Player Matchup

Mulan
Mulan
Frisky4r33
Mulan
Level 84
God Stats
11W - 6L
1,678 SR
Queue Stats
113W - 132L
1,436 Elo+
Party 2
Athena
Athena
MDK Daddy
Athena
Level 60
God Stats
1W - 2L
1,502 SR
Queue Stats
80W - 79L
1,384 Elo+
Solo
Artemis
Artemis
MortgageMiss
Artemis
Level 82
God Stats
15W - 16L
1,393 SR
Queue Stats
433W - 461L
1,400 Elo+
Solo
Hun Batz
Hun Batz
Nagato_sixpathsx
Hun Batz
Level 71
God Stats
0W - 1L
1,302 SR
Queue Stats
69W - 65L
1,430 Elo+
Solo
Ra
Ra
rya0512
Ra
Level 39
God Stats
0W - 4L
1,160 SR
Queue Stats
58W - 70L
1,404 Elo+
Party 2
Team Averages
Level 67
1,407 SR
1,411 Elo+

VS

Team Averages
Level 74
1,381 SR
1,408 Elo+
Serqet
Serqet
BranWorf
Serqet
Level 40
God Stats
1W - 0L
1,176 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EpicAkinetic
Zhong Kui
Level 46
God Stats
2W - 4L
1,391 SR
Queue Stats
63W - 71L
1,338 Elo+
Solo
Hera
Hera
HabituaLineStepp
Hera
Level 85
God Stats
23W - 53L
1,324 SR
Queue Stats
252W - 273L
1,374 Elo+
Solo
Surtr
Surtr
SuperHulkSlug
Surtr
Level 88
God Stats
13W - 15L
1,421 SR
Queue Stats
74W - 64L
1,409 Elo+
Party 1
Ganesha
Ganesha
wtfchuckie
Ganesha
Level 109
God Stats
34W - 24L
1,593 SR
Queue Stats
121W - 102L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
4
0 / 6 / 0
4,340
334
1,656
7,071
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
MDK Daddy
Athena
9
1 / 2 / 1
5,716
440
2,004
11,895
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
MortgageMiss
Artemis
9
1 / 2 / 0
5,376
414
5,086
7,010
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 0
6,039
465
2,666
10,797
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 2 / 1
7,464
574
8,292
8,422
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BranWorf
Serqet
13
6 / 1 / 3
8,089
622
6,380
10,385
4,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
EpicAkinetic
Zhong Kui
12
4 / 0 / 0
7,394
569
10,297
8,079
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 1
6,677
514
5,606
8,123
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
5 / 2 / 4
8,177
629
5,935
9,567
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
wtfchuckie
Ganesha
11
0 / 3 / 5
6,949
535
3,140
11,601
5,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
9
Kills
16
16
Deaths
9
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
BranWorf
Serqet
6
1
3
7.5
W
Zhong Kui
EpicAkinetic
Zhong Kui
4
0
0
4
L
Mulan
0
6
0
0
W
1
3
1
0.5
L
Athena
MDK Daddy
Athena
1
2
1
0.75
L
Artemis
MortgageMiss
Artemis
1
2
0
0.5
L
2
4
0
0.5
W
5
2
4
3.5
L
5
2
1
2.75
W
Ganesha
wtfchuckie
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,704
Damage
31,358
45,195
Taken
47,755
18,683
Mitigated
25,041
9,444
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BranWorf
Serqet
6,380
1,604
24
2,643
10,385
4,499
488
686
9,699
0
59,726
W
Zhong Kui
EpicAkinetic
Zhong Kui
10,297
3,723
0
2,832
8,079
6,893
664
1,144
6,935
54,611
9,170
L
Mulan
1,656
596
0
846
7,071
2,186
0
156
6,915
0
10,140
W
5,606
1,746
0
3,187
8,123
2,795
86
4,430
3,604
44,907
0
L
Athena
MDK Daddy
Athena
2,004
462
0
2,826
11,895
7,494
0
7,437
4,458
19,577
0
L
Artemis
MortgageMiss
Artemis
5,086
2,233
0
2,880
7,010
2,505
0
4,331
2,679
0
31,448
L
2,666
723
0
250
10,797
3,539
0
1,390
9,179
0
33,515
W
5,935
2,051
0
2,643
9,567
5,501
1,672
749
8,818
564
50,691
L
8,292
1,224
96
2,546
8,422
2,959
0
5,057
3,257
58,248
0
W
Ganesha
wtfchuckie
Ganesha
3,140
293
1,947
2,903
11,601
5,353
28
3,160
8,403
22,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
37,286
254
Minions Killed
346
0
Camps Cleared
0
1,047,862
Distance Traveled
1,254,331
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,089
622
83
6
0
293,880
0
W
Zhong Kui
7,394
569
104
8
0
246,790
0
L
Mulan
4,340
334
15
1
0
103,161
0
W
Hera
6,677
514
69
5
0
211,133
3
L
Athena
5,716
440
29
2
0
246,229
4
L
Artemis
5,376
414
52
4
0
207,924
0
L
Hun Batz
6,039
465
56
4
0
248,484
0
W
Surtr
8,177
629
77
6
0
248,763
0
L
Ra
7,464
574
102
8
0
242,064
0
W
Ganesha
6,949
535
13
1
0
253,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role