Player Matchup

Ao Kuang
Ao Kuang
Akutamour
Ao Kuang
Level 87
God Stats
14W - 9L
1,389 SR
Queue Stats
219W - 202L
1,448 Elo+
Solo
Cthulhu
Cthulhu
SyncAcid
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Theyacoguy
Arachne
Level 129
God Stats
2W - 0L
1,544 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
bobochuswag
King Arthur
Level 124
God Stats
2W - 0L
1,565 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
witherchuswag
Zeus
Level 104
God Stats
2W - 0L
1,489 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 90
1,497 SR
1,490 Elo+

VS

Team Averages
Level 122
1,455 SR
1,469 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LUCIIIIFERRR
Ymir
Level 89
God Stats
1W - 6L
1,329 SR
Queue Stats
310W - 318L
1,445 Elo+
Solo
He Bo
He Bo
Ledgendary_Ant
He Bo
Level 123
God Stats
1W - 1L
1,547 SR
Queue Stats
101W - 83L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
SIDEYKO
Heimdallr
Level 127
God Stats
1W - 2L
1,484 SR
Queue Stats
369W - 359L
1,414 Elo+
Solo
Pele
Pele
Skuul0retro
Pele
Level 129
God Stats
2W - 4L
1,417 SR
Queue Stats
570W - 544L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Akutamour
Ao Kuang
15
2 / 0 / 0
8,642
665
4,476
10,630
7,190
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cthulhu
SyncAcid
Cthulhu
10
0 / 2 / 0
6,229
479
2,602
8,290
5,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Theyacoguy
Arachne
12
3 / 1 / 3
7,119
548
6,670
10,783
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
bobochuswag
King Arthur
11
2 / 1 / 9
6,927
533
10,747
12,327
7,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
9 / 0 / 4
7,834
603
9,679
4,008
1,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 2 / 0
5,888
453
3,317
5,817
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
5,494
423
4,451
13,262
8,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
6,975
537
4,322
7,580
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SIDEYKO
Heimdallr
10
0 / 6 / 0
6,083
468
3,738
10,005
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 2
6,849
527
4,570
13,592
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
4
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
0
0
W
Ao Kuang
Akutamour
Ao Kuang
2
0
0
2
L
1
6
0
0.17
L
2
0
0
2
L
Heimdallr
SIDEYKO
Heimdallr
0
6
0
0
L
0
2
2
0.5
W
Cthulhu
SyncAcid
Cthulhu
0
2
0
0
W
Arachne
Theyacoguy
Arachne
3
1
3
4.5
W
King Arthur
bobochuswag
King Arthur
2
1
9
6.5
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,174
Damage
20,398
46,038
Taken
50,256
25,084
Mitigated
22,237
12,473
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,317
1,059
0
500
5,817
2,071
0
4,476
1,341
30,776
0
W
Ao Kuang
Akutamour
Ao Kuang
4,476
540
0
4,426
10,630
7,190
0
3,317
7,313
62,044
0
L
4,451
460
362
1,493
13,262
8,375
0
6,053
7,209
24,552
0
L
4,322
333
0
2,199
7,580
2,374
0
1,697
5,883
45,714
0
L
Heimdallr
SIDEYKO
Heimdallr
3,738
1,178
0
1,506
10,005
4,012
0
3,851
6,154
0
41,023
L
4,570
524
0
2,755
13,592
5,405
0
930
12,662
0
68,994
W
Cthulhu
SyncAcid
Cthulhu
2,602
168
772
875
8,290
5,414
0
3,854
4,436
20,871
0
W
Arachne
Theyacoguy
Arachne
6,670
5,974
0
2,703
10,783
3,950
0
1,129
9,654
0
60,341
W
King Arthur
bobochuswag
King Arthur
10,747
1,267
285
3,412
12,327
7,332
565
4,692
7,635
0
37,546
W
9,679
832
0
0
4,008
1,198
371
928
3,080
40,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,751
Gold Earned
31,289
323
Minions Killed
355
0
Camps Cleared
0
1,369,438
Distance Traveled
1,220,233
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,888
453
55
4
0
174,399
0
W
Ao Kuang
8,642
665
115
9
0
244,068
0
L
Ymir
5,494
423
34
3
0
229,819
0
L
He Bo
6,975
537
100
8
0
268,452
4
L
Heimdallr
6,083
468
67
5
0
230,054
0
L
Pele
6,849
527
99
8
0
317,509
0
W
Cthulhu
6,229
479
36
3
0
279,484
0
W
Arachne
7,119
548
91
7
0
276,260
0
W
King Arthur
6,927
533
35
3
0
277,748
4
W
Zeus
7,834
603
46
4
0
291,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role