
God Stats
47W - 45L
1,464 SR
Queue Stats
64W - 64L
1,392 Elo+
Solo
Achilles
Achilles
TheRiverWard
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
babaterabaap
Anubis
Level 26
God Stats
34W - 27L
1,531 SR
Queue Stats
85W - 89L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bearynice1
Aphrodite
13
0 / 3 / 2
6,739
674
3,549
9,151
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
3 / 3 / 2
8,186
819
5,324
11,813
11,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Melonball030
Charybdis
13
0 / 3 / 2
7,108
711
4,764
11,158
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
RileyTimes
Nemesis
13
2 / 10 / 1
7,232
723
5,906
14,544
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
xdvck
Ah Puch
14
1 / 6 / 0
7,375
738
10,692
11,078
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexaBooty
Mercury
15
2 / 1 / 13
7,866
787
7,196
9,141
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
BABACYN
Hou Yi
15
4 / 0 / 12
8,117
812
7,536
7,051
2,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
5 / 3 / 4
8,274
827
6,828
11,633
6,546
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TheRiverWard
Achilles
15
7 / 1 / 9
8,425
843
13,290
7,344
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
16
6 / 1 / 9
8,794
879
10,974
7,897
4,238
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
6
Kills
24
25
Deaths
6
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlexaBooty
Mercury
2
1
13
8.5
W
Hou Yi
BABACYN
Hou Yi
4
0
12
10
L
Aphrodite
Bearynice1
Aphrodite
0
3
2
0.33
L
3
3
2
1.33
W
Ymir
5
3
4
2.33
L
Charybdis
Melonball030
Charybdis
0
3
2
0.33
L
Nemesis
RileyTimes
Nemesis
2
10
1
0.25
W
Achilles
TheRiverWard
Achilles
7
1
9
11.5
W
Anubis
6
1
9
10.5
L
Ah Puch
xdvck
Ah Puch
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
45,824
57,744
Taken
43,066
31,037
Mitigated
24,561
9,236
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlexaBooty
Mercury
7,196
1,823
0
336
9,141
3,568
54
1,812
7,289
0
26,891
W
Hou Yi
BABACYN
Hou Yi
7,536
2,855
0
2,146
7,051
2,878
1,472
2,964
4,021
0
22,285
L
Aphrodite
Bearynice1
Aphrodite
3,549
0
1,883
2,635
9,151
4,983
276
1,774
7,231
11,313
0
L
5,324
377
0
1,647
11,813
11,648
0
3,307
8,033
0
11,121
W
Ymir
6,828
1,008
0
643
11,633
6,546
0
2,863
8,477
26,930
0
L
Charybdis
Melonball030
Charybdis
4,764
2,314
0
938
11,158
4,254
852
3,880
7,021
0
22,265
L
Nemesis
RileyTimes
Nemesis
5,906
1,520
0
501
14,544
5,844
13
4,929
9,476
0
11,266
W
Achilles
TheRiverWard
Achilles
13,290
3,289
0
1,191
7,344
7,331
315
1,630
5,558
0
23,386
W
Anubis
10,974
406
0
4,047
7,897
4,238
0
4,331
3,480
37,484
0
L
Ah Puch
xdvck
Ah Puch
10,692
199
0
1,632
11,078
4,308
237
3,912
7,071
33,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
41,476
159
Minions Killed
223
0
Camps Cleared
0
1,002,514
Distance Traveled
1,091,805
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,866
787
46
5
0
235,006
0
W
Hou Yi
8,117
812
34
3
0
225,811
0
L
Aphrodite
6,739
674
18
2
0
197,877
0
L
Tyr
8,186
819
13
1
0
228,856
2
W
Ymir
8,274
827
52
5
0
182,203
0
L
Charybdis
7,108
711
50
5
0
190,403
0
L
Nemesis
7,232
723
21
2
0
202,117
0
W
Achilles
8,425
843
19
2
0
238,092
0
W
Anubis
8,794
879
72
7
0
210,693
0
L
Ah Puch
7,375
738
57
6
0
183,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role