Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GUSTAVODHX
Hun Batz
Level 129
God Stats
3W - 8L
1,218 SR
Queue Stats
278W - 241L
1,545 Elo+
Solo
Artemis
Artemis
ToyAlpaca
Artemis
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 107L
1,617 Elo+
Party 1
Fafnir
Fafnir
marksmumsashes
Fafnir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,525 Elo+
Party 1
Discordia
Discordia
sock0000
Discordia
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 130L
1,612 Elo+
Party 1
Team Averages
Level 95
1,444 SR
1,560 Elo+

VS

Team Averages
Level 105
1,465 SR
1,556 Elo+
Ares
Ares
BzsX
Ares
Level 143
God Stats
1W - 3L
1,373 SR
Queue Stats
434W - 433L
1,532 Elo+
Party 3
Aphrodite
Aphrodite
CaedDawg
Aphrodite
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 23L
1,584 Elo+
Solo
He Bo
He Bo
NOLAKKIN KJ
He Bo
Level 123
God Stats
7W - 6L
1,506 SR
Queue Stats
388W - 408L
1,517 Elo+
Party 3
Heimdallr
Heimdallr
meyerwertsky
Heimdallr
Level 118
God Stats
6W - 14L
1,212 SR
Queue Stats
308W - 270L
1,586 Elo+
Party 2
Arachne
Arachne
puki15
Arachne
Level 79
God Stats
11W - 6L
1,732 SR
Queue Stats
389W - 365L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 2 / 2
8,335
595
6,902
10,144
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
GUSTAVODHX
Hun Batz
14
2 / 2 / 7
8,139
581
5,087
10,393
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
ToyAlpaca
Artemis
13
3 / 2 / 3
7,814
558
10,783
10,314
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 4 / 8
7,317
523
6,050
13,007
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
sock0000
Discordia
15
7 / 2 / 3
9,065
648
10,570
7,904
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BzsX
Ares
11
1 / 4 / 2
6,575
470
4,090
13,463
7,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
CaedDawg
Aphrodite
14
4 / 2 / 3
8,375
598
3,860
11,306
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 3
6,451
461
4,352
10,443
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
meyerwertsky
Heimdallr
11
3 / 1 / 3
7,422
530
7,948
12,352
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
puki15
Arachne
12
3 / 4 / 5
7,294
521
6,003
12,749
4,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
16
Kills
12
12
Deaths
17
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
2
1.5
L
Ares
BzsX
Ares
1
4
2
0.5
L
Aphrodite
CaedDawg
Aphrodite
4
2
3
2.75
W
Hun Batz
GUSTAVODHX
Hun Batz
2
2
7
2.75
L
1
6
3
0.42
W
Artemis
ToyAlpaca
Artemis
3
2
3
2.25
W
2
4
8
1.5
L
Heimdallr
meyerwertsky
Heimdallr
3
1
3
4.5
L
Arachne
puki15
Arachne
3
4
5
1.38
W
Discordia
sock0000
Discordia
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
26,253
51,762
Taken
60,313
28,965
Mitigated
26,223
17,509
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,902
415
1,092
5,345
10,144
5,598
729
3,138
6,626
59,158
0
L
Ares
BzsX
Ares
4,090
165
0
750
13,463
7,679
0
7,120
5,868
24,991
0
L
Aphrodite
CaedDawg
Aphrodite
3,860
411
1,552
6,274
11,306
4,757
26
5,314
5,897
53,972
0
W
Hun Batz
GUSTAVODHX
Hun Batz
5,087
2,513
0
986
10,393
4,213
0
1,014
9,339
0
69,289
L
4,352
88
0
490
10,443
3,827
0
6,329
4,055
39,393
0
W
Artemis
ToyAlpaca
Artemis
10,783
3,483
0
5,457
10,314
3,724
507
1,444
8,870
0
60,736
W
6,050
1,513
414
3,055
13,007
12,537
104
3,406
9,543
14,124
0
L
Heimdallr
meyerwertsky
Heimdallr
7,948
6,001
0
4,437
12,352
5,152
0
2,147
10,205
0
49,857
L
Arachne
puki15
Arachne
6,003
4,599
0
1,888
12,749
4,808
0
2,857
9,814
0
45,019
W
Discordia
sock0000
Discordia
10,570
915
0
1,160
7,904
2,893
492
2,686
5,082
79,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
36,117
461
Minions Killed
330
0
Camps Cleared
0
1,441,953
Distance Traveled
1,313,877
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,335
595
115
8
0
246,663
0
L
Ares
6,575
470
36
3
0
236,647
0
L
Aphrodite
8,375
598
91
7
0
278,579
6
W
Hun Batz
8,139
581
116
8
0
308,992
0
L
He Bo
6,451
461
61
4
0
244,025
0
W
Artemis
7,814
558
100
7
0
306,053
0
W
Fafnir
7,317
523
10
1
0
318,184
0
L
Heimdallr
7,422
530
73
5
0
244,839
0
L
Arachne
7,294
521
69
5
0
309,787
0
W
Discordia
9,065
648
120
9
0
262,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role