Player Matchup

Surtr
Surtr
JohnsArmy
Surtr
Level 86
God Stats
2W - 0L
1,492 SR
Queue Stats
72W - 68L
1,516 Elo+
Party 1
Hera
Hera
TheLokiDemon
Hera
Level 108
God Stats
6W - 2L
1,422 SR
Queue Stats
71W - 64L
1,489 Elo+
Party 1
Arachne
Arachne
lookatmenow69025
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,497 Elo+
Party 1
Team Averages
Level 74
1,471 SR
1,500 Elo+

VS

Team Averages
Level 37
1,617 SR
1,523 Elo+
Scylla
Scylla
CerealBoar67035
Scylla
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,529 Elo+
Solo
Ares
Ares
El_monoso23
Ares
Level 39
God Stats
7W - 5L
1,850 SR
Queue Stats
16W - 20L
1,520 Elo+
Party 2
Hercules
Hercules
Hitomajako
Hercules
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 20L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JohnsArmy
Surtr
11
1 / 2 / 5
7,909
791
9,857
11,725
7,436
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 2 / 1
9,034
903
12,326
5,838
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 1 / 5
7,317
732
3,417
4,895
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
7,058
706
1,771
7,180
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 2
7,523
752
5,044
12,702
14,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Hitomajako
Hercules
10
2 / 3 / 3
7,706
771
7,588
11,305
11,593
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
5
5
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
3
1
2
4
L
Hercules
Hitomajako
Hercules
2
3
3
1.17
W
Surtr
JohnsArmy
Surtr
1
2
5
1.75
W
7
2
1
3.75
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,600
Damage
14,403
22,458
Taken
31,187
11,637
Mitigated
28,870
1,493
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,771
631
165
227
7,180
3,210
0
3,647
3,533
17,560
0
L
5,044
1,196
0
250
12,702
14,067
0
4,127
8,575
12,812
0
L
Hercules
Hitomajako
Hercules
7,588
1,720
0
2,451
11,305
11,593
0
4,753
6,552
0
34,195
W
Surtr
JohnsArmy
Surtr
9,857
3,662
62
1,230
11,725
7,436
73
3,806
7,919
293
24,737
W
12,326
3,384
0
0
5,838
2,078
157
1,822
4,016
49,218
0
W
3,417
2,604
0
201
4,895
2,123
0
1,575
3,320
0
7,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,260
Gold Earned
22,287
99
Minions Killed
92
0
Camps Cleared
0
580,037
Distance Traveled
579,159
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,058
706
36
4
0
171,146
0
L
Ares
7,523
752
8
1
0
203,806
0
L
Hercules
7,706
771
48
5
0
204,207
4
W
Surtr
7,909
791
22
2
0
194,692
2
W
Hera
9,034
903
62
6
0
204,265
0
W
Arachne
7,317
732
15
2
0
181,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role