Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
GraveVessel
Ao Kuang
Level 100
God Stats
1W - 1L
1,680 SR
Queue Stats
8W - 4L
1,598 Elo+
Party 1
Guan Yu
Guan Yu
Salamander55
Guan Yu
Level 17
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 82
1,636 SR
1,533 Elo+

VS

Team Averages
Level 104
1,402 SR
1,489 Elo+
Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Buck_Masteer
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
651W - 662L
1,486 Elo+
Party 2
Chang'e
Chang'e
FOREX_MILKER
Chang'e
Level 119
God Stats
4W - 5L
1,206 SR
Queue Stats
1,285W - 1,308L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 0 / 11
11,973
798
8,271
11,232
10,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
GraveVessel
Ao Kuang
15
8 / 1 / 8
12,628
842
15,777
16,103
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Salamander55
Guan Yu
15
6 / 1 / 8
12,310
821
7,514
10,170
10,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 4 / 0
9,899
660
6,608
12,082
7,072
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 1
10,721
715
9,501
10,564
3,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
FOREX_MILKER
Chang'e
13
0 / 7 / 1
10,024
668
9,062
14,455
4,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
11
7.5
L
Achilles
 
Achilles
1
4
0
0.25
L
1
5
1
0.3
L
Chang'e
FOREX_MILKER
Chang'e
0
7
1
0.07
W
Ao Kuang
GraveVessel
Ao Kuang
8
1
8
12
W
Guan Yu
Salamander55
Guan Yu
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,562
Damage
25,171
37,505
Taken
37,101
27,645
Mitigated
15,046
16,093
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,271
7,557
0
3,114
11,232
10,343
887
3,092
8,140
0
60,469
L
Achilles
 
Achilles
6,608
2,019
0
464
12,082
7,072
0
3,821
8,261
0
29,071
L
9,501
3,915
0
977
10,564
3,078
0
5,075
5,489
0
47,660
L
Chang'e
FOREX_MILKER
Chang'e
9,062
1,249
625
1,829
14,455
4,896
0
7,229
7,226
45,081
0
W
Ao Kuang
GraveVessel
Ao Kuang
15,777
5,655
0
6,813
16,103
7,161
1,855
4,038
12,065
50,913
0
W
Guan Yu
Salamander55
Guan Yu
7,514
1,159
2,724
3,442
10,170
10,141
357
3,178
6,992
0
21,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,911
Gold Earned
30,644
154
Minions Killed
181
0
Camps Cleared
0
857,354
Distance Traveled
783,540
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,973
798
93
6
0
308,019
0
L
Achilles
9,899
660
35
2
0
297,439
2
L
Skadi
10,721
715
74
5
0
254,317
4
L
Chang'e
10,024
668
72
5
0
231,784
0
W
Ao Kuang
12,628
842
36
2
0
289,700
4
W
Guan Yu
12,310
821
25
2
0
259,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role