Player Matchup

King Arthur
King Arthur
ApexUltra
King Arthur
Level 156
God Stats
11W - 13L
1,557 SR
Queue Stats
47W - 53L
1,501 Elo+
Solo
Artemis
Artemis
Dathomiraa
Artemis
Level 125
God Stats
6W - 5L
1,563 SR
Queue Stats
776W - 738L
1,487 Elo+
Solo
Terra
Terra
Kobe BeamN
Terra
Level 101
God Stats
84W - 67L
1,544 SR
Queue Stats
240W - 224L
1,480 Elo+
Solo
Da Ji
Da Ji
PunchmadeOx
Da Ji
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,628 Elo+
Solo
Janus
Janus
Shadowsmoke420
Janus
Level 172
God Stats
19W - 13L
1,581 SR
Queue Stats
578W - 556L
1,501 Elo+
Solo
Team Averages
Level 131
1,549 SR
1,519 Elo+

VS

Team Averages
Level 168
1,456 SR
1,514 Elo+
Merlin
Merlin
 
Merlin
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DaddyDiabeto
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,530 Elo+
Solo
Awilix
Awilix
c-u--p
Awilix
Level 129
God Stats
1W - 0L
1,280 SR
Queue Stats
19W - 15L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApexUltra
King Arthur
14
1 / 0 / 1
8,411
601
8,814
8,718
7,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artemis
Dathomiraa
Artemis
11
2 / 4 / 2
6,931
495
8,972
12,761
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
11
2 / 1 / 3
7,799
557
4,096
10,978
8,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

6
1 / 1 / 0
5,073
362
1,805
4,283
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 3 / 0
8,074
577
5,186
7,861
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 3
7,938
567
3,421
5,936
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
 
Agni
12
1 / 2 / 4
7,428
531
12,696
7,997
2,506
Guan Yu
 
Guan Yu
11
2 / 1 / 4
7,052
504
5,794
14,889
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
DaddyDiabeto
Bellona
12
0 / 1 / 0
7,449
532
3,389
11,098
11,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
c-u--p
Awilix
14
5 / 3 / 1
8,620
616
6,085
12,673
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
9
9
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
3
2.5
W
Agni
 
Agni
1
2
4
1.5
W
Guan Yu
 
Guan Yu
2
1
4
4
L
King Arthur
ApexUltra
King Arthur
1
0
1
1.5
W
Bellona
DaddyDiabeto
Bellona
0
1
0
0
L
Artemis
Dathomiraa
Artemis
2
4
2
0.75
L
Terra
2
1
3
3.5
L
1
1
0
1
L
2
3
0
0.67
W
Awilix
c-u--p
Awilix
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,873
Damage
31,385
44,601
Taken
52,593
26,432
Mitigated
29,757
9,957
Healing
20,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,421
0
0
2,230
5,936
2,151
0
2,713
3,133
57,321
0
W
Agni
 
Agni
12,696
1,160
0
3,845
7,997
2,506
641
1,540
6,457
62,563
0
W
Guan Yu
 
Guan Yu
5,794
821
2,395
7,937
14,889
7,954
232
3,018
11,805
0
18,697
L
King Arthur
ApexUltra
King Arthur
8,814
1,320
0
611
8,718
7,158
0
0
8,718
0
65,569
W
Bellona
DaddyDiabeto
Bellona
3,389
1,564
0
2,863
11,098
11,960
0
0
11,098
0
47,311
L
Artemis
Dathomiraa
Artemis
8,972
2,938
0
913
12,761
5,850
0
8,149
4,612
0
49,597
L
Terra
4,096
848
2,902
4,273
10,978
8,798
0
3,604
7,374
18,057
0
L
1,805
284
0
431
4,283
1,254
0
484
3,799
0
11,571
L
5,186
355
0
827
7,861
3,372
0
3,880
3,981
68,013
0
W
Awilix
c-u--p
Awilix
6,085
2,843
0
1,236
12,673
5,186
26
1,751
10,818
0
74,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
38,487
391
Minions Killed
425
0
Camps Cleared
0
1,253,597
Distance Traveled
1,371,170
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,938
567
98
7
0
256,308
1
W
Agni
7,428
531
103
7
0
271,168
0
W
Guan Yu
7,052
504
23
2
0
287,732
0
L
King Arthur
8,411
601
119
9
0
286,572
2
W
Bellona
7,449
532
95
7
0
232,688
0
L
Artemis
6,931
495
74
5
0
252,363
2
L
Terra
7,799
557
42
3
0
298,555
0
L
Da Ji
5,073
362
21
2
0
159,935
0
L
Janus
8,074
577
135
10
0
256,172
0
W
Awilix
8,620
616
106
8
0
323,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role