Player Matchup

Neith
Neith
ASAP Stoneyy
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,397 Elo+
Solo
Eset
Eset
DaddysHoIe69
Eset
Level 51
God Stats
1W - 2L
1,422 SR
Queue Stats
60W - 89L
1,296 Elo+
Solo
Lancelot
Lancelot
deathbane1676
Lancelot
Level 29
God Stats
2W - 1L
1,716 SR
Queue Stats
49W - 48L
1,376 Elo+
Party 1
Scylla
Scylla
jota0702
Scylla
Level 48
God Stats
2W - 3L
1,590 SR
Queue Stats
115W - 125L
1,421 Elo+
Solo
Ymir
Ymir
therealmulder
Ymir
Level 38
God Stats
6W - 6L
1,513 SR
Queue Stats
53W - 62L
1,338 Elo+
Party 1
Team Averages
Level 43
1,548 SR
1,366 Elo+

VS

Team Averages
Level 69
1,561 SR
1,493 Elo+
Chernobog
Chernobog
Gingerello5018
Chernobog
Level 87
God Stats
36W - 19L
1,553 SR
Queue Stats
559W - 551L
1,464 Elo+
Party 2
Thanatos
Thanatos
Hiei_Tomo
Thanatos
Level 69
God Stats
3W - 4L
1,518 SR
Queue Stats
77W - 76L
1,422 Elo+
Solo
Hera
Hera
LateKarma-
Hera
Level 45
God Stats
6W - 6L
1,456 SR
Queue Stats
74W - 75L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
TF Slattt
Sun Wukong
Level 59
God Stats
23W - 26L
1,500 SR
Queue Stats
187W - 210L
1,383 Elo+
Party 2
Terra
Terra
skilletBREW
Terra
Level 85
God Stats
2W - 0L
1,779 SR
Queue Stats
4W - 0L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,094
417
8,320
13,309
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 2 / 1
7,864
463
6,119
8,622
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
deathbane1676
Lancelot
16
10 / 4 / 2
9,474
557
15,819
19,281
8,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
jota0702
Scylla
11
3 / 8 / 2
7,589
446
5,622
14,134
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 4
7,351
432
4,997
17,788
15,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gingerello5018
Chernobog
15
6 / 2 / 4
9,940
585
17,943
12,830
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Hiei_Tomo
Thanatos
15
11 / 2 / 5
10,093
594
12,149
14,284
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 3
9,952
585
11,124
11,976
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TF Slattt
Sun Wukong
16
2 / 1 / 2
10,485
617
6,116
12,281
9,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 4
8,267
486
3,937
16,389
11,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
15
Kills
23
24
Deaths
15
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
1
2
1
0.75
W
Chernobog
Gingerello5018
Chernobog
6
2
4
4
W
Thanatos
Hiei_Tomo
Thanatos
11
2
5
6.75
W
2
6
3
0.58
W
Sun Wukong
TF Slattt
Sun Wukong
2
1
2
3
L
Lancelot
deathbane1676
Lancelot
10
4
2
2.75
L
Scylla
jota0702
Scylla
3
8
2
0.5
W
2
4
4
1
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,877
Damage
51,269
73,134
Taken
67,760
37,062
Mitigated
36,822
15,120
Healing
23,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,320
3,257
0
1,360
13,309
4,444
434
543
12,766
0
40,970
L
6,119
646
0
250
8,622
4,215
140
954
7,668
47,555
99
W
Chernobog
Gingerello5018
Chernobog
17,943
13,063
0
3,709
12,830
5,192
496
2,209
10,581
0
86,090
W
Thanatos
Hiei_Tomo
Thanatos
12,149
3,918
0
9,150
14,284
5,672
167
2,145
12,139
0
51,697
W
11,124
5,304
0
1,016
11,976
4,779
2,333
2,541
9,421
79,752
104
W
Sun Wukong
TF Slattt
Sun Wukong
6,116
961
0
4,263
12,281
9,254
402
4,684
7,067
0
78,206
L
Lancelot
deathbane1676
Lancelot
15,819
6,567
0
6,829
19,281
8,981
0
4,174
15,107
0
74,396
L
Scylla
jota0702
Scylla
5,622
442
0
2,110
14,134
3,488
0
5,717
8,417
38,984
0
W
3,937
852
2,064
3,374
16,389
11,925
56
4,476
11,913
16,038
0
L
4,997
1,909
71
4,500
17,788
15,934
282
3,673
14,115
27,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,372
Gold Earned
48,737
333
Minions Killed
476
0
Camps Cleared
0
1,590,766
Distance Traveled
1,622,548
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,094
417
53
3
0
281,300
0
L
Eset
7,864
463
96
6
0
309,579
0
W
Chernobog
9,940
585
130
8
0
312,061
0
W
Thanatos
10,093
594
68
4
0
387,292
0
W
Hera
9,952
585
133
8
0
285,203
3
W
Sun Wukong
10,485
617
122
7
0
297,868
2
L
Lancelot
9,474
557
92
5
0
382,934
0
L
Scylla
7,589
446
52
3
0
301,148
0
W
Terra
8,267
486
23
1
0
340,124
0
L
Ymir
7,351
432
40
2
0
315,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role