Player Matchup

Atlas
Atlas
Platinum V
 
Atlas
Platinum V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
DrZesty
Ao Kuang
Platinum II
Level 145
God Stats
48W - 38L
1,665 SR
Queue Stats
347W - 358L
1,972 MMR
Solo
Thoth
Thoth
Diamond III
LusFoxglove
Thoth
Diamond III
Level 201
God Stats
16W - 6L
1,779 SR
Queue Stats
147W - 124L
2,064 MMR
Solo
King Arthur
King Arthur
Diamond III
ObliqueV
King Arthur
Diamond III
Level 143
God Stats
5W - 4L
1,696 SR
Queue Stats
109W - 102L
1,844 MMR
Solo
Skadi
Skadi
Platinum I
XtrATufF
Skadi
Platinum I
Level 149
God Stats
6W - 5L
1,595 SR
Queue Stats
427W - 393L
1,841 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,647 SR
1,844 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,682 SR
1,921 MMR
Martichoras
Martichoras
Diamond III
ChaleFool
Martichoras
Diamond III
Level 148
God Stats
8W - 10L
1,596 SR
Queue Stats
341W - 331L
2,014 MMR
Solo
Achilles
Achilles
Diamond V
GothDaddi
Achilles
Diamond V
Level 103
God Stats
30W - 28L
1,603 SR
Queue Stats
665W - 674L
1,913 MMR
Party 1
Thor
Thor
Platinum III
Marathony0
Thor
Platinum III
Level 167
God Stats
3W - 3L
1,761 SR
Queue Stats
146W - 139L
1,791 MMR
Party 2
Cerberus
Cerberus
Platinum I
QueOndaPisa
Cerberus
Platinum I
Level 158
God Stats
11W - 6L
1,821 SR
Queue Stats
152W - 125L
1,853 MMR
Party 2
The Morrigan
The Morrigan
Platinum I
Realm Active
The Morrigan
Platinum I
Level 194
God Stats
4W - 9L
1,630 SR
Queue Stats
443W - 454L
2,033 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 1 / 4
7,817
558
6,131
11,160
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
DrZesty
Ao Kuang
15
3 / 1 / 2
8,597
614
8,444
12,225
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 1 / 1
8,514
608
11,866
4,702
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ObliqueV
King Arthur
15
5 / 1 / 3
9,789
699
11,316
13,064
12,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
XtrATufF
Skadi
14
1 / 3 / 1
8,180
584
6,919
9,914
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
RaijinMorgan Le FayChernobog

VS

Bans
JanusBastetPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ChaleFool
Martichoras
13
1 / 2 / 1
7,611
544
5,147
8,649
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
GothDaddi
Achilles
11
1 / 5 / 0
6,389
456
6,512
13,270
12,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 1
7,718
551
6,654
12,418
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
QueOndaPisa
Cerberus
11
0 / 1 / 5
7,355
525
5,921
15,950
9,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Realm Active
The Morrigan
12
2 / 4 / 0
6,967
498
4,140
9,322
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
7
7
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
4
3
L
Martichoras
ChaleFool
Martichoras
1
2
1
0.75
W
Ao Kuang
DrZesty
Ao Kuang
3
1
2
4
L
Achilles
GothDaddi
Achilles
1
5
0
0.2
W
5
1
1
5.5
L
3
3
1
1.17
W
King Arthur
ObliqueV
King Arthur
5
1
3
6.5
L
Cerberus
QueOndaPisa
Cerberus
0
1
5
2.5
L
The Morrigan
Realm Active
The Morrigan
2
4
0
0.5
W
Skadi
XtrATufF
Skadi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,676
Damage
28,374
51,065
Taken
59,609
34,373
Mitigated
34,142
10,321
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,131
2,170
228
2,412
11,160
11,039
88
4,070
7,090
30,873
0
L
Martichoras
ChaleFool
Martichoras
5,147
946
0
1,758
8,649
3,795
671
2,396
6,253
0
62,044
W
Ao Kuang
DrZesty
Ao Kuang
8,444
1,508
0
3,744
12,225
4,832
43
2,331
9,894
90,001
0
L
Achilles
GothDaddi
Achilles
6,512
1,606
0
1,999
13,270
12,786
0
2,435
10,789
0
39,046
W
11,866
228
0
592
4,702
1,739
48
1,760
2,942
69,400
0
L
6,654
1,784
0
500
12,418
4,692
0
4,536
7,732
0
60,437
W
King Arthur
ObliqueV
King Arthur
11,316
1,679
0
2,506
13,064
12,621
0
1,735
11,329
630
74,831
L
Cerberus
QueOndaPisa
Cerberus
5,921
534
1,477
4,639
15,950
9,711
0
10,385
5,337
23,343
0
L
The Morrigan
Realm Active
The Morrigan
4,140
577
0
1,645
9,322
3,158
0
6,162
2,860
41,554
178
W
Skadi
XtrATufF
Skadi
6,919
1,799
0
839
9,914
4,142
0
330
9,584
0
70,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
36,040
499
Minions Killed
398
0
Camps Cleared
0
1,449,513
Distance Traveled
1,367,871
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,817
558
26
2
0
276,055
0
L
Martichoras
7,611
544
117
8
0
278,386
1
W
Ao Kuang
8,597
614
123
9
0
339,002
1
L
Achilles
6,389
456
47
3
0
228,031
2
W
Thoth
8,514
608
118
8
0
304,928
2
L
Thor
7,718
551
98
7
0
311,712
2
W
King Arthur
9,789
699
114
8
0
266,803
4
L
Cerberus
7,355
525
37
3
0
285,350
2
L
The Morrigan
6,967
498
99
7
0
264,392
3
W
Skadi
8,180
584
118
8
0
262,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role