Player Matchup

Osiris
Osiris
Fujicsso
Osiris
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,601 Elo+
Party 2
Baron Samedi
Baron Samedi
LynxGCharlie
Baron Samedi
Level 116
God Stats
2W - 1L
1,520 SR
Queue Stats
19W - 8L
1,510 Elo+
Party 2
Arachne
Arachne
SapphireDeluxe
Arachne
Level 120
God Stats
12W - 8L
1,378 SR
Queue Stats
877W - 914L
1,429 Elo+
Party 1
Chang'e
Chang'e
guico_
Chang'e
Level 157
God Stats
15W - 12L
1,612 SR
Queue Stats
393W - 378L
1,543 Elo+
Solo
Merlin
Merlin
temp-194377
Merlin
Level 143
God Stats
44W - 32L
1,517 SR
Queue Stats
288W - 302L
1,455 Elo+
Party 1
Team Averages
Level 127
1,505 SR
1,508 Elo+

VS

Team Averages
Level 131
1,377 SR
1,508 Elo+
Baron Samedi
Baron Samedi
MexxFranchesko
Baron Samedi
Level 69
God Stats
28W - 21L
1,565 SR
Queue Stats
201W - 184L
1,482 Elo+
Solo
Thor
Thor
dinosaurpa
Thor
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
343W - 319L
1,478 Elo+
Solo
Hou Yi
Hou Yi
hdcniglo30
Hou Yi
Level 157
God Stats
2W - 5L
1,329 SR
Queue Stats
347W - 350L
1,534 Elo+
Solo
Tyr
Tyr
xKayuga-
Tyr
Level 153
God Stats
6W - 11L
1,087 SR
Queue Stats
945W - 907L
1,530 Elo+
Solo
Chaac
Chaac
xxpadixx3
Chaac
Level 148
God Stats
3W - 6L
1,406 SR
Queue Stats
435W - 445L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fujicsso
Osiris
14
3 / 3 / 5
8,557
570
8,949
11,335
8,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LynxGCharlie
Baron Samedi
13
2 / 1 / 5
8,405
560
8,091
10,352
10,652
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 3 / 1
8,273
552
6,551
13,219
5,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
guico_
Chang'e
16
3 / 0 / 1
9,965
664
8,079
7,929
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
14
0 / 2 / 1
8,215
548
8,334
7,785
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MexxFranchesko
Baron Samedi
12
2 / 1 / 2
7,138
476
7,431
9,456
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 3
6,953
464
5,133
14,033
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
hdcniglo30
Hou Yi
12
1 / 4 / 5
7,222
481
6,936
12,646
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 1 / 3
7,628
509
6,651
15,280
13,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
xxpadixx3
Chaac
9
0 / 2 / 0
6,417
428
2,204
8,423
6,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
8
9
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
Fujicsso
Osiris
3
3
5
1.83
W
Baron Samedi
LynxGCharlie
Baron Samedi
2
1
5
4.5
L
Baron Samedi
MexxFranchesko
Baron Samedi
2
1
2
3
W
3
3
1
1.17
L
2
3
3
1.17
W
Chang'e
guico_
Chang'e
3
0
1
3.5
L
Hou Yi
hdcniglo30
Hou Yi
1
4
5
0.88
W
Merlin
0
2
1
0.25
L
3
1
3
4.5
L
Chaac
xxpadixx3
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
28,355
50,620
Taken
59,838
31,422
Mitigated
35,191
16,488
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Fujicsso
Osiris
8,949
4,097
0
2,031
11,335
8,463
982
519
10,816
0
61,227
W
Baron Samedi
LynxGCharlie
Baron Samedi
8,091
1,492
833
4,200
10,352
10,652
743
2,295
8,057
35,368
0
L
Baron Samedi
MexxFranchesko
Baron Samedi
7,431
324
1,076
2,531
9,456
4,218
196
3,414
6,042
53,355
0
W
6,551
5,134
0
1,950
13,219
5,745
0
2,287
10,932
0
58,527
L
5,133
1,230
0
998
14,033
5,384
414
5,839
8,194
0
45,054
W
Chang'e
guico_
Chang'e
8,079
959
200
5,412
7,929
3,208
2,779
226
7,703
85,211
0
L
Hou Yi
hdcniglo30
Hou Yi
6,936
2,927
0
3,880
12,646
5,650
319
4,256
8,390
0
42,113
W
Merlin
8,334
565
0
1,862
7,785
3,354
283
2,104
5,681
69,045
0
L
6,651
581
0
5,779
15,280
13,289
0
6,090
9,190
0
40,717
L
Chaac
xxpadixx3
Chaac
2,204
645
0
2,497
8,423
6,650
0
4,905
3,518
0
32,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
35,358
471
Minions Killed
345
0
Camps Cleared
0
1,473,168
Distance Traveled
1,336,710
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,557
570
109
7
0
297,473
0
W
Baron Samedi
8,405
560
32
2
0
275,133
0
L
Baron Samedi
7,138
476
89
6
0
278,035
1
W
Arachne
8,273
552
80
5
0
347,853
0
L
Thor
6,953
464
75
5
0
320,067
1
W
Chang'e
9,965
664
141
9
0
275,362
0
L
Hou Yi
7,222
481
75
5
0
270,116
0
W
Merlin
8,215
548
109
7
0
277,347
0
L
Tyr
7,628
509
50
3
0
312,410
0
L
Chaac
6,417
428
56
4
0
156,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role