Player Matchup

Lancelot
Lancelot
Ahrilix
Lancelot
Level 47
God Stats
22W - 22L
1,497 SR
Queue Stats
125W - 144L
1,419 Elo+
Party 2
Thoth
Thoth
Jakoumaz
Thoth
Level 37
God Stats
7W - 7L
1,473 SR
Queue Stats
53W - 68L
1,383 Elo+
Party 2
Charybdis
Charybdis
konanpapes
Charybdis
Level 12
God Stats
6W - 11L
1,306 SR
Queue Stats
41W - 55L
1,330 Elo+
Party 2
Team Averages
Level 32
1,425 SR
1,377 Elo+

VS

Team Averages
Level 108
1,486 SR
1,401 Elo+
He Bo
He Bo
AGONIZED441
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,409 Elo+
Solo
Atlas
Atlas
w8yn3
Atlas
Level 114
God Stats
1W - 3L
1,487 SR
Queue Stats
318W - 328L
1,410 Elo+
Party 1
Neith
Neith
xXAngelkingXx
Neith
Level 102
God Stats
4W - 9L
1,470 SR
Queue Stats
503W - 533L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ahrilix
Lancelot
15
17 / 3 / 3
13,387
1,030
19,981
13,617
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Jakoumaz
Thoth
13
3 / 3 / 9
10,825
833
13,632
9,195
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
konanpapes
Charybdis
13
0 / 1 / 10
10,536
810
5,752
8,585
3,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 3
10,331
795
6,472
14,627
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
w8yn3
Atlas
14
5 / 4 / 1
10,848
834
10,645
19,243
18,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 7 / 4
9,049
696
6,896
12,083
3,472
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
20
Kills
7
7
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Lancelot
Ahrilix
Lancelot
17
3
3
6.17
W
Thoth
Jakoumaz
Thoth
3
3
9
2.5
W
Charybdis
konanpapes
Charybdis
0
1
10
5
L
Atlas
w8yn3
Atlas
5
4
1
1.38
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,365
Damage
24,013
31,397
Taken
45,953
13,151
Mitigated
25,707
5,076
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,472
352
0
745
14,627
4,004
0
4,553
9,920
39,690
0
W
Lancelot
Ahrilix
Lancelot
19,981
4,127
0
2,450
13,617
6,684
140
4,226
8,971
0
57,387
W
Thoth
Jakoumaz
Thoth
13,632
602
0
1,025
9,195
3,232
686
6,467
2,454
43,252
0
W
Charybdis
konanpapes
Charybdis
5,752
2,715
0
1,601
8,585
3,235
2,252
4,889
3,279
0
30,798
L
Atlas
w8yn3
Atlas
10,645
3,541
0
2,106
19,243
18,231
0
6,820
12,115
24,200
1,004
L
6,896
2,781
0
430
12,083
3,472
0
2,160
9,819
0
28,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,748
Gold Earned
30,228
147
Minions Killed
120
0
Camps Cleared
0
753,828
Distance Traveled
633,984
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,331
795
53
4
0
207,047
0
W
Lancelot
13,387
1,030
42
3
0
300,499
1
W
Thoth
10,825
833
53
4
0
230,162
1
W
Charybdis
10,536
810
52
4
0
223,167
0
L
Atlas
10,848
834
15
1
0
227,954
0
L
Neith
9,049
696
52
4
0
198,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role