Player Matchup

Scylla
Scylla
GanonKahn333
Scylla
Level 104
God Stats
1W - 5L
1,242 SR
Queue Stats
129W - 130L
1,463 Elo+
Party 1
Apollo
Apollo
Jokah_nine
Apollo
Level 79
God Stats
19W - 29L
1,415 SR
Queue Stats
70W - 80L
1,382 Elo+
Solo
Mulan
Mulan
RAMBOKILL127
Mulan
Level 63
God Stats
5W - 7L
1,460 SR
Queue Stats
339W - 333L
1,529 Elo+
Solo
Ymir
Ymir
The_Angelic45
Ymir
Level 67
God Stats
3W - 3L
1,526 SR
Queue Stats
82W - 82L
1,451 Elo+
Party 1
Thanatos
Thanatos
point18k
Thanatos
Level 84
God Stats
51W - 37L
1,404 SR
Queue Stats
122W - 104L
1,461 Elo+
Solo
Team Averages
Level 79
1,409 SR
1,457 Elo+

VS

Team Averages
Level 76
1,570 SR
1,444 Elo+
Ravana
Ravana
Grimmamber
Ravana
Level 56
God Stats
5W - 2L
1,768 SR
Queue Stats
133W - 138L
1,458 Elo+
Solo
Bellona
Bellona
LA DYNAZzTY
Bellona
Level 91
God Stats
5W - 6L
1,634 SR
Queue Stats
374W - 364L
1,468 Elo+
Solo
Anubis
Anubis
LUCIIIIFERRR
Anubis
Level 89
God Stats
23W - 25L
1,438 SR
Queue Stats
310W - 318L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
NGT Solutions
Zhong Kui
Level 81
God Stats
33W - 35L
1,504 SR
Queue Stats
239W - 308L
1,445 Elo+
Solo
Yemoja
Yemoja
Nhungerpains
Yemoja
Level 62
God Stats
94W - 105L
1,506 SR
Queue Stats
159W - 203L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 2 / 0
8,526
449
11,133
11,706
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Jokah_nine
Apollo
14
2 / 1 / 2
8,700
458
8,620
14,070
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
2 / 4 / 0
9,078
478
9,987
17,675
16,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 3 / 3
7,510
395
3,235
17,177
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
point18k
Thanatos
16
4 / 3 / 1
9,379
494
8,445
16,777
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Grimmamber
Ravana
15
1 / 2 / 2
8,995
473
6,062
10,247
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bellona
LA DYNAZzTY
Bellona
18
4 / 1 / 0
11,470
604
10,748
18,291
19,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
3 / 1 / 0
10,403
548
10,785
15,169
8,161
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
NGT Solutions
Zhong Kui
15
4 / 3 / 0
9,190
484
11,358
9,309
8,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
14
1 / 2 / 4
8,782
462
9,998
10,086
9,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
9
Kills
13
13
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
0
0.5
W
Ravana
Grimmamber
Ravana
1
2
2
1
L
Apollo
Jokah_nine
Apollo
2
1
2
3
W
Bellona
LA DYNAZzTY
Bellona
4
1
0
4
W
Anubis
3
1
0
3
W
Zhong Kui
NGT Solutions
Zhong Kui
4
3
0
1.33
W
Yemoja
1
2
4
1.5
L
2
4
0
0.5
L
0
3
3
0.5
L
Thanatos
point18k
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,420
Damage
48,951
77,405
Taken
63,102
47,786
Mitigated
50,116
26,520
Healing
27,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,133
755
0
1,109
11,706
3,280
0
7,836
3,870
61,842
0
W
Ravana
Grimmamber
Ravana
6,062
1,476
0
5,525
10,247
4,160
990
1,286
8,869
0
62,276
L
Apollo
Jokah_nine
Apollo
8,620
4,686
0
5,467
14,070
6,300
104
10,341
3,729
0
72,632
W
Bellona
LA DYNAZzTY
Bellona
10,748
5,106
0
7,698
18,291
19,336
883
0
16,962
0
84,721
W
Anubis
10,785
236
0
7,711
15,169
8,161
315
10,437
4,732
81,672
0
W
Zhong Kui
NGT Solutions
Zhong Kui
11,358
3,347
0
3,930
9,309
8,582
1,652
949
8,360
57,890
11,966
W
Yemoja
9,998
1,762
902
2,017
10,086
9,877
248
1,696
8,390
46,883
0
L
9,987
1,585
0
6,536
17,675
16,993
0
465
17,210
0
70,380
L
3,235
402
0
1,639
17,177
14,334
0
10,344
6,833
25,663
0
L
Thanatos
point18k
Thanatos
8,445
1,881
0
11,769
16,777
6,879
0
2,261
14,516
0
102,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,193
Gold Earned
48,840
494
Minions Killed
524
0
Camps Cleared
0
1,765,250
Distance Traveled
1,777,401
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,526
449
109
6
0
354,299
0
W
Ravana
8,995
473
89
5
0
364,271
0
L
Apollo
8,700
458
128
7
0
323,790
0
W
Bellona
11,470
604
134
7
0
362,413
3
W
Anubis
10,403
548
140
7
0
365,232
0
W
Zhong Kui
9,190
484
111
6
0
351,387
6
W
Yemoja
8,782
462
50
3
0
334,098
0
L
Mulan
9,078
478
101
5
0
334,575
0
L
Ymir
7,510
395
33
2
0
346,804
2
L
Thanatos
9,379
494
123
6
0
405,782
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role