Player Matchup

Thor
Thor
Silver II
 
Thor
Silver II
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold V
Ailatan002
Izanami
Gold V
Level 155
God Stats
8W - 7L
1,545 SR
Queue Stats
51W - 55L
1,303 MMR
Party 1
Charon
Charon
Silver II
OneForGhost-
Charon
Silver II
Level 127
God Stats
0W - 3L
1,581 SR
Queue Stats
99W - 106L
1,280 MMR
Solo
Janus
Janus
Gold V
iNoobFilms
Janus
Gold V
Level 105
God Stats
17W - 21L
1,421 SR
Queue Stats
114W - 121L
1,297 MMR
Solo
Hera
Hera
Bronze III
twiggzz77
Hera
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,289 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,509 SR
1,334 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,619 SR
1,281 MMR
Loki
Loki
Bronze III
Chief__Lu
Loki
Bronze III
Level 87
God Stats
3W - 3L
1,651 SR
Queue Stats
3W - 7L
1,299 MMR
Solo
Surtr
Surtr
Gold V
Duwang_Daddy
Surtr
Gold V
Level 68
God Stats
6W - 5L
1,706 SR
Queue Stats
191W - 189L
1,298 MMR
Solo
Geb
Geb
Silver V
JustSleepn
Geb
Silver V
Level 87
God Stats
3W - 2L
1,710 SR
Queue Stats
13W - 21L
1,278 MMR
Solo
Ix Chel
Ix Chel
Gold V
Mistershadow122
Ix Chel
Gold V
Level 151
God Stats
34W - 31L
1,529 SR
Queue Stats
784W - 801L
1,263 MMR
Solo
Medusa
Medusa
Gold V
vega_LP
Medusa
Gold V
Level 117
God Stats
8W - 5L
1,500 SR
Queue Stats
235W - 247L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 2 / 0
6,793
566
7,591
11,081
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Ailatan002
Izanami
11
0 / 1 / 1
5,943
495
1,657
6,722
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
8
1 / 0 / 1
5,281
440
2,025
5,899
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
1
0 / 0 / 0
2,287
191
0
0
0
Hera
10
0 / 3 / 0
5,344
445
3,905
5,930
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaThanatosArachneBastet

VS

Bans
CabrakanPeleNeithAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 0 / 3
6,774
565
2,176
6,954
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 4
7,446
621
3,742
7,693
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 0
7,163
597
2,216
7,407
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 4
6,652
554
5,411
6,558
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Medusa
vega_LP
Medusa
11
0 / 1 / 1
6,587
549
4,735
5,737
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
6
6
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
0
1.5
L
Izanami
Ailatan002
Izanami
0
1
1
0.5
W
Loki
2
0
3
3.5
W
0
0
4
2
W
4
1
0
4
W
0
2
4
1
L
Charon
1
0
1
1.5
L
Janus
0
0
0
0
L
Hera
0
3
0
0
W
Medusa
vega_LP
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,178
Damage
18,280
29,632
Taken
34,349
12,440
Mitigated
16,450
4,416
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,591
2,351
0
1,200
11,081
4,719
0
4,567
6,514
0
56,059
L
Izanami
Ailatan002
Izanami
1,657
939
0
1,622
6,722
2,303
0
1,051
5,671
0
45,844
W
Loki
2,176
372
0
4,028
6,954
2,156
531
316
6,638
0
43,357
W
3,742
875
0
1,644
7,693
5,541
305
3,136
4,542
385
53,542
W
2,216
204
0
1,994
7,407
4,982
292
1,195
6,212
17,391
0
W
5,411
674
541
1,258
6,558
2,022
413
1,155
5,403
51,060
0
L
Charon
2,025
386
0
1,594
5,899
3,498
0
1,269
4,630
20,381
0
L
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Hera
3,905
1,011
0
0
5,930
1,920
0
824
5,106
34,614
0
W
Medusa
vega_LP
Medusa
4,735
1,002
0
1,548
5,737
1,749
196
113
5,624
0
49,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
34,622
259
Minions Killed
344
0
Camps Cleared
0
857,668
Distance Traveled
1,256,652
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,793
566
84
7
0
245,324
4
L
Izanami
5,943
495
84
7
0
214,613
0
W
Loki
6,774
565
79
7
0
265,064
2
W
Surtr
7,446
621
79
7
0
260,475
0
W
Geb
7,163
597
24
2
0
262,771
0
W
Ix Chel
6,652
554
79
7
0
235,459
1
L
Charon
5,281
440
28
2
0
193,517
2
L
Janus
2,287
191
0
0
0
0
0
L
Hera
5,344
445
63
5
0
204,214
0
W
Medusa
6,587
549
83
7
0
232,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role