Player Matchup

Amaterasu
Amaterasu
BenjaLover
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,499 Elo+
Party 1
Apollo
Apollo
ItzAruba
Apollo
Level 48
God Stats
4W - 7L
1,094 SR
Queue Stats
80W - 72L
1,486 Elo+
Solo
Horus
Horus
McGangbank
Horus
Level 40
God Stats
0W - 1L
1,709 SR
Queue Stats
30W - 39L
1,356 Elo+
Party 4
Bakasura
Bakasura
McHecking
Bakasura
Level 45
God Stats
0W - 2L
1,293 SR
Queue Stats
29W - 39L
1,395 Elo+
Party 4
Sol
Sol
PaperBin
Sol
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,325 Elo+
Party 1
Team Averages
Level 38
1,419 SR
1,412 Elo+

VS

Team Averages
Level 58
1,485 SR
1,469 Elo+
Fafnir
Fafnir
GordonBeee
Fafnir
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 92L
1,453 Elo+
Party 3
Hera
Hera
Junkratlol2931
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,437 Elo+
Party 2
Neith
Neith
KLOUD8 Cupid
Neith
Level 47
God Stats
55W - 39L
1,623 SR
Queue Stats
178W - 176L
1,427 Elo+
Party 3
Cabrakan
Cabrakan
Sticktry TTV
Cabrakan
Level 126
God Stats
6W - 3L
1,612 SR
Queue Stats
357W - 330L
1,477 Elo+
Party 3
Amaterasu
Amaterasu
kolmster
Amaterasu
Level 82
God Stats
6W - 4L
1,189 SR
Queue Stats
108W - 90L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BenjaLover
Amaterasu
14
0 / 1 / 1
7,968
469
5,921
16,085
14,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
ItzAruba
Apollo
13
1 / 5 / 2
7,614
448
8,303
13,067
5,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
13
1 / 2 / 3
8,662
510
6,306
15,435
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
McHecking
Bakasura
16
4 / 4 / 1
9,303
547
9,308
17,466
8,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 5 / 2
8,250
485
5,354
12,842
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GordonBeee
Fafnir
13
1 / 0 / 7
8,525
501
4,826
10,553
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
9 / 1 / 3
10,667
627
14,144
6,834
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 5
7,878
463
9,210
11,020
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Sticktry TTV
Cabrakan
15
4 / 1 / 6
9,093
535
10,281
14,278
10,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
kolmster
Amaterasu
16
0 / 1 / 4
10,030
590
9,197
16,396
13,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
16
17
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BenjaLover
Amaterasu
0
1
1
0.5
W
Fafnir
GordonBeee
Fafnir
1
0
7
4.5
L
Apollo
ItzAruba
Apollo
1
5
2
0.4
W
9
1
3
10.5
W
2
3
5
1.5
L
Horus
1
2
3
1.25
L
Bakasura
McHecking
Bakasura
4
4
1
1.13
L
0
5
2
0.2
W
Cabrakan
Sticktry TTV
Cabrakan
4
1
6
7
W
Amaterasu
kolmster
Amaterasu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,192
Damage
47,658
74,895
Taken
59,081
46,098
Mitigated
43,466
24,865
Healing
24,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BenjaLover
Amaterasu
5,921
1,928
0
6,964
16,085
14,581
0
2,721
13,364
0
55,265
W
Fafnir
GordonBeee
Fafnir
4,826
1,126
185
3,872
10,553
12,041
165
0
10,114
23,047
0
L
Apollo
ItzAruba
Apollo
8,303
5,442
0
2,343
13,067
5,921
1,096
6,614
6,453
0
60,014
W
14,144
2,822
0
1,238
6,834
2,580
940
2,417
4,229
81,767
0
W
9,210
2,366
0
2,112
11,020
4,602
0
0
10,970
0
55,325
L
Horus
6,306
2,410
1,012
7,192
15,435
12,802
244
4,116
11,319
0
25,166
L
Bakasura
McHecking
Bakasura
9,308
6,016
0
3,991
17,466
8,189
8
7,124
10,342
0
68,579
L
5,354
1,528
0
3,363
12,842
4,605
2,685
8,286
4,556
59,954
0
W
Cabrakan
Sticktry TTV
Cabrakan
10,281
1,522
0
8,694
14,278
10,445
0
2,815
11,110
73,664
1,064
W
Amaterasu
kolmster
Amaterasu
9,197
3,845
0
8,153
16,396
13,798
377
122
15,789
0
87,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,797
Gold Earned
46,193
444
Minions Killed
491
0
Camps Cleared
0
1,672,387
Distance Traveled
1,781,011
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,968
469
97
6
0
353,731
5
W
Fafnir
8,525
501
36
2
0
348,017
4
L
Apollo
7,614
448
102
6
0
282,132
0
W
Hera
10,667
627
138
8
0
381,628
0
W
Neith
7,878
463
77
5
0
337,258
0
L
Horus
8,662
510
28
2
0
322,818
0
L
Bakasura
9,303
547
124
7
0
419,067
0
L
Sol
8,250
485
93
5
0
294,639
0
W
Cabrakan
9,093
535
102
6
0
374,173
2
W
Amaterasu
10,030
590
138
8
0
339,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role