Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DRK AK47
Tyr
Level 100
God Stats
0W - 1L
1,313 SR
Queue Stats
39W - 37L
1,534 Elo+
Solo
Susano
Susano
Francolifa
Susano
Level 122
God Stats
24W - 23L
1,551 SR
Queue Stats
384W - 375L
1,436 Elo+
Solo
Janus
Janus
Topo188752
Janus
Level 122
God Stats
0W - 3L
1,200 SR
Queue Stats
377W - 430L
1,398 Elo+
Solo
Ares
Ares
TwitchKranterTv
Ares
Level 113
God Stats
5W - 9L
1,740 SR
Queue Stats
178W - 165L
1,474 Elo+
Solo
Team Averages
Level 115
1,461 SR
1,469 Elo+

VS

Team Averages
Level 93
1,494 SR
1,503 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dieny
Bellona
Level 29
God Stats
11W - 11L
1,471 SR
Queue Stats
17W - 21L
1,324 Elo+
Party 1
Anubis
Anubis
wallstreet23
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 1 / 0
5,124
569
3,787
4,666
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
4,423
491
3,809
7,548
5,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Francolifa
Susano
8
0 / 2 / 2
4,587
510
1,826
7,409
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
5
0 / 2 / 0
3,797
422
482
2,447
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,529
503
1,793
7,991
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 1 / 2
4,884
543
1,717
6,473
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
8
0 / 1 / 0
4,581
509
3,128
5,048
1,509
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
4,016
446
1,882
2,074
699
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Dieny
Bellona
9
1 / 0 / 2
5,331
592
3,706
7,967
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
5 / 0 / 0
6,491
721
7,195
3,140
1,419
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
7
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
0
2
W
Loki
 
Loki
0
1
2
1
W
Izanami
 
Izanami
0
1
0
0
W
Baron Samedi
 
Baron Samedi
0
0
0
0
L
0
2
0
0
W
Bellona
Dieny
Bellona
1
0
2
2
L
Susano
Francolifa
Susano
0
2
2
0.5
L
Janus
0
2
0
0
L
0
0
0
0
W
Anubis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,697
Damage
17,628
30,061
Taken
24,702
14,731
Mitigated
11,374
9,149
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,787
2,140
0
1,926
4,666
1,507
583
636
4,030
0
34,956
W
Loki
 
Loki
1,717
335
0
2,309
6,473
2,579
0
314
6,159
0
34,377
W
Izanami
 
Izanami
3,128
2,209
0
1,336
5,048
1,509
80
683
4,365
0
32,999
W
Baron Samedi
 
Baron Samedi
1,882
436
542
414
2,074
699
0
434
1,640
8,156
0
L
3,809
546
0
1,543
7,548
5,180
0
993
6,555
0
19,195
W
Bellona
Dieny
Bellona
3,706
1,723
0
3,323
7,967
5,168
0
0
7,967
0
32,761
L
Susano
Francolifa
Susano
1,826
233
0
2,768
7,409
2,119
429
1,716
5,693
0
22,393
L
Janus
482
0
0
476
2,447
552
0
1,775
672
9,552
0
L
1,793
200
0
2,436
7,991
5,373
0
3,957
4,034
15,135
0
W
Anubis
7,195
504
0
1,923
3,140
1,419
438
826
2,296
44,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,460
Gold Earned
25,303
167
Minions Killed
255
0
Camps Cleared
0
787,403
Distance Traveled
868,514
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,124
569
55
6
0
149,534
1
W
Loki
4,884
543
51
6
0
185,708
0
W
Izanami
4,581
509
61
7
0
178,275
0
W
Baron Samedi
4,016
446
10
1
0
157,623
0
L
Tyr
4,423
491
30
3
0
183,641
2
W
Bellona
5,331
592
50
6
0
193,543
0
L
Susano
4,587
510
40
4
0
202,689
0
L
Janus
3,797
422
23
3
0
72,383
1
L
Ares
4,529
503
19
2
0
179,156
0
W
Anubis
6,491
721
83
9
0
153,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role