Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FPS_Deathgod
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 70L
1,405 Elo+
Party 1
Izanami
Izanami
Goblin_SlayerFPS
Izanami
Level 66
God Stats
0W - 2L
1,708 SR
Queue Stats
50W - 75L
1,376 Elo+
Party 1
Pele
Pele
GrimGhoul88
Pele
Level 128
God Stats
1W - 2L
1,198 SR
Queue Stats
138W - 145L
1,419 Elo+
Party 1
Bellona
Bellona
Mr404Error
Bellona
Level 64
God Stats
2W - 3L
1,521 SR
Queue Stats
67W - 81L
1,361 Elo+
Party 1
Team Averages
Level 99
1,485 SR
1,412 Elo+

VS

Team Averages
Level 132
1,439 SR
1,468 Elo+
Thanatos
Thanatos
BadgerDad777
Thanatos
Level 137
God Stats
1W - 1L
1,284 SR
Queue Stats
157W - 165L
1,403 Elo+
Party 2
Charybdis
Charybdis
CaKSavage23
Charybdis
Level 89
God Stats
2W - 1L
1,619 SR
Queue Stats
27W - 9L
1,633 Elo+
Party 2
Jormungandr
Jormungandr
ConfinedShadow
Jormungandr
Level 165
God Stats
5W - 2L
1,629 SR
Queue Stats
381W - 407L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Mr pockets 95
Cthulhu
Level 124
God Stats
1W - 1L
1,342 SR
Queue Stats
7W - 9L
1,339 Elo+
Solo
Xing Tian
Xing Tian
NoLimitFiend
Xing Tian
Level 143
God Stats
2W - 1L
1,322 SR
Queue Stats
247W - 246L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
5 / 3 / 2
8,564
779
8,847
6,837
3,228
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
FPS_Deathgod
Hun Batz
12
0 / 6 / 5
7,095
645
6,191
9,827
5,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 3
9,349
850
8,249
9,263
3,923
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 7 / 3
8,817
802
15,140
13,643
6,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Mr404Error
Bellona
12
1 / 5 / 3
7,116
647
6,929
10,470
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BadgerDad777
Thanatos
13
3 / 4 / 12
8,550
777
4,072
7,994
4,118
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
CaKSavage23
Charybdis
17
6 / 5 / 11
10,338
940
11,559
12,218
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
ConfinedShadow
Jormungandr
18
9 / 1 / 13
10,448
950
11,042
10,799
14,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
15
4 / 3 / 14
9,334
849
6,645
12,387
12,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
NoLimitFiend
Xing Tian
19
5 / 1 / 21
11,090
1,008
11,518
22,811
27,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
13
Kills
27
27
Deaths
14
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
3
2
2
W
Thanatos
BadgerDad777
Thanatos
3
4
12
2.25
W
Charybdis
CaKSavage23
Charybdis
6
5
11
2.3
W
Jormungandr
ConfinedShadow
Jormungandr
9
1
13
15.5
L
Hun Batz
FPS_Deathgod
Hun Batz
0
6
5
0.42
L
2
6
3
0.58
L
5
7
3
0.93
W
Cthulhu
4
3
14
3.67
L
Bellona
Mr404Error
Bellona
1
5
3
0.5
W
Xing Tian
NoLimitFiend
Xing Tian
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,356
Damage
44,836
50,040
Taken
66,209
29,285
Mitigated
64,123
4,521
Healing
26,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,847
3,836
368
1,021
6,837
3,228
0
4,125
2,712
0
17,070
W
Thanatos
BadgerDad777
Thanatos
4,072
1,728
1,169
2,204
7,994
4,118
563
0
7,994
0
6,899
W
Charybdis
CaKSavage23
Charybdis
11,559
7,163
678
2,082
12,218
6,031
2,040
0
12,048
0
24,437
W
Jormungandr
ConfinedShadow
Jormungandr
11,042
3,082
1,687
1,415
10,799
14,258
733
0
10,666
26,041
38
L
Hun Batz
FPS_Deathgod
Hun Batz
6,191
694
53
447
9,827
5,488
0
5,959
3,868
0
12,589
L
8,249
6,376
37
284
9,263
3,923
0
6,403
2,860
0
22,157
L
15,140
2,838
31
1,305
13,643
6,275
0
5,772
7,871
0
26,152
W
Cthulhu
6,645
693
2,836
2,126
12,387
12,631
350
0
12,260
16,556
0
L
Bellona
Mr404Error
Bellona
6,929
1,632
180
795
10,470
10,371
0
6,908
3,562
0
8,734
W
Xing Tian
NoLimitFiend
Xing Tian
11,518
1,355
2,459
9,975
22,811
27,085
280
0
22,564
24,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,941
Gold Earned
49,760
96
Minions Killed
128
0
Camps Cleared
0
782,570
Distance Traveled
1,004,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,564
779
24
2
0
166,330
0
W
Thanatos
8,550
777
12
1
0
181,215
0
W
Charybdis
10,338
940
40
4
0
178,129
0
W
Jormungandr
10,448
950
30
3
0
206,440
0
L
Hun Batz
7,095
645
11
1
0
155,163
0
L
Izanami
9,349
850
38
3
0
172,330
0
L
Pele
8,817
802
20
2
0
160,310
0
W
Cthulhu
9,334
849
27
2
0
200,237
0
L
Bellona
7,116
647
3
0
0
128,437
0
W
Xing Tian
11,090
1,008
19
2
0
238,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role