Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver I
Ssgt_BlackBird
Geb
Silver I
Level 153
God Stats
3W - 1L
1,572 SR
Queue Stats
20W - 22L
1,329 MMR
Party 1
Medusa
Medusa
Silver III
asianbirdemperor
Medusa
Silver III
Level 129
God Stats
1W - 1L
1,483 SR
Queue Stats
16W - 18L
1,311 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,518 SR
1,380 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,478 SR
1,349 MMR
Hercules
Hercules
Gold IV
Are_YouMyDad
Hercules
Gold IV
Level 138
God Stats
40W - 56L
1,505 SR
Queue Stats
1,071W - 961L
1,404 MMR
Party 2
Kukulkan
Kukulkan
Gold V
SweetCakes1111
Kukulkan
Gold V
Level 83
God Stats
15W - 20L
1,430 SR
Queue Stats
193W - 208L
1,277 MMR
Party 2
Skadi
Skadi
Silver III
blitz2killu
Skadi
Silver III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 1 / 3
12,922
861
14,533
7,290
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 6
10,175
678
8,868
22,136
23,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 7 / 0
10,562
704
11,510
15,269
6,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MartichorasAchillesHorusNe ZhaFenrir

VS

Bans
AthenaAgniXbalanqueMerlinHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Are_YouMyDad
Hercules
14
7 / 3 / 6
12,307
820
13,793
18,632
20,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
15
5 / 3 / 6
12,174
812
14,262
11,459
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 9
11,465
764
10,327
12,242
4,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
13
13
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
1
3
7.5
W
Hercules
Are_YouMyDad
Hercules
7
3
6
3.33
L
0
5
6
0.6
W
Kukulkan
5
3
6
2.67
L
3
7
0
0.43
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,911
Damage
38,382
44,695
Taken
42,333
33,796
Mitigated
30,500
6,920
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,533
373
2,096
3,393
7,290
3,512
404
1,907
5,079
67,922
0
W
Hercules
Are_YouMyDad
Hercules
13,793
5,010
0
5,966
18,632
20,259
0
9,855
8,777
0
18,666
L
8,868
1,068
0
840
22,136
23,367
191
7,936
12,909
18,125
827
W
Kukulkan
14,262
1,508
0
2,319
11,459
5,277
1,172
5,792
5,487
75,864
0
L
11,510
3,357
0
591
15,269
6,917
1,072
4,200
10,350
0
40,357
W
10,327
6,116
0
571
12,242
4,964
1,836
6,749
5,319
0
52,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,659
Gold Earned
35,946
157
Minions Killed
183
0
Camps Cleared
0
911,793
Distance Traveled
837,107
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,922
861
93
6
0
341,447
2
W
Hercules
12,307
820
9
1
0
304,735
0
L
Geb
10,175
678
19
1
0
285,477
0
W
Kukulkan
12,174
812
107
7
0
271,467
4
L
Medusa
10,562
704
45
3
0
284,869
0
W
Skadi
11,465
764
67
4
0
260,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role