Player Matchup

Hercules
Hercules
ProgenitorZin
Hercules
Level 67
God Stats
1W - 1L
1,743 SR
Queue Stats
9W - 12L
1,536 Elo+
Party 2
Ullr
Ullr
SweetNadeauD
Ullr
Level 148
God Stats
0W - 1L
1,283 SR
Queue Stats
28W - 15L
1,668 Elo+
Party 2
Atlas
Atlas
nadnerb
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,645 Elo+
Party 2
Team Averages
Level 115
1,509 SR
1,616 Elo+

VS

Team Averages
Level 145
1,574 SR
1,445 Elo+
Horus
Horus
 
Horus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ItZSupremeK
Merlin
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 29L
1,274 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YvanTaMaman
Cu Chulainn
Level 147
God Stats
4W - 0L
1,722 SR
Queue Stats
186W - 180L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ProgenitorZin
Hercules
10
4 / 2 / 0
7,664
766
3,511
10,296
8,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 3
7,337
734
3,771
10,585
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
nadnerb
Atlas
9
0 / 6 / 4
7,186
719
7,509
12,211
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 10
8,431
843
4,551
11,644
9,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
12
4 / 0 / 7
8,872
887
11,082
4,329
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
YvanTaMaman
Cu Chulainn
12
6 / 2 / 6
8,978
898
14,015
11,565
5,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
12
12
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
10
3.5
W
Merlin
4
0
7
7.5
L
Hercules
ProgenitorZin
Hercules
4
2
0
2
L
0
4
3
0.38
W
Cu Chulainn
YvanTaMaman
Cu Chulainn
6
2
6
4.5
L
Atlas
nadnerb
Atlas
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,791
Damage
29,648
33,092
Taken
27,538
15,644
Mitigated
17,097
5,972
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,551
1,577
1,260
2,228
11,644
9,903
96
2,551
8,629
0
8,271
W
Merlin
11,082
646
0
250
4,329
1,897
80
1,651
2,402
46,847
0
L
Hercules
ProgenitorZin
Hercules
3,511
1,154
339
2,872
10,296
8,014
0
4,730
5,367
0
7,954
L
3,771
2,130
0
2,171
10,585
3,143
0
3,143
7,291
0
35,387
W
Cu Chulainn
YvanTaMaman
Cu Chulainn
14,015
2,161
0
3,092
11,565
5,297
0
2,489
8,686
0
39,524
L
Atlas
nadnerb
Atlas
7,509
2,256
0
590
12,211
4,487
0
3,403
8,493
19,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,187
Gold Earned
26,281
93
Minions Killed
116
0
Camps Cleared
0
566,599
Distance Traveled
635,090
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,431
843
6
1
0
211,181
0
W
Merlin
8,872
887
68
7
0
203,508
2
L
Hercules
7,664
766
8
1
0
189,356
1
L
Ullr
7,337
734
69
7
0
189,687
0
W
Cu Chulainn
8,978
898
42
4
0
220,401
0
L
Atlas
7,186
719
16
2
0
187,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role