Player Matchup

Thanatos
Thanatos
Doojey
Thanatos
Level 24
God Stats
2W - 1L
1,361 SR
Queue Stats
12W - 9L
1,442 Elo+
Party 1
King Arthur
King Arthur
JohnvsJohn
King Arthur
Level 23
God Stats
1W - 0L
1,364 SR
Queue Stats
2W - 1L
1,452 Elo+
Party 1
Freya
Freya
Palongskii
Freya
Level 109
God Stats
2W - 0L
1,533 SR
Queue Stats
8W - 5L
1,457 Elo+
Party 1
Kali
Kali
Rhyonix
Kali
Level 15
God Stats
2W - 2L
1,370 SR
Queue Stats
3W - 3L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
matapatos2000
Jormungandr
Level 48
God Stats
27W - 28L
1,495 SR
Queue Stats
336W - 305L
1,503 Elo+
Solo
Team Averages
Level 44
1,425 SR
1,449 Elo+

VS

Team Averages
Level 57
1,500 SR
1,458 Elo+
Arachne
Arachne
DankBandit
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 194L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Elizarxd
Nu Wa
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
168W - 141L
1,475 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Isazuna
Kumbhakarna
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,362 Elo+
Solo
Hachiman
Hachiman
SammichNico
Hachiman
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 46L
1,500 Elo+
Solo
King Arthur
King Arthur
Taioy
King Arthur
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 55L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doojey
Thanatos
7
0 / 2 / 0
6,059
356
1,202
7,500
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
JohnvsJohn
King Arthur
13
1 / 5 / 2
7,756
456
4,755
14,763
13,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
14
7 / 2 / 4
9,510
559
16,979
12,478
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
Rhyonix
Kali
16
6 / 6 / 3
9,806
577
10,694
17,012
7,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
matapatos2000
Jormungandr
14
1 / 0 / 9
9,385
552
9,467
14,168
14,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DankBandit
Arachne
16
5 / 4 / 2
9,723
572
7,283
17,993
8,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Elizarxd
Nu Wa
14
4 / 5 / 3
8,694
511
11,869
11,446
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Isazuna
Kumbhakarna
13
1 / 2 / 2
8,120
478
4,714
12,348
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
SammichNico
Hachiman
9
0 / 3 / 0
6,210
365
4,398
7,824
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Taioy
King Arthur
15
5 / 1 / 4
9,872
581
12,783
15,538
17,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
15
Kills
15
15
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
DankBandit
Arachne
5
4
2
1.5
W
Thanatos
Doojey
Thanatos
0
2
0
0
L
Nu Wa
Elizarxd
Nu Wa
4
5
3
1.1
L
Kumbhakarna
Isazuna
Kumbhakarna
1
2
2
1
W
King Arthur
JohnvsJohn
King Arthur
1
5
2
0.4
W
Freya
7
2
4
4.5
W
Kali
Rhyonix
Kali
6
6
3
1.25
L
Hachiman
SammichNico
Hachiman
0
3
0
0
L
King Arthur
Taioy
King Arthur
5
1
4
7
W
Jormungandr
matapatos2000
Jormungandr
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,097
Damage
41,047
65,921
Taken
65,149
43,635
Mitigated
45,156
16,436
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DankBandit
Arachne
7,283
4,119
0
5,082
17,993
8,013
0
7,465
10,324
0
88,060
W
Thanatos
Doojey
Thanatos
1,202
271
0
4,314
7,500
2,332
0
657
6,843
0
17,722
L
Nu Wa
Elizarxd
Nu Wa
11,869
3,445
0
1,690
11,446
4,669
343
3,706
7,683
57,911
0
L
Kumbhakarna
Isazuna
Kumbhakarna
4,714
484
0
2,674
12,348
11,620
0
6,926
5,163
33,557
0
W
King Arthur
JohnvsJohn
King Arthur
4,755
907
0
0
14,763
13,615
0
1,024
13,739
0
39,071
W
Freya
16,979
4,546
0
3,847
12,478
5,397
1,134
3,327
9,151
47,700
0
W
Kali
Rhyonix
Kali
10,694
6,092
0
4,239
17,012
7,636
0
7,326
9,686
19
68,078
L
Hachiman
SammichNico
Hachiman
4,398
2,335
0
1,140
7,824
2,889
0
5,084
2,495
0
25,445
L
King Arthur
Taioy
King Arthur
12,783
970
0
750
15,538
17,965
179
2,438
13,019
0
67,076
W
Jormungandr
matapatos2000
Jormungandr
9,467
1,486
0
4,036
14,168
14,655
210
4,301
9,867
63,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
42,619
370
Minions Killed
409
0
Camps Cleared
0
1,548,897
Distance Traveled
1,553,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,723
572
119
7
0
401,449
0
W
Thanatos
6,059
356
36
2
0
235,151
0
L
Nu Wa
8,694
511
94
6
0
278,796
0
L
Kumbhakarna
8,120
478
62
4
0
354,851
0
W
King Arthur
7,756
456
60
4
0
282,420
0
W
Freya
9,510
559
70
4
0
329,134
0
W
Kali
9,806
577
83
5
0
354,376
0
L
Hachiman
6,210
365
43
3
0
178,977
0
L
King Arthur
9,872
581
91
5
0
339,259
0
W
Jormungandr
9,385
552
121
7
0
347,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role