Player Matchup

Chaac
Chaac
AnkleScab
Chaac
Level 87
God Stats
19W - 12L
1,449 SR
Queue Stats
233W - 261L
1,383 Elo+
Party 1
Artemis
Artemis
Carnako
Artemis
Level 88
God Stats
6W - 2L
1,551 SR
Queue Stats
121W - 129L
1,291 Elo+
Party 1
Zhong Kui
Zhong Kui
SoonerBornBJF
Zhong Kui
Level 89
God Stats
3W - 2L
1,454 SR
Queue Stats
266W - 272L
1,414 Elo+
Solo
Team Averages
Level 88
1,484 SR
1,363 Elo+

VS

Team Averages
Level 85
1,546 SR
1,377 Elo+
Yu Huang
Yu Huang
DragonKing0177
Yu Huang
Level 67
God Stats
17W - 11L
1,548 SR
Queue Stats
315W - 321L
1,384 Elo+
Solo
Mercury
Mercury
HypnotixStare
Mercury
Level 122
God Stats
6W - 2L
1,627 SR
Queue Stats
51W - 58L
1,362 Elo+
Solo
Neith
Neith
WolfShotz21
Neith
Level 65
God Stats
2W - 3L
1,464 SR
Queue Stats
27W - 22L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AnkleScab
Chaac
14
5 / 2 / 7
11,179
799
10,469
11,810
14,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Carnako
Artemis
15
9 / 5 / 5
12,700
907
14,245
11,150
4,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
SoonerBornBJF
Zhong Kui
14
2 / 4 / 11
11,141
796
12,195
13,132
8,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
4 / 3 / 7
11,322
809
6,898
11,151
6,771
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
13
3 / 7 / 5
10,721
766
6,103
14,347
5,486
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 4
9,947
711
8,378
15,015
5,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
16
Kills
10
11
Deaths
16
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
AnkleScab
Chaac
5
2
7
4.25
W
Artemis
Carnako
Artemis
9
5
5
2.3
L
Yu Huang
4
3
7
2.5
L
Mercury
3
7
5
0.79
W
Zhong Kui
SoonerBornBJF
Zhong Kui
2
4
11
1.88
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,909
Damage
21,379
36,092
Taken
40,513
27,212
Mitigated
17,881
8,182
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AnkleScab
Chaac
10,469
771
0
2,585
11,810
14,049
36
3,143
8,667
191
36,678
W
Artemis
Carnako
Artemis
14,245
6,545
53
465
11,150
4,210
369
1,687
9,463
0
44,004
L
Yu Huang
6,898
980
144
794
11,151
6,771
374
3,786
7,187
40,054
0
L
Mercury
6,103
3,137
0
964
14,347
5,486
0
5,811
8,048
0
24,089
W
Zhong Kui
SoonerBornBJF
Zhong Kui
12,195
105
0
5,079
13,132
8,953
260
2,822
10,310
42,234
0
L
8,378
4,005
183
1,548
15,015
5,624
0
3,035
11,495
0
33,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,020
Gold Earned
31,990
154
Minions Killed
132
0
Camps Cleared
0
777,597
Distance Traveled
656,713
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,179
799
39
3
0
285,682
2
W
Artemis
12,700
907
63
5
0
234,957
0
L
Yu Huang
11,322
809
57
4
0
193,885
0
L
Mercury
10,721
766
36
3
0
245,411
4
W
Zhong Kui
11,141
796
52
4
0
256,958
0
L
Neith
9,947
711
39
3
0
217,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role