Player Matchup

Anhur
Anhur
KingSilvs
Anhur
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,336 Elo+
Party 2
Tyr
Tyr
Polidius
Tyr
Level 89
God Stats
2W - 4L
1,341 SR
Queue Stats
278W - 285L
1,454 Elo+
Solo
Pele
Pele
RollMe0neKenobi
Pele
Level 103
God Stats
3W - 3L
1,490 SR
Queue Stats
78W - 70L
1,569 Elo+
Party 2
Sun Wukong
Sun Wukong
UrbanGhost5
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,316 Elo+
Solo
Cerberus
Cerberus
dopeeeyyy
Cerberus
Level 29
God Stats
2W - 2L
1,493 SR
Queue Stats
252W - 255L
1,395 Elo+
Solo
Team Averages
Level 88
1,465 SR
1,414 Elo+

VS

Team Averages
Level 83
1,692 SR
1,455 Elo+
Zeus
Zeus
Alfaro-kun
Zeus
Level 49
God Stats
2W - 0L
1,783 SR
Queue Stats
20W - 28L
1,388 Elo+
Solo
Nu Wa
Nu Wa
MattJams
Nu Wa
Level 93
God Stats
3W - 1L
1,625 SR
Queue Stats
129W - 137L
1,435 Elo+
Party 1
Chiron
Chiron
VostraDarkone
Chiron
Level 97
God Stats
4W - 0L
1,880 SR
Queue Stats
139W - 126L
1,522 Elo+
Solo
Hun Batz
Hun Batz
Waterlord18
Hun Batz
Level 109
God Stats
12W - 6L
1,671 SR
Queue Stats
177W - 166L
1,430 Elo+
Party 1
Nemesis
Nemesis
foxzen07
Nemesis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KingSilvs
Anhur
16
6 / 6 / 8
10,052
773
9,090
14,550
6,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 7 / 10
8,695
669
10,062
17,050
17,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
8 / 8 / 3
10,508
808
16,638
17,204
7,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
UrbanGhost5
Sun Wukong
18
4 / 3 / 6
10,215
786
11,672
19,218
15,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
dopeeeyyy
Cerberus
14
0 / 4 / 8
8,849
681
3,741
13,803
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 10
9,407
724
9,951
10,258
3,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
MattJams
Nu Wa
19
7 / 3 / 13
11,107
854
16,881
8,962
3,517
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 1 / 16
11,254
866
16,003
8,723
4,145
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Waterlord18
Hun Batz
19
6 / 3 / 16
11,166
859
19,868
15,477
9,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Nemesis
foxzen07
Nemesis
17
5 / 6 / 13
10,210
785
11,205
13,911
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
96
19
Kills
28
28
Deaths
19
35
Assists
68
Player
Kills
Deaths
Assists
KDA
W
4
6
10
1.5
L
Anhur
KingSilvs
Anhur
6
6
8
1.67
W
Nu Wa
MattJams
Nu Wa
7
3
13
4.5
L
1
7
10
0.86
L
8
8
3
1.19
L
Sun Wukong
UrbanGhost5
Sun Wukong
4
3
6
2.33
W
6
1
16
14
W
Hun Batz
Waterlord18
Hun Batz
6
3
16
4.67
L
Cerberus
dopeeeyyy
Cerberus
0
4
8
1
W
Nemesis
foxzen07
Nemesis
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
73,908
81,825
Taken
57,331
57,637
Mitigated
29,584
20,402
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,951
1,502
104
998
10,258
3,469
0
761
9,497
21,597
0
L
Anhur
KingSilvs
Anhur
9,090
4,639
0
1,696
14,550
6,318
0
3,940
10,420
0
26,654
W
Nu Wa
MattJams
Nu Wa
16,881
3,593
548
1,286
8,962
3,517
1,370
43
8,919
34,729
0
L
10,062
338
1,944
1,929
17,050
17,315
0
5,335
11,381
62
18,765
L
16,638
2,258
693
2,466
17,204
7,005
0
3,978
13,051
56
37,411
L
Sun Wukong
UrbanGhost5
Sun Wukong
11,672
1,730
407
6,241
19,218
15,298
0
8,508
10,572
0
34,581
W
16,003
7,500
2,302
3,582
8,723
4,145
658
609
8,080
0
31,461
W
Hun Batz
Waterlord18
Hun Batz
19,868
2,141
2,449
4,304
15,477
9,336
1,004
1,468
14,009
0
41,746
L
Cerberus
dopeeeyyy
Cerberus
3,741
99
347
4,679
13,803
11,701
0
5,349
8,239
9,121
277
W
Nemesis
foxzen07
Nemesis
11,205
3,136
497
2,675
13,911
9,117
0
701
13,210
278
12,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,319
Gold Earned
53,144
165
Minions Killed
152
0
Camps Cleared
0
1,067,993
Distance Traveled
1,143,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,407
724
28
2
0
143,299
0
L
Anhur
10,052
773
45
3
0
185,774
0
W
Nu Wa
11,107
854
39
3
0
227,406
0
L
Tyr
8,695
669
13
1
0
240,048
0
L
Pele
10,508
808
31
2
0
229,479
0
L
Sun Wukong
10,215
786
66
5
0
261,307
0
W
Chiron
11,254
866
39
3
0
220,014
0
W
Hun Batz
11,166
859
41
3
0
291,104
0
L
Cerberus
8,849
681
10
1
0
151,385
0
W
Nemesis
10,210
785
5
0
0
261,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role