Player Matchup

Medusa
Medusa
Gold IV
AceroIIa
Medusa
Gold IV
Level 91
God Stats
13W - 16L
1,496 SR
Queue Stats
246W - 262L
1,410 MMR
Party 3
Jormungandr
Jormungandr
Silver I
Chubby_Dragon999
Jormungandr
Silver I
Level 145
God Stats
591W - 525L
1,566 SR
Queue Stats
691W - 691L
1,285 MMR
Solo
Bastet
Bastet
Silver II
CraigPopivich
Bastet
Silver II
Level 89
God Stats
2W - 3L
1,490 SR
Queue Stats
221W - 248L
1,142 MMR
Party 3
Hera
Hera
Silver IV
JuicySpongy
Hera
Silver IV
Level 53
God Stats
2W - 2L
1,683 SR
Queue Stats
7W - 14L
1,298 MMR
Party 2
Sobek
Sobek
Bronze III
LyonPredator
Sobek
Bronze III
Level 81
God Stats
1W - 2L
1,484 SR
Queue Stats
5W - 9L
1,253 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,544 SR
1,278 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,589 SR
1,278 MMR
Chaac
Chaac
Silver I
BlasboBabbins
Chaac
Silver I
Level 124
God Stats
8W - 7L
1,569 SR
Queue Stats
109W - 130L
1,253 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Requiemj82
Zhong Kui
Silver I
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 198L
1,267 MMR
Solo
Raijin
Raijin
Gold V
SiickWiitEt
Raijin
Gold V
Level 116
God Stats
6W - 4L
1,495 SR
Queue Stats
177W - 179L
1,321 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
dmv_tyy
Erlang Shen
Gold V
Level 85
God Stats
15W - 7L
1,691 SR
Queue Stats
276W - 292L
1,290 MMR
Solo
Geb
Geb
Silver I
oSlumpGodJ
Geb
Silver I
Level 116
God Stats
4W - 0L
1,689 SR
Queue Stats
126W - 123L
1,262 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AceroIIa
Medusa
9
0 / 3 / 1
5,085
462
5,266
6,866
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Chubby_Dragon999
Jormungandr
12
0 / 1 / 0
6,627
602
5,091
11,316
6,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
5,191
472
1,863
8,500
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 7 / 0
5,229
475
4,452
7,815
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
5,223
475
2,912
10,510
7,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
PeleKaliAres

VS

Bans
Ao KuangZeusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,433
585
5,971
9,093
9,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Requiemj82
Zhong Kui
12
5 / 0 / 2
7,345
668
4,405
4,736
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Raijin
12
5 / 0 / 4
7,525
684
8,068
7,044
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
dmv_tyy
Erlang Shen
12
6 / 0 / 4
7,392
672
5,324
10,182
6,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 8
6,738
613
3,536
8,426
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
17
17
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
AceroIIa
Medusa
0
3
1
0.17
W
0
0
1
0.5
L
Jormungandr
Chubby_Dragon999
Jormungandr
0
1
0
0
L
0
3
1
0.17
L
1
7
0
0.14
L
0
3
0
0
W
Zhong Kui
Requiemj82
Zhong Kui
5
0
2
6
W
Raijin
5
0
4
7
W
Erlang Shen
dmv_tyy
Erlang Shen
6
0
4
8
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,584
Damage
27,304
45,007
Taken
39,481
21,060
Mitigated
28,901
11,976
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AceroIIa
Medusa
5,266
2,211
0
766
6,866
2,191
36
3,020
3,846
0
35,568
W
5,971
1,237
0
3,077
9,093
9,007
0
4,564
4,529
0
46,620
L
Jormungandr
Chubby_Dragon999
Jormungandr
5,091
1,854
0
4,258
11,316
6,394
45
266
11,050
52,974
0
L
1,863
449
0
1,818
8,500
2,959
4
1,678
6,822
0
35,074
L
4,452
1,103
0
265
7,815
2,464
0
4,999
2,816
29,611
0
L
2,912
843
807
4,062
10,510
7,052
0
5,753
4,757
14,168
0
W
Zhong Kui
Requiemj82
Zhong Kui
4,405
1,347
0
2,869
4,736
4,022
632
952
3,784
45,423
10,215
W
Raijin
8,068
744
0
1,094
7,044
2,969
568
3,738
3,082
63,856
0
W
Erlang Shen
dmv_tyy
Erlang Shen
5,324
2,992
0
2,650
10,182
6,509
411
1,541
8,600
0
43,769
W
3,536
942
0
3,208
8,426
6,394
0
1,395
7,031
20,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,355
Gold Earned
35,433
296
Minions Killed
356
0
Camps Cleared
0
1,070,936
Distance Traveled
1,217,496
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,085
462
55
5
0
202,524
0
W
Chaac
6,433
585
72
7
0
236,263
0
L
Jormungandr
6,627
602
95
9
0
198,314
4
L
Bastet
5,191
472
67
6
0
262,659
0
L
Hera
5,229
475
52
5
0
193,999
2
L
Sobek
5,223
475
27
2
0
213,440
0
W
Zhong Kui
7,345
668
95
9
0
218,991
2
W
Raijin
7,525
684
98
9
0
239,509
4
W
Erlang Shen
7,392
672
71
6
0
262,339
0
W
Geb
6,738
613
20
2
0
260,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role