Player Matchup

Bacchus
Bacchus
Joordii97
Bacchus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,305 Elo+
Party 1
Scylla
Scylla
RogeerPG_10
Scylla
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
SavBoy
Chaac
Level 108
God Stats
3W - 5L
1,360 SR
Queue Stats
43W - 39L
1,538 Elo+
Solo
Arachne
Arachne
YerayCh7
Arachne
Level 27
God Stats
0W - 2L
1,120 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 1
Neith
Neith
ramirobcn
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 45
1,396 SR
1,439 Elo+

VS

Team Averages
Level 89
1,545 SR
1,377 Elo+
Tsukuyomi
Tsukuyomi
Mashiro_Shina365
Tsukuyomi
Level 47
God Stats
3W - 3L
1,779 SR
Queue Stats
40W - 56L
1,173 Elo+
Party 2
The Morrigan
The Morrigan
SuR x LuNaTiK x
The Morrigan
Level 125
God Stats
12W - 17L
1,166 SR
Queue Stats
482W - 490L
1,510 Elo+
Solo
Anubis
Anubis
suchiyan
Anubis
Level 125
God Stats
10W - 2L
1,708 SR
Queue Stats
147W - 139L
1,535 Elo+
Solo
Sobek
Sobek
triaro
Sobek
Level 105
God Stats
4W - 3L
1,573 SR
Queue Stats
84W - 101L
1,442 Elo+
Solo
Anhur
Anhur
xF4KEzZ-_-
Anhur
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 46L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joordii97
Bacchus
12
0 / 7 / 3
8,033
402
7,783
22,824
23,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
14
0 / 2 / 1
8,405
420
6,747
9,556
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
SavBoy
Chaac
17
5 / 5 / 1
10,771
539
17,105
20,737
11,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
YerayCh7
Arachne
14
2 / 7 / 2
8,677
434
6,341
21,136
6,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
ramirobcn
Neith
12
2 / 6 / 0
7,804
390
5,903
12,677
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
5 / 3 / 3
10,164
508
9,269
21,164
8,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
SuR x LuNaTiK x
The Morrigan
19
7 / 2 / 8
12,066
603
14,641
12,153
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
suchiyan
Anubis
19
9 / 2 / 3
12,657
633
18,370
15,952
8,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
triaro
Sobek
14
0 / 2 / 13
9,959
498
6,548
18,997
22,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
16
6 / 0 / 11
10,821
541
14,806
11,960
5,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
9
Kills
27
27
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Joordii97
Bacchus
0
7
3
0.21
W
Tsukuyomi
5
3
3
2.17
L
Scylla
0
2
1
0.25
L
Chaac
SavBoy
Chaac
5
5
1
1.1
W
The Morrigan
SuR x LuNaTiK x
The Morrigan
7
2
8
5.5
L
Arachne
YerayCh7
Arachne
2
7
2
0.43
L
Neith
ramirobcn
Neith
2
6
0
0.33
W
Anubis
suchiyan
Anubis
9
2
3
5.25
W
Sobek
triaro
Sobek
0
2
13
3.25
W
Anhur
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,879
Damage
63,634
86,930
Taken
80,226
49,310
Mitigated
51,308
13,582
Healing
35,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Joordii97
Bacchus
7,783
847
0
5,109
22,824
23,666
0
7,896
14,928
38,413
0
W
Tsukuyomi
9,269
2,763
0
8,426
21,164
8,921
311
3,424
17,740
0
60,862
L
Scylla
6,747
407
0
0
9,556
2,838
180
4,020
5,536
61,106
0
L
Chaac
SavBoy
Chaac
17,105
3,061
0
4,943
20,737
11,933
808
13,766
6,971
0
87,225
W
The Morrigan
SuR x LuNaTiK x
The Morrigan
14,641
1,879
0
3,516
12,153
5,346
905
1,418
10,579
107,519
0
L
Arachne
YerayCh7
Arachne
6,341
4,777
0
2,430
21,136
6,955
25
9,005
12,131
0
66,757
L
Neith
ramirobcn
Neith
5,903
1,965
0
1,100
12,677
3,918
384
5,362
7,315
0
38,574
W
Anubis
suchiyan
Anubis
18,370
848
0
12,130
15,952
8,563
2,343
1,362
14,590
119,550
0
W
Sobek
triaro
Sobek
6,548
596
382
5,791
18,997
22,897
445
3,489
15,508
41,263
0
W
Anhur
14,806
8,694
0
4,920
11,960
5,581
1,955
4,837
7,123
0
73,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
55,667
423
Minions Killed
581
0
Camps Cleared
0
1,967,812
Distance Traveled
1,901,679
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,033
402
43
2
0
391,740
0
W
Tsukuyomi
10,164
508
85
4
0
413,520
0
L
Scylla
8,405
420
91
5
0
378,340
0
L
Chaac
10,771
539
135
7
0
377,882
4
W
The Morrigan
12,066
603
171
9
0
390,803
5
L
Arachne
8,677
434
92
5
0
460,048
0
L
Neith
7,804
390
62
3
0
359,802
0
W
Anubis
12,657
633
182
9
0
322,216
4
W
Sobek
9,959
498
40
2
0
383,255
1
W
Anhur
10,821
541
103
5
0
391,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role