Player Matchup

Set
Set
Urevig
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,637 Elo+
Party 2
Janus
Janus
YOUNGSQUID02
Janus
Level 66
God Stats
1W - 0L
1,814 SR
Queue Stats
4W - 3L
1,221 Elo+
Party 2
Sylvanus
Sylvanus
jaxt556
Sylvanus
Level 89
God Stats
11W - 12L
1,528 SR
Queue Stats
27W - 26L
1,353 Elo+
Party 2
Team Averages
Level 59
1,614 SR
1,403 Elo+

VS

Team Averages
Level 74
1,523 SR
1,426 Elo+
Hachiman
Hachiman
Crimsonprince95
Hachiman
Level 86
God Stats
11W - 11L
1,510 SR
Queue Stats
234W - 224L
1,453 Elo+
Party 1
Yu Huang
Yu Huang
DragonKing0177
Yu Huang
Level 67
God Stats
17W - 11L
1,567 SR
Queue Stats
315W - 321L
1,394 Elo+
Solo
Artio
Artio
Vypn
Artio
Level 68
God Stats
3W - 3L
1,491 SR
Queue Stats
170W - 171L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Urevig
Set
14
9 / 0 / 0
10,628
966
19,413
13,361
9,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 3
7,929
721
5,907
7,279
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
jaxt556
Sylvanus
11
1 / 3 / 4
8,544
777
6,763
14,071
11,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 3 / 4
8,366
761
12,076
10,542
3,393
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
11
2 / 3 / 3
8,515
774
7,548
9,278
4,025
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Vypn
Artio
10
2 / 4 / 4
7,885
717
8,154
18,455
18,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
10
Kills
6
6
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
3
4
1.33
L
Yu Huang
2
3
3
1.17
W
Set
Urevig
Set
9
0
0
9
L
Artio
Vypn
Artio
2
4
4
1
W
0
3
3
0.5
W
Sylvanus
jaxt556
Sylvanus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,083
Damage
27,778
34,711
Taken
38,275
23,628
Mitigated
26,395
9,974
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
12,076
6,334
0
750
10,542
3,393
0
2,688
7,854
0
35,025
L
Yu Huang
7,548
1,360
218
245
9,278
4,025
0
2,827
6,451
29,905
0
W
Set
Urevig
Set
19,413
8,174
0
3,586
13,361
9,382
0
4,593
8,768
0
73,745
L
Artio
Vypn
Artio
8,154
510
909
2,414
18,455
18,977
0
7,996
10,459
15,109
1,274
W
5,907
1,475
0
295
7,279
2,963
371
3,360
3,919
26,624
0
W
Sylvanus
jaxt556
Sylvanus
6,763
1,703
2,183
3,910
14,071
11,283
168
6,747
7,324
13,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
24,766
130
Minions Killed
118
0
Camps Cleared
0
621,730
Distance Traveled
535,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,366
761
39
4
0
195,615
0
L
Yu Huang
8,515
774
64
6
0
141,304
0
W
Set
10,628
966
81
7
0
230,117
0
L
Artio
7,885
717
15
1
0
198,765
0
W
Janus
7,929
721
29
3
0
197,505
0
W
Sylvanus
8,544
777
20
2
0
194,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role