Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GoReLuH
Arachne
Level 26
God Stats
21W - 16L
1,425 SR
Queue Stats
44W - 53L
1,340 Elo+
Party 2
Freya
Freya
OG_Prodigy710
Freya
Level 47
God Stats
16W - 22L
1,400 SR
Queue Stats
110W - 146L
1,361 Elo+
Party 2
Loki
Loki
akadumbo3550
Loki
Level 38
God Stats
0W - 1L
1,358 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Shiva
Shiva
kaykayt
Shiva
Level 28
God Stats
35W - 41L
1,447 SR
Queue Stats
68W - 83L
1,347 Elo+
Party 2
Team Averages
Level 37
1,426 SR
1,410 Elo+

VS

Team Averages
Level 56
1,577 SR
1,522 Elo+
Artio
Artio
IIPequenoII
Artio
Level 76
God Stats
4W - 2L
1,664 SR
Queue Stats
86W - 62L
1,498 Elo+
Solo
Skadi
Skadi
Izaiah7824
Skadi
Level 18
God Stats
15W - 4L
1,563 SR
Queue Stats
35W - 9L
1,640 Elo+
Party 1
Aphrodite
Aphrodite
emtnurse1973
Aphrodite
Level 51
God Stats
114W - 133L
1,457 SR
Queue Stats
290W - 331L
1,457 Elo+
Solo
Vulcan
Vulcan
fostes12
Vulcan
Level 69
God Stats
19W - 24L
1,407 SR
Queue Stats
32W - 48L
1,363 Elo+
Solo
Bellona
Bellona
lReiKhoI
Bellona
Level 68
God Stats
39W - 15L
1,794 SR
Queue Stats
470W - 148L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 3 / 2
7,871
984
3,880
9,098
3,945
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
GoReLuH
Arachne
13
0 / 4 / 3
7,970
996
8,105
14,234
7,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 9 / 2
8,144
1,018
11,183
18,152
7,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 1
8,528
1,066
8,346
14,538
5,698
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
kaykayt
Shiva
12
0 / 0 / 0
7,022
878
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

202

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 16
9,449
1,181
7,418
13,414
11,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
15
7 / 1 / 8
9,983
1,248
11,421
7,228
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
emtnurse1973
Aphrodite
15
4 / 0 / 11
9,413
1,177
7,578
5,852
2,891
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
fostes12
Vulcan
15
3 / 0 / 5
9,376
1,172
10,352
4,058
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
lReiKhoI
Bellona
15
5 / 0 / 10
9,996
1,250
13,624
9,561
12,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
3
Kills
20
20
Deaths
3
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
2
0.33
L
Arachne
GoReLuH
Arachne
0
4
3
0.38
W
1
2
16
4.5
W
Skadi
7
1
8
11
L
1
9
2
0.22
L
2
4
1
0.63
W
Aphrodite
emtnurse1973
Aphrodite
4
0
11
9.5
W
Vulcan
fostes12
Vulcan
3
0
5
5.5
L
Shiva
kaykayt
Shiva
0
0
0
0
W
Bellona
lReiKhoI
Bellona
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,514
Damage
50,393
56,022
Taken
40,113
24,272
Mitigated
31,433
4,186
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,880
1,892
0
140
9,098
3,945
0
3,133
5,801
0
19,602
L
Arachne
GoReLuH
Arachne
8,105
6,354
0
1,739
14,234
7,083
0
5,400
8,652
0
16,409
W
7,418
676
841
1,894
13,414
11,265
0
6,093
7,171
11,923
521
W
Skadi
11,421
5,974
0
1,488
7,228
2,996
0
2,392
4,836
0
23,285
L
11,183
3,596
0
1,783
18,152
7,546
0
9,998
7,581
29,739
0
L
8,346
684
61
463
14,538
5,698
0
5,654
8,373
0
25,609
W
Aphrodite
emtnurse1973
Aphrodite
7,578
118
2,464
3,676
5,852
2,891
0
1,105
4,747
21,729
0
W
Vulcan
fostes12
Vulcan
10,352
2,646
0
765
4,058
1,730
0
892
3,166
37,311
0
L
Shiva
kaykayt
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
lReiKhoI
Bellona
13,624
2,146
0
3,683
9,561
12,551
0
1,759
7,802
0
23,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
48,217
151
Minions Killed
192
4
Camps Cleared
8
556,558
Distance Traveled
827,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,871
984
37
5
2
93,750
0
L
Arachne
7,970
996
24
3
1
141,716
0
W
Artio
9,449
1,181
15
2
0
166,323
0
W
Skadi
9,983
1,248
24
3
5
140,423
0
L
Freya
8,144
1,018
43
5
1
136,246
0
L
Loki
8,528
1,066
47
6
0
184,846
0
W
Aphrodite
9,413
1,177
43
5
0
169,474
0
W
Vulcan
9,376
1,172
72
9
2
179,434
0
L
Shiva
7,022
878
0
0
0
0
0
W
Bellona
9,996
1,250
38
5
1
172,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role