Player Matchup

Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AlbinoWaffle
Chang'e
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 34L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
MIikey3136
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 93L
1,179 Elo+
Solo
Tiamat
Tiamat
ViperVixen
Tiamat
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 134L
1,407 Elo+
Solo
Ne Zha
Ne Zha
zyphercode
Ne Zha
Level 64
God Stats
1W - 0L
1,524 SR
Queue Stats
64W - 76L
1,433 Elo+
Party 1
Team Averages
Level 74
1,505 SR
1,399 Elo+

VS

Team Averages
Level 65
1,496 SR
1,279 Elo+
The Morrigan
The Morrigan
Esthhi
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,027 Elo+
Party 2
Serqet
Serqet
Martin23899
Serqet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,027 Elo+
Party 2
Ares
Ares
SoundLogik23
Ares
Level 121
God Stats
1W - 3L
1,275 SR
Queue Stats
39W - 43L
1,414 Elo+
Solo
Scylla
Scylla
YSNxDEMON
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,517 Elo+
Solo
Guan Yu
Guan Yu
iVannila
Guan Yu
Level 79
God Stats
0W - 1L
1,704 SR
Queue Stats
78W - 56L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 1 / 8
11,134
655
5,316
5,818
3,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
AlbinoWaffle
Chang'e
20
11 / 3 / 14
13,707
806
23,260
19,576
9,919
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MIikey3136
Cthulhu
8
0 / 1 / 2
8,266
486
636
3,813
2,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tiamat
ViperVixen
Tiamat
20
4 / 3 / 15
11,804
694
12,955
16,307
11,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
zyphercode
Ne Zha
20
11 / 4 / 11
13,844
814
27,563
23,000
11,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Esthhi
The Morrigan
18
2 / 9 / 4
11,103
653
10,117
18,529
8,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
12
1 / 8 / 5
9,544
561
4,717
13,806
10,812
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 4 / 3
12,806
753
14,287
25,157
31,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
YSNxDEMON
Scylla
4
0 / 0 / 2
5,149
303
0
0
0
Guan Yu
iVannila
Guan Yu
18
1 / 8 / 6
11,639
685
12,134
29,671
29,697
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
29
Kills
8
12
Deaths
29
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
8
7
W
Chang'e
AlbinoWaffle
Chang'e
11
3
14
6
L
The Morrigan
Esthhi
The Morrigan
2
9
4
0.44
W
Cthulhu
MIikey3136
Cthulhu
0
1
2
1
L
Serqet
1
8
5
0.44
L
4
4
3
1.38
W
Tiamat
ViperVixen
Tiamat
4
3
15
3.83
L
Scylla
YSNxDEMON
Scylla
0
0
2
1
L
Guan Yu
iVannila
Guan Yu
1
8
6
0.5
W
Ne Zha
zyphercode
Ne Zha
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,730
Damage
41,255
68,514
Taken
87,163
38,448
Mitigated
81,237
35,901
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,316
4,412
188
517
5,818
3,233
927
1,901
1,887
0
7,690
W
Chang'e
AlbinoWaffle
Chang'e
23,260
3,805
11,658
10,785
19,576
9,919
1,830
7,514
11,768
53,149
0
L
The Morrigan
Esthhi
The Morrigan
10,117
3,993
0
1,646
18,529
8,811
981
8,238
10,291
28,203
0
W
Cthulhu
MIikey3136
Cthulhu
636
171
0
260
3,813
2,616
0
1,898
1,915
1,250
0
L
Serqet
4,717
1,241
596
998
13,806
10,812
660
5,439
8,367
0
9,600
L
14,287
474
236
3,174
25,157
31,917
1,788
10,630
14,527
34,813
0
W
Tiamat
ViperVixen
Tiamat
12,955
1,945
1,259
3,850
16,307
11,289
1,189
5,707
10,290
30,445
0
L
Scylla
YSNxDEMON
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
iVannila
Guan Yu
12,134
983
6,555
9,074
29,671
29,697
778
12,544
17,127
0
30,759
W
Ne Zha
zyphercode
Ne Zha
27,563
7,199
1,658
5,726
23,000
11,391
3,030
7,384
14,750
0
65,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,755
Gold Earned
50,241
149
Minions Killed
133
0
Camps Cleared
0
1,114,125
Distance Traveled
925,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,134
655
4
0
0
153,954
0
W
Chang'e
13,707
806
53
3
0
267,810
0
L
The Morrigan
11,103
653
45
3
0
174,500
0
W
Cthulhu
8,266
486
2
0
0
70,230
0
L
Serqet
9,544
561
6
0
0
169,235
0
L
Ares
12,806
753
47
3
0
277,401
0
W
Tiamat
11,804
694
27
2
0
313,323
0
L
Scylla
5,149
303
0
0
0
0
0
L
Guan Yu
11,639
685
35
2
0
304,563
0
W
Ne Zha
13,844
814
63
4
0
308,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role